Mercurial > pidgin
view src/imgstore.c @ 8705:543b19a96ac5
[gaim-migrate @ 9458]
" All preferences in gaim, except for "No sounds when you
log in", are "positive" preferences. For consistency
and to make it a bit easier to understand the
preference I think they should all be "positive"
preferences (there's probably something about this in
some HIG somewhere too)
This patch:
1. changes "No sounds when you log in" to "Sounds when
you log in"
2. adds a helper function for renaming old boolean
prefs and inverting their meaning
(gaim_prefs_rename_boolean_toggle)
3. Moves existing renames from prefs.c to gtkprefs.c
because they all reference gtk preferences.
Default behaviour for new users remains the same (no
sounds during log in), and existing user's preferences
are migrated correctly." --Stu Tomlinson
at one point possitive preferences were policy, i think we should maintain that policy.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sun, 18 Apr 2004 19:30:19 +0000 |
parents | fa6395637e2c |
children | 4ff4c34b7500 |
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/** * @file imgstore.h IM Image Store API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include <glib.h> #include <debug.h> #include <imgstore.h> static GSList *imgstore = NULL; static int nextid = 0; typedef struct { int id; int refcount; GaimStoredImage *img; } GaimStoredImagePriv; /* private functions */ static GaimStoredImagePriv *gaim_imgstore_get_priv(int id) { GSList *tmp = imgstore; GaimStoredImagePriv *priv = NULL; g_return_val_if_fail(id > 0, NULL); while (tmp && !priv) { GaimStoredImagePriv *tmp_priv = tmp->data; if (tmp_priv->id == id) priv = tmp_priv; tmp = tmp->next; } if (!priv) gaim_debug(GAIM_DEBUG_ERROR, "imgstore", "failed to find image id %d\n", id); return priv; } static void gaim_imgstore_free_priv(GaimStoredImagePriv *priv) { GaimStoredImage *img = NULL; g_return_if_fail(priv != NULL); img = priv->img; if (img) { if (img->data) g_free(img->data); if (img->filename) g_free(img->filename); g_free(img); } gaim_debug(GAIM_DEBUG_INFO, "imgstore", "freed image id %d\n", priv->id); g_free(priv); imgstore = g_slist_remove(imgstore, priv); } /* public functions */ int gaim_imgstore_add(const void *data, size_t size, const char *filename) { GaimStoredImagePriv *priv; GaimStoredImage *img; g_return_val_if_fail(data != NULL, 0); g_return_val_if_fail(size > 0, 0); img = g_new0(GaimStoredImage, 1); img->data = g_memdup(data, size); img->size = size; img->filename = g_strdup(filename); priv = g_new0(GaimStoredImagePriv, 1); priv->id = ++nextid; priv->refcount = 1; priv->img = img; imgstore = g_slist_append(imgstore, priv); gaim_debug(GAIM_DEBUG_INFO, "imgstore", "added image id %d\n", priv->id); return priv->id; } GaimStoredImage *gaim_imgstore_get(int id) { GaimStoredImagePriv *priv = gaim_imgstore_get_priv(id); g_return_val_if_fail(priv != NULL, NULL); gaim_debug(GAIM_DEBUG_INFO, "imgstore", "retrieved image id %d\n", priv->id); return priv->img; } void gaim_imgstore_ref(int id) { GaimStoredImagePriv *priv = gaim_imgstore_get_priv(id); g_return_if_fail(priv != NULL); (priv->refcount)++; gaim_debug(GAIM_DEBUG_INFO, "imgstore", "referenced image id %d (count now %d)\n", priv->id, priv->refcount); } void gaim_imgstore_unref(int id) { GaimStoredImagePriv *priv = gaim_imgstore_get_priv(id); g_return_if_fail(priv != NULL); g_return_if_fail(priv->refcount > 0); (priv->refcount)--; gaim_debug(GAIM_DEBUG_INFO, "imgstore", "unreferenced image id %d (count now %d)\n", priv->id, priv->refcount); if (priv->refcount == 0) gaim_imgstore_free_priv(priv); }