Mercurial > pidgin
view plugins/crazychat/mat_struct.h @ 13386:54f679516b52
[gaim-migrate @ 15759]
Get rid of some errors in proxy.c with some casting, some variable
type changing, and some using g_memdup instead of g_strncpy. It's
always weird when you're reading/writing from a socket that you know
contains plaintext data because the data is read as unsigned, but
you want to manipulate it as signed. There may be a better way to
do this.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 03 Mar 2006 06:14:20 +0000 |
parents | ed017b9c532d |
children |
line wrap: on
line source
#include <GL/gl.h> #include <GL/glu.h> typedef struct sample_MATERIAL{ GLfloat ambient[3]; GLfloat diffuse[3]; GLfloat specular[3]; GLfloat emission[3]; GLfloat alpha; GLfloat phExp; int texture; }sample_MATERIAL;