view src/core.c @ 2906:538c58b43eff

[gaim-migrate @ 2919] save save me from this wandered around the town all the thousand things i might miss and you think we'll suffer much think we'll close our eyes just to see the light pass us by with tomorrow coming hope that i don't let you down again said i'm so glad to be here does it mean a thing if only i could breathe what you breathe if only i could see what you see sit we'll take our time watching the flowers grow all the friends we've known say goodbye and you did you suffer much did you close your eyes just to see the night rush on by gathered all around you hope that we don't let you down again i said i'm so glad to be here does it mean a thing if only i could breathe what you breathe if only i could see what you see i said i'm so glad to be here does it mean a thing if only i could breathe what you breathe if only i could see what you see if only i could just believe a thing --Moist, "Breathe" (as transcribed by http://www.veddma.com/veddma/moist.htm) Patches from: Ari Pollak Ben Miller Mark Doliner Sean Egan Vincas Ciziunas Thanks everyone. Somewhere in the middle of all of this it started to get really tedious and annoying. I think it's getting close to the point where I quit. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Fri, 21 Dec 2001 10:23:04 +0000
parents adbda5d9b50c
children 1143524a2eaf
line wrap: on
line source

/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include <glib.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/un.h>
#include <unistd.h>
#include <errno.h>
#include <signal.h>
#include <getopt.h>
#include <stdarg.h>
#include <string.h>

#include "gaim.h"

static gint UI_fd = -1;
GSList *uis = NULL;

static guchar *UI_build(guint32 *len, guchar type, guchar subtype, va_list args)
{
	guchar *buffer;
	guint32 pos;
	int size;
	void *data;

	*len = sizeof(guchar) * 2 + 4;
	buffer = g_malloc(*len);
	pos = 0;

	memcpy(buffer + pos, &type, sizeof(type)); pos += sizeof(type);
	memcpy(buffer + pos, &subtype, sizeof(subtype)); pos += sizeof(subtype);

	/* we come back and do size last */
	pos += 4;

	size = va_arg(args, int);
	while (size != -1) {
		*len += size;
		buffer = g_realloc(buffer, *len);

		data = va_arg(args, void *);
		memcpy(buffer + pos, data, size);
		pos += size;

		size = va_arg(args, int);
	}

	pos -= sizeof(guchar) * 2 + 4;

	/* now we do size */
	memcpy(buffer + sizeof(guchar) * 2, &pos, 4);

	return buffer;
}

gint UI_write(struct UI *ui, guchar *data, gint len)
{
	gint sent;
	/* we'll let the write silently fail because the read will pick it up as dead */
	g_io_channel_write(ui->channel, data, len, &sent);
	return sent;
}

void UI_build_write(struct UI *ui, guchar type, guchar subtype, ...)
{
	va_list ap;
	gchar *data;
	guint32 len;

	va_start(ap, subtype);
	data = UI_build(&len, type, subtype, ap);
	va_end(ap);

	UI_write(ui, data, len);

	g_free(data);
}

void UI_broadcast(guchar *data, gint len)
{
	GSList *u = uis;
	while (u) {
		struct UI *ui = u->data;
		UI_write(ui, data, len);
		u = u->next;
	}
}

void UI_build_broadcast(guchar type, guchar subtype, ...)
{
	va_list ap;
	gchar *data;
	guint32 len;

	if (!uis)
		return;

	va_start(ap, subtype);
	data = UI_build(&len, type, subtype, ap);
	va_end(ap);

	UI_broadcast(data, len);

	g_free(data);
}

static void meta_handler(struct UI *ui, guchar subtype, guchar *data)
{
	switch (subtype) {
	case CUI_META_LIST:
		break;
	case CUI_META_QUIT:
		while (uis) {
			ui = uis->data;
			uis = g_slist_remove(uis, ui);
			g_io_channel_close(ui->channel);
			g_source_remove(ui->inpa);
			g_free(ui);
		}
		do_quit();
		break;
	case CUI_META_DETACH:
		uis = g_slist_remove(uis, ui);
		g_io_channel_close(ui->channel);
		g_source_remove(ui->inpa);
		g_free(ui);
		break;
	default:
		debug_printf("unhandled meta subtype %d\n", subtype);
		break;
	}
}

static void plugin_handler(struct UI *ui, guchar subtype, guchar *data)
{
#ifdef GAIM_PLUGINS
	guint id;
	struct gaim_plugin *p;

	switch (subtype) {
		/*
	case CUI_PLUGIN_LIST:
		break;
		*/
	case CUI_PLUGIN_LOAD:
		p = load_plugin(data);
		/* XXX need to broadcast to UIs that plugin has been loaded */
		break;
	case CUI_PLUGIN_UNLOAD:
		memcpy(&id, data, sizeof(id));
		p = g_list_nth_data(plugins, id);
		if (p) {
			unload_plugin(p);
			/* XXX need to broadcast to UIs that plugin has been unloaded */
		}
		break;
	case CUI_PLUGIN_RELOAD:
		memcpy(&id, data, sizeof(id));
		p = g_list_nth_data(plugins, id);
		if (p) {
			p = reload_plugin(p);
			/* XXX need to broadcast to UIs that plugin has been reloaded */
		}
		break;
	default:
		debug_printf("unhandled plugin subtype %d\n", subtype);
		break;
	}
#endif
}

static void user_handler(struct UI *ui, guchar subtype, guchar *data)
{
	guint id;
	struct aim_user *u;

	switch (subtype) {
		/*
	case CUI_USER_LIST:
		break;
	case CUI_USER_ADD:
		break;
	case CUI_USER_REMOVE:
		break;
	case CUI_USER_MODIFY:
		break;
		*/
	case CUI_USER_SIGNON:
		if (!data)
			return;
		memcpy(&id, data, sizeof(id));
		u = g_slist_nth_data(aim_users, id);
		if (u)
			serv_login(u);
		/* don't need to do anything here because the UI will get updates from other handlers */
		break;
	default:
		debug_printf("unhandled user subtype %d\n", subtype);
		break;
	}
}

static void message_handler(struct UI *ui, guchar subtype, guchar *data)
{
	switch (subtype) {
	case CUI_MESSAGE_LIST:
		break;
	case CUI_MESSAGE_SEND:
		if (!data)
			return;
		{
			guint id;
			struct gaim_connection *gc;
			guint len;
			char *who, *msg;
			gint flags;
			int pos = 0;

			memcpy(&id, data + pos, sizeof(id));
			pos += sizeof(id);
			gc = g_slist_nth_data(connections, id);
			if (!gc)
				return;

			memcpy(&len, data + pos, sizeof(len));
			pos += sizeof(len);
			who = g_strndup(data + pos, len + 1);
			pos += len;

			memcpy(&len, data + pos, sizeof(len));
			pos += sizeof(len);
			msg = g_strndup(data + pos, len + 1);
			pos += len;

			memcpy(&flags, data + pos, sizeof(flags));
			serv_send_im(gc, who, msg, flags);

			g_free(who);
			g_free(msg);
		}
		break;
	case CUI_MESSAGE_RECV:
		break;
	default:
		debug_printf("unhandled message subtype %d\n", subtype);
		break;
	}
}

static gint gaim_recv(GIOChannel *source, guchar *buf, gint len)
{
	gint total = 0;
	gint cur;

	while (total < len) {
		if (g_io_channel_read(source, buf + total, len - total, &cur) != G_IO_ERROR_NONE)
			return -1;
		if (cur == 0)
			return total;
		total += cur;
	}

	return total;
}

static gboolean UI_readable(GIOChannel *source, GIOCondition cond, gpointer data)
{
	struct UI *ui = data;

	guchar type;
	guchar subtype;
	guint32 len;

	guchar *in;

	/* no byte order worries! this'll change if we go to TCP */
	if (gaim_recv(source, &type, sizeof(type)) != sizeof(type)) {
		debug_printf("UI has abandoned us!\n");
		uis = g_slist_remove(uis, ui);
		g_io_channel_close(ui->channel);
		g_source_remove(ui->inpa);
		g_free(ui);
		return FALSE;
	}

	if (gaim_recv(source, &subtype, sizeof(subtype)) != sizeof(subtype)) {
		debug_printf("UI has abandoned us!\n");
		uis = g_slist_remove(uis, ui);
		g_io_channel_close(ui->channel);
		g_source_remove(ui->inpa);
		g_free(ui);
		return FALSE;
	}

	if (gaim_recv(source, (guchar *)&len, sizeof(len)) != sizeof(len)) {
		debug_printf("UI has abandoned us!\n");
		uis = g_slist_remove(uis, ui);
		g_io_channel_close(ui->channel);
		g_source_remove(ui->inpa);
		g_free(ui);
		return FALSE;
	}

	if (len) {
		in = g_new0(guchar, len);
		if (gaim_recv(source, in, len) != len) {
			debug_printf("UI has abandoned us!\n");
			uis = g_slist_remove(uis, ui);
			g_io_channel_close(ui->channel);
			g_source_remove(ui->inpa);
			g_free(ui);
			return FALSE;
		}
	} else
		in = NULL;

	switch (type) {
		case CUI_TYPE_META:
			meta_handler(ui, subtype, in);
			break;
		case CUI_TYPE_PLUGIN:
			plugin_handler(ui, subtype, in);
			break;
		case CUI_TYPE_USER:
			user_handler(ui, subtype, in);
			break;
			/*
		case CUI_TYPE_CONN:
			conn_handler(ui, subtype, in);
			break;
		case CUI_TYPE_BUDDY:
			buddy_handler(ui, subtype, in);
			break;
			*/
		case CUI_TYPE_MESSAGE:
			message_handler(ui, subtype, in);
			break;
			/*
		case CUI_TYPE_CHAT:
			chat_handler(ui, subtype, in);
			break;
			*/
		default:
			debug_printf("unhandled type %d\n", type);
			break;
	}

	if (in)
		g_free(in);
	return TRUE;
}

static gboolean socket_readable(GIOChannel *source, GIOCondition cond, gpointer data)
{
	struct sockaddr_un saddr;
	gint len;
	gint fd;

	struct UI *ui;

	if ((fd = accept(UI_fd, (struct sockaddr *)&saddr, &len)) == -1)
		return FALSE;

	ui = g_new0(struct UI, 1);
	uis = g_slist_append(uis, ui);

	ui->channel = g_io_channel_unix_new(fd);
	ui->inpa = g_io_add_watch(ui->channel, G_IO_IN | G_IO_HUP | G_IO_ERR, UI_readable, ui);
	g_io_channel_unref(ui->channel);

	debug_printf("got one\n");
	return TRUE;
}

static gint open_socket()
{
	struct sockaddr_un saddr;
	gint fd;

	if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) != -1) {
		mode_t m = umask(0177);
		saddr.sun_family = AF_UNIX;
		g_snprintf(saddr.sun_path, 108, "%s/gaim_%s.%d",
				g_get_tmp_dir(), g_get_user_name(), getpid());
		if (bind(fd, (struct sockaddr *)&saddr, sizeof(saddr)) != -1)
			listen(fd, 100);
		else
			g_log(NULL, G_LOG_LEVEL_CRITICAL,
					"Failed to assign %s to a socket (Error: %s)",
					saddr.sun_path, strerror(errno));
		umask(m);
	} else
		g_log(NULL, G_LOG_LEVEL_CRITICAL, "Unable to open socket: %s", strerror(errno));
	return fd;
}

int core_main()
{
	/*
	GMainLoop *loop;
	 */

	GIOChannel *channel;

	UI_fd = open_socket();
	if (UI_fd < 0)
		return 1;

	channel = g_io_channel_unix_new(UI_fd);
	g_io_add_watch(channel, G_IO_IN, socket_readable, NULL);
	g_io_channel_unref(channel);

	/*
	loop = g_main_new(TRUE);
	g_main_run(loop);
	 */

	return 0;
}

void core_quit()
{
	char buf[1024];
	close(UI_fd);
	sprintf(buf, "%s/gaim_%s.%d", g_get_tmp_dir(), g_get_user_name(), getpid());
	unlink(buf);
	debug_printf("Removed core\n");
}