Mercurial > pidgin
view src/gtkeventloop.h @ 8466:5562e8a74c94
[gaim-migrate @ 9196]
" if the user has the pref set to false, we're still
handling the key.. This is bad if for instance.. the
user wants to do something like ctrl-shift-b-3 to
display a superscripted 3. This patch makes the
callback function return FALSE so that it will
propergate down to the GtkTextView and give the user
the desired behavior.
i realized this will conflict when i finish 9, 10, and 11 on
simguys list, and since i already had 11 done.. I'll just
throw it in with this.. so here's the updated update patch ;)
simguy's imhtml bug 11 is that the italic and underline
buttons don't get toggled when you press ctrl-i ctrl-u this
fixes that as well as my initial comment ;)" --Gary Kramlich
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 17 Mar 2004 20:23:44 +0000 |
parents | f24172f53650 |
children | 699cc19a40d6 |
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/** * @file gtkeventloop.h Gaim Event Loop API (gtk implementation) * @ingroup gtkui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_GTKEVENTLOOP_H_ #define _GAIM_GTKEVENTLOOP_H_ #include "eventloop.h" /** * Gets a static pointer to a gtk implementation of an eventloop. */ GaimEventLoopUiOps *gaim_gtk_eventloop_get_ui_ops(void); #endif /* _GAIM_GTKEVENTLOOP_H_ */