view plugins/signals-test.c @ 7330:5500f20a4331

[gaim-migrate @ 7918] I made the "clear log" button use gaim_request_whatever. This fixes bug 824285, which is: Gaim crashes if you 1) Open log viewer 2) Click on "Clear"" 3) Close log viewer 4) Click on "Ok" A side effect of this is that I removed some gtk code from dialogs.c I hope I didn't step on Sean's toe's too much... committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 25 Oct 2003 21:08:57 +0000
parents d77e99c55b40
children 798e5dbb072f
line wrap: on
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/*
 * Signals test plugin.
 *
 * Copyright (C) 2003 Christian Hammond.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */
#define SIGNAL_TEST_PLUGIN_ID "core-signals-test"

#include <stdio.h>

#include "internal.h"
#include "connection.h"
#include "conversation.h"
#include "core.h"
#include "debug.h"
#include "signals.h"

/**************************************************************************
 * Account subsystem signal callbacks
 **************************************************************************/
static void
account_connecting_cb(GaimAccount *account, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test", "account-connecting (%s)\n",
			   gaim_account_get_username(account));
}

static void
account_away_cb(GaimAccount *account, const char *state,
				const char *message, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "account-away (%s, %s, %s)\n",
			   gaim_account_get_username(account), state, message);
}

static void
account_setting_info_cb(GaimAccount *account, const char *info, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "account-setting-info (%s, %s)\n",
			   gaim_account_get_username(account), info);
}

static void
account_set_info_cb(GaimAccount *account, const char *info, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "account-set-info (%s, %s)\n",
			   gaim_account_get_username(account), info);
}

static void
account_warned_cb(GaimAccount *account, const char *warner, int level,
				  void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "account-warned (%s, %s, %d)\n",
			   gaim_account_get_username(account), warner, level);
}

/**************************************************************************
 * Buddy List subsystem signal callbacks
 **************************************************************************/
static void
buddy_away_cb(GaimBuddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-away (%s)\n", buddy->name);
}

static void
buddy_back_cb(GaimBuddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-back (%s)\n", buddy->name);
}

static void
buddy_idle_cb(GaimBuddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-idle (%s)\n", buddy->name);
}

static void
buddy_unidle_cb(GaimBuddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-unidle (%s)\n", buddy->name);
}

static void
buddy_signed_on_cb(GaimBuddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-signed-on (%s)\n", buddy->name);
}

static void
buddy_signed_off_cb(GaimBuddy *buddy, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-signed-off (%s)\n", buddy->name);
}

/**************************************************************************
 * Connection subsystem signal callbacks
 **************************************************************************/
static void
signing_on_cb(GaimConnection *gc, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "signing-on (%s)\n",
			   gaim_account_get_username(gaim_connection_get_account(gc)));
}

static void
signed_on_cb(GaimConnection *gc, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "signed-on (%s)\n",
			   gaim_account_get_username(gaim_connection_get_account(gc)));
}

static void
signing_off_cb(GaimConnection *gc, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "signing-off (%s)\n",
			   gaim_account_get_username(gaim_connection_get_account(gc)));
}

static void
signed_off_cb(GaimConnection *gc, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "signed-off (%s)\n",
			   gaim_account_get_username(gaim_connection_get_account(gc)));
}

/**************************************************************************
 * Conversation subsystem signal callbacks
 **************************************************************************/
static gboolean
displaying_im_msg_cb(GaimConversation *conv, char **buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "displaying-im-msg (%s, %s)\n",
			   gaim_conversation_get_name(conv), *buffer);

	return FALSE;
}

static void
displayed_im_msg_cb(GaimConversation *conv, const char *buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "displayed-im-msg (%s, %s)\n",
			   gaim_conversation_get_name(conv), buffer);
}

static gboolean
sending_im_msg_cb(GaimAccount *account, char *recipient, char **buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "sending-im-msg (%s, %s, %s)\n",
			   gaim_account_get_username(account), recipient,
			   *buffer);

	return FALSE;
}

static void
sent_im_msg_cb(GaimAccount *account, const char *recipient, const char *buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "sent-im-msg (%s, %s, %s)\n",
			   gaim_account_get_username(account),
			   recipient, buffer);
}

static gboolean
received_im_msg_cb(GaimAccount *account, char **sender, char **buffer,
				   int *flags, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "received-im-msg (%s, %s, %s, %d)\n",
			   gaim_account_get_username(account), *sender, *buffer, *flags);

	return FALSE;
}

static gboolean
displaying_chat_msg_cb(GaimConversation *conv, char **buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "displaying-chat-msg (%s, %s)\n",
			   gaim_conversation_get_name(conv), *buffer);

	return FALSE;
}

static void
displayed_chat_msg_cb(GaimConversation *conv, const char *buffer, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "displayed-chat-msg (%s, %s)\n",
			   gaim_conversation_get_name(conv), buffer);
}

static gboolean
sending_chat_msg_cb(GaimAccount *account, char **buffer, int id, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "sending-chat-msg (%s, %s, %d)\n",
			   gaim_account_get_username(account), *buffer, id);

	return FALSE;
}

static void
sent_chat_msg_cb(GaimAccount *account, const char *buffer, int id, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "sent-chat-msg (%s, %s, %d)\n",
			   gaim_account_get_username(account), buffer, id);
}

static gboolean
received_chat_msg_cb(GaimAccount *account, char **sender, char **buffer,
					 int id, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "received-chat-msg (%s, %s, %s, %s, %d)\n",
			   gaim_account_get_username(account), *sender, *buffer, id);

	return FALSE;
}

static void
conversation_switching_cb(GaimConversation *old_conv,
						  GaimConversation *new_conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "conversation-switching (%s, %s)\n",
			   gaim_conversation_get_name(old_conv),
			   gaim_conversation_get_name(new_conv));
}

static void
conversation_switched_cb(GaimConversation *old_conv,
						 GaimConversation *new_conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "conversation-switched (%s, %s)\n",
			   gaim_conversation_get_name(old_conv),
			   gaim_conversation_get_name(new_conv));
}

static void
conversation_created_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "conversation-created (%s)\n",
			   gaim_conversation_get_name(conv));
}

static void
deleting_conversation_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "deleting-conversation (%s)\n",
			   gaim_conversation_get_name(conv));
}

static void
buddy_typing_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "buddy-typing (%s)\n",
			   gaim_conversation_get_name(conv));
}

static void
chat_buddy_joining_cb(GaimConversation *conv, const char *user, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-buddy-joining (%s, %s)\n",
			   gaim_conversation_get_name(conv), user);
}

static void
chat_buddy_joined_cb(GaimConversation *conv, const char *user, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-buddy-joined (%s, %s)\n",
			   gaim_conversation_get_name(conv), user);
}

static void
chat_buddy_leaving_cb(GaimConversation *conv, const char *user,
					  const char *reason, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-buddy-leaving (%s, %s, %s)\n",
			   gaim_conversation_get_name(conv), user, reason);
}

static void
chat_buddy_left_cb(GaimConversation *conv, const char *user,
				   const char *reason, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-buddy-left (%s, %s, %s)\n",
			   gaim_conversation_get_name(conv), user, reason);
}

static void
chat_inviting_user_cb(GaimConversation *conv, const char *name,
					  const char *reason, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-inviting-user (%s, %s, %s)\n",
			   gaim_conversation_get_name(conv), name, reason);
}

static void
chat_invited_user_cb(GaimConversation *conv, const char *name,
					  const char *reason, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-invited-user (%s, %s, %s)\n",
			   gaim_conversation_get_name(conv), name, reason);
}

static void
chat_invited_cb(GaimAccount *account, const char *inviter,
				const char *room_name, const char *message, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-invited (%s, %s, %s, %s)\n",
			   gaim_account_get_username(account), inviter,
			   room_name, message);
}

static void
chat_joined_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-joined (%s)\n",
			   gaim_conversation_get_name(conv));
}

static void
chat_left_cb(GaimConversation *conv, void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "chat-left (%s)\n",
			   gaim_conversation_get_name(conv));
}

/**************************************************************************
 * Core signal callbacks
 **************************************************************************/
static void
quitting_cb(void *data)
{
	gaim_debug(GAIM_DEBUG_MISC, "signals test",
			   "quitting ()\n");
}

/**************************************************************************
 * Plugin stuff
 **************************************************************************/
static gboolean
plugin_load(GaimPlugin *plugin)
{
	void *core_handle = gaim_get_core();
	void *blist_handle = gaim_blist_get_handle();
	void *conn_handle = gaim_connections_get_handle();
	void *conv_handle = gaim_conversations_get_handle();
	void *accounts_handle = gaim_accounts_get_handle();

	/* Accounts subsystem signals */
	gaim_signal_connect(accounts_handle, "account-connecting",
						plugin, GAIM_CALLBACK(account_connecting_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-away",
						plugin, GAIM_CALLBACK(account_away_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-setting-info",
						plugin, GAIM_CALLBACK(account_setting_info_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-set-info",
						plugin, GAIM_CALLBACK(account_set_info_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-warned",
						plugin, GAIM_CALLBACK(account_warned_cb), NULL);

	/* Buddy List subsystem signals */
	gaim_signal_connect(blist_handle, "buddy-away",
						plugin, GAIM_CALLBACK(buddy_away_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-back",
						plugin, GAIM_CALLBACK(buddy_back_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-idle",
						plugin, GAIM_CALLBACK(buddy_idle_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-unidle",
						plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-signed-on",
						plugin, GAIM_CALLBACK(buddy_signed_on_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-signed-off",
						plugin, GAIM_CALLBACK(buddy_signed_off_cb), NULL);

	/* Connection subsystem signals */
	gaim_signal_connect(conn_handle, "signing-on",
						plugin, GAIM_CALLBACK(signing_on_cb), NULL);
	gaim_signal_connect(conn_handle, "signed-on",
						plugin, GAIM_CALLBACK(signed_on_cb), NULL);
	gaim_signal_connect(conn_handle, "signing-off",
						plugin, GAIM_CALLBACK(signing_off_cb), NULL);
	gaim_signal_connect(conn_handle, "signed-off",
						plugin, GAIM_CALLBACK(signed_off_cb), NULL);

	/* Conversations subsystem signals */
	gaim_signal_connect(conv_handle, "displaying-im-msg",
						plugin, GAIM_CALLBACK(displaying_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "displayed-im-msg",
						plugin, GAIM_CALLBACK(displayed_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sending-im-msg",
						plugin, GAIM_CALLBACK(sending_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sent-im-msg",
						plugin, GAIM_CALLBACK(sent_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "received-im-msg",
						plugin, GAIM_CALLBACK(received_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "displaying-chat-msg",
						plugin, GAIM_CALLBACK(displaying_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "displayed-chat-msg",
						plugin, GAIM_CALLBACK(displayed_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sending-chat-msg",
						plugin, GAIM_CALLBACK(sending_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sent-chat-msg",
						plugin, GAIM_CALLBACK(sent_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "received-chat-msg",
						plugin, GAIM_CALLBACK(received_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "conversation-switching",
						plugin, GAIM_CALLBACK(conversation_switching_cb), NULL);
	gaim_signal_connect(conv_handle, "conversation-switched",
						plugin, GAIM_CALLBACK(conversation_switched_cb), NULL);
	gaim_signal_connect(conv_handle, "conversation-created",
						plugin, GAIM_CALLBACK(conversation_created_cb), NULL);
	gaim_signal_connect(conv_handle, "deleting-conversation",
						plugin, GAIM_CALLBACK(deleting_conversation_cb), NULL);
	gaim_signal_connect(conv_handle, "buddy-typing",
						plugin, GAIM_CALLBACK(buddy_typing_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-joining",
						plugin, GAIM_CALLBACK(chat_buddy_joining_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-joined",
						plugin, GAIM_CALLBACK(chat_buddy_joined_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-leaving",
						plugin, GAIM_CALLBACK(chat_buddy_leaving_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-left",
						plugin, GAIM_CALLBACK(chat_buddy_left_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-inviting-user",
						plugin, GAIM_CALLBACK(chat_inviting_user_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-invited-user",
						plugin, GAIM_CALLBACK(chat_invited_user_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-invited",
						plugin, GAIM_CALLBACK(chat_invited_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-joined",
						plugin, GAIM_CALLBACK(chat_joined_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-left",
						plugin, GAIM_CALLBACK(chat_left_cb), NULL);

	/* Core signals */
	gaim_signal_connect(core_handle, "quitting",
						plugin, GAIM_CALLBACK(quitting_cb), NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	SIGNAL_TEST_PLUGIN_ID,                            /**< id             */
	N_("Signals Test"),                               /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Test to see that all signals are working properly."),
	                                                  /**  description    */
	N_("Test to see that all signals are working properly."),
	"Christian Hammond <chipx86@gnupdate.org>",       /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(signalstest, init_plugin, info)