view libgaim/plugins/mono/api/Debug.cs @ 14993:58849b67f00d

[gaim-migrate @ 17772] A bit of long overdue work on this. There is no functional changes here, just getting started on this again :) committer: Tailor Script <tailor@pidgin.im>
author Gary Kramlich <grim@reaperworld.com>
date Sat, 18 Nov 2006 04:03:48 +0000
parents 60b1bc8dbf37
children
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line source

using System;
using System.Runtime.CompilerServices;

namespace Gaim
{
	public class Debug
	{
		public static int ALL = 0;
		public static int MISC = 1;
		public static int INFO = 2;
		public static int WARNING = 3;
		public static int ERROR = 4;
		public static int FATAL = 5;
		
		[MethodImplAttribute(MethodImplOptions.InternalCall)]
		extern private static void _debug(int type, string cat, string str);
		
		public static void debug(int type, string cat, string format)
		{
			_debug(type, cat, format);
		}
		
		public static void debug(int type, string cat, string format, params object[] args)
		{
			_debug(type, cat, String.Format(format, args));
		}
	}
}