view src/win32/libc_interface.h @ 4622:56dde5f7d3a8

[gaim-migrate @ 4913] Fixed the "Closing a chat crashes gaim" bug, I think. There was a double-free going on with the chat topic and the user who set the topic. The first did checks to see if it was NULL, and if not, freed it. The second just freed it. The second should NOT have existed! Probably explains why I could only duplicate it in channels with no topic. Let me know if this still crashes for anybody. It stopped crashing here. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Thu, 27 Feb 2003 10:05:05 +0000
parents dcc6c130c6d9
children 51ce3eb7e0bf
line wrap: on
line source

/*
 *  libc_interface.h
 */

#ifndef _LIBC_INTERFACE_H_
#define _LIBC_INTERFACE_H_
#include <winsock.h>
#include <errno.h>
#include "libc_internal.h"

/* sys/socket.h */
extern int wgaim_socket(int namespace, int style, int protocol);
#define socket( namespace, style, protocol ) \
wgaim_socket( ## namespace ##, ## style ##, ## protocol ## )

extern int wgaim_connect(int socket, struct sockaddr *addr, u_long length);
#define connect( socket, addr, length ) \
wgaim_connect( ## socket ##, ## addr ##, ## length ## )

extern int wgaim_getsockopt(int socket, int level, int optname, void *optval, unsigned int *optlenptr);
#define getsockopt( args... ) \
wgaim_getsockopt( ## args )

/* sys/ioctl.h */
extern int wgaim_ioctl(int fd, int command, void* opt);
#define ioctl( fd, command, val ) \
wgaim_ioctl( ## fd ##, ## command ##, ## val ## )

/* fcntl.h */
extern int wgaim_fcntl(int socket, int command, int val);
#define fcntl( fd, command, val ) \
wgaim_fcntl( ## fd ##, ## command ##, ## val ## )

#define open( args... ) _open( ## args )

/* arpa/inet.h */
extern int wgaim_inet_aton(const char *name, struct in_addr *addr);
#define inet_aton( name, addr ) \
wgaim_inet_aton( ## name ##, ## addr ## )

/* netdb.h */
extern struct hostent* wgaim_gethostbyname(const char *name);
#define gethostbyname( name ) \
wgaim_gethostbyname( ## name ## )

/* string.h */
extern char* wgaim_strerror( int errornum );
#define hstrerror( herror ) \
wgaim_strerror( errno )
#define strerror( errornum ) \
wgaim_strerror( ## errornum ## )

extern char* wgaim_strsep(char **stringp, const char *delim);
#define strsep( stringp, delim ) \
wgaim_strsep( ## stringp ##, ## delim ## )

#define bzero( dest, size ) memset( ## dest ##, 0, ## size ## )

/* unistd.h */
extern int wgaim_read(int fd, void *buf, unsigned int size);
#define read( fd, buf, buflen ) \
wgaim_read( ## fd ##, ## buf ##, ## buflen ## )

extern int wgaim_write(int fd, const void *buf, unsigned int size);
#define write( socket, buf, buflen ) \
wgaim_write( ## socket ##, ## buf ##, ## buflen ## )

extern int wgaim_close(int fd);
#define close( fd ) \
wgaim_close( ## fd ## )

#define sleep(x) Sleep((x)*1000)

/* sys/time.h */
extern int wgaim_gettimeofday(struct timeval *p, struct timezone *z);
#define gettimeofday( timeval, timezone ) \
wgaim_gettimeofday( ## timeval ##, ## timezone ## )

/* stdio.h */
#define snprintf _snprintf
#define vsnprintf _vsnprintf

/* sys/stat.h */
#define mkdir(a,b) _mkdir((a))
#define fchmod(a,b)

#endif /* _LIBC_INTERFACE_H_ */