Mercurial > pidgin
view src/debug.c @ 8598:58e02f309485
[gaim-migrate @ 9349]
" I've got two patches for mailchk. The first fixes some
compile errors. The second patch adds a preference for
whether or not to play a sound on new mail since it
keeps annoying me (the second patch depends on the
first).
The third patch fixes up my entry in the COPYRIGHT file
(adds the rest of my last name)." --Paul Aurich
that second mailck patch didn't go in.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Tue, 06 Apr 2004 15:11:20 +0000 |
parents | fa6395637e2c |
children | 2ac21bf20e04 |
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/** * @file debug.c Debug API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "debug.h" #include <stdio.h> #include <stdlib.h> #include <glib.h> static GaimDebugUiOps *debug_ui_ops = NULL; void gaim_debug_vargs(GaimDebugLevel level, const char *category, const char *format, va_list args) { GaimDebugUiOps *ops; g_return_if_fail(level != GAIM_DEBUG_ALL); g_return_if_fail(format != NULL); ops = gaim_debug_get_ui_ops(); if (ops != NULL && ops->print != NULL) ops->print(level, category, format, args); } void gaim_debug(GaimDebugLevel level, const char *category, const char *format, ...) { va_list args; g_return_if_fail(level != GAIM_DEBUG_ALL); g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(level, category, format, args); va_end(args); } void gaim_debug_misc(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_MISC, category, format, args); va_end(args); } void gaim_debug_info(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_INFO, category, format, args); va_end(args); } void gaim_debug_warning(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_WARNING, category, format, args); va_end(args); } void gaim_debug_error(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_ERROR, category, format, args); va_end(args); } void gaim_debug_fatal(const char *category, const char *format, ...) { va_list args; g_return_if_fail(format != NULL); va_start(args, format); gaim_debug_vargs(GAIM_DEBUG_FATAL, category, format, args); va_end(args); } void gaim_debug_set_ui_ops(GaimDebugUiOps *ops) { debug_ui_ops = ops; } GaimDebugUiOps * gaim_debug_get_ui_ops(void) { return debug_ui_ops; }