view README.mingw @ 5514:5664dbaf670c

[gaim-migrate @ 5913] This fixes a bug where the global proxy hostname would often not get read from the .gaimrc file correctly. It is described in http://sourceforge.net/tracker/index.php?func=detail&aid=743110&group_id=235&atid=100235 http://sourceforge.net/tracker/index.php?func=detail&aid=742985&group_id=235&atid=100235 The problem was that there was an extra new line at the end of the file, so gaimrc_parse_tag was unable to read in a new prefs section, and it would end up deciding that you were trying to read in the "proxy" section again because it used the same memory it used the previous time it was called, which meant that the buffer contained "proxy." I think I caused this with the following commit: http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/gaim/gaim/src/gaimrc.c.diff?r1=1.160&r2=1.162 committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 25 May 2003 17:06:30 +0000
parents e61a072f4425
children 5d03b309b482
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How to build Gaim using MinGw
=============================

Since these instructions are constantly changing and in order for me to
avoid maintaining two versions of these instructions please refer to:

http://gaim.sourceforge.net/win32

- Herman