Mercurial > pidgin
view plugins/perl/scripts/account.pl @ 11440:5938f6b386fa
[gaim-migrate @ 13677]
declarations after code
committer: Tailor Script <tailor@pidgin.im>
author | Daniel Atallah <daniel.atallah@gmail.com> |
---|---|
date | Sun, 04 Sep 2005 18:22:45 +0000 |
parents | 0e9e2b923d09 |
children | 4d9686e7c234 |
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$MODULE_NAME = "Account Functions Test"; use Gaim; # All the information Gaim gets about our nifty plugin %PLUGIN_INFO = ( perl_api_version => 2, name => " Perl: $MODULE_NAME", version => "0.1", summary => "Test plugin for the Perl interpreter.", description => "Implements a set of test proccedures to ensure all functions that work in the C API still work in the Perl plugin interface. As XSUBs are added, this *should* be updated to test the changes. Furthermore, this will function as the tutorial perl plugin.", author => "John H. Kelm <johnhkelm\@gmail.com", url => "http://sourceforge.net/users/johnhkelm/", load => "plugin_load", unload => "plugin_unload" ); # These names must already exist my $GROUP = "UIUC Buddies"; my $USERNAME = "johnhkelm2"; # We will create these on load then destroy them on unload my $TEST_GROUP = "perlTestGroup"; my $TEST_NAME = "perlTestName"; my $TEST_ALIAS = "perlTestAlias"; my $PROTOCOL_ID = "prpl-oscar"; sub plugin_init { return %PLUGIN_INFO; } # This is the sub defined in %PLUGIN_INFO to be called when the plugin is loaded # Note: The plugin has a reference to itself on top of the argument stack. sub plugin_load { my $plugin = shift; print "#" x 80 . "\n\n"; Gaim::debug_info("plugin_load()", "Testing $MODULE_NAME Started."); print "\n\n"; ################################# # # # Gaim::Account::Option # # # ################################# print "Testing: Gaim::Account::Option::new...\n"; $account_opt = Gaim::Account::Option::new(1, "TEXT", "pref_name"); Gaim::Account::Option::bool_new("TeXt", "MYprefName", 1); ################################# # # # Gaim::Account # # # ################################# print "Testing: Gaim::Account::new()..."; $account = Gaim::Account::new($TEST_NAME, $PROTOCOL_ID); if ($account) { print "ok.\n"; } else { print "fail.\n"; } print "Testing: Gaim::Account::add()..."; Gaim::Accounts::add($account); print "pending find...\n"; print "Testing: Gaim::Accounts::find()..."; $account = Gaim::Accounts::find($TEST_NAME, $PROTOCOL_ID); if ($account) { print "ok.\n"; } else { print "fail.\n"; } print "Testing: Gaim::Account::get_username()..."; $user_name = Gaim::Account::get_username($account); if ($user_name) { print $user_name . "...ok.\n"; } else { print "fail.\n"; } print "Testing: Gaim::Account::is_connected()"; $user_connected = Gaim::Account::is_connected($account); if (!($user_connected)) { print "...not connected...ok..\n"; } else { print "...connected...ok.\n"; } print "Testing: Gaim::Accounts::get_active_status()..."; $status = Gaim::Account::get_active_status($account); if ($status) { print "ok.\n"; } else { print "fail.\n"; } $account = Gaim::Accounts::find($USERNAME, $PROTOCOL_ID); print "Testing: Gaim::Accounts::connect()...pending...\n"; Gaim::Account::set_status($account, "available", TRUE); Gaim::Account::connect($account); print "\n\n"; Gaim::debug_info("plugin_load()", "Testing $MODULE_NAME Completed."); print "\n\n" . "#" x 80 . "\n\n"; } sub plugin_unload { my $plugin = shift; print "#" x 80 . "\n\n"; Gaim::debug_info("plugin_unload()", "Testing $MODULE_NAME Started."); print "\n\n"; ######### TEST CODE HERE ########## print "\n\n"; Gaim::debug_info("plugin_unload()", "Testing $MODULE_NAME Completed."); print "\n\n" . "#" x 80 . "\n\n"; }