view plugins/autorecon.c @ 4497:5968bcd8ddb6

[gaim-migrate @ 4772] OK, I think the reason we've been losing buddy lists (which with SSI makes it look like buddies are getting randomly moved) is that something is trying to write the blist.xml file before it is read. So we now check to make sure we've read the file before we allow any writes to happen. If anyone has any "randomly moving" buddies after this, please let me know. committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Fri, 31 Jan 2003 21:56:58 +0000
parents b5a50a6a13b0
children 2427d847e39c
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#include "config.h"

#ifndef GAIM_PLUGINS
#define GAIM_PLUGINS
#endif

#include "gaim.h"
#include "prpl.h"

#ifdef _WIN32
#include "win32dep.h"
#endif

G_MODULE_IMPORT GSList *gaim_accounts;

#define INITIAL 8000
#define MAXTIME 1024000

static GHashTable *hash = NULL;

static guint tim = 0;

static gboolean do_signon(gpointer data) {
	struct gaim_account *account = data;
	debug_printf("do_signon called\n");

	if (g_slist_index(gaim_accounts, account) < 0)
		return FALSE;
	debug_printf("calling serv_login\n");
	serv_login(account);
	debug_printf("done calling serv_login\n");
	tim = 0;
	return FALSE;
}

static void reconnect(struct gaim_connection *gc, void *m) {
	if (!gc->wants_to_die) {
		int del;
		del = (int)g_hash_table_lookup(hash, gc->account);
		if (!del)
			del = INITIAL;
		else
			del = MAX(2 * del, MAXTIME);
		tim = g_timeout_add(del, do_signon, gc->account);
		g_hash_table_insert(hash, gc->account, (gpointer)del);
	} else {
		g_hash_table_remove(hash, gc->account);
	}
}

/*
 *  EXPORTED FUNCTIONS
 */

struct gaim_plugin_description desc; 
G_MODULE_EXPORT struct gaim_plugin_description *gaim_plugin_desc() {
	desc.api_version = PLUGIN_API_VERSION;
	desc.name = g_strdup("Autoreconnect");
	desc.version = g_strdup(VERSION);
	desc.description = g_strdup(_("When you are kicked offline, this reconnects you."));
	desc.authors = g_strdup("Eric Warmenhoven &lt;eric@warmenhoven.org>");
	desc.url = g_strdup(WEBSITE);
	return &desc;
}

G_MODULE_EXPORT char *name() {
	return _("Auto Reconnect");
}

G_MODULE_EXPORT char *description() {
	return _("When you are kicked offline, this reconnects you.");
}

G_MODULE_EXPORT char *gaim_plugin_init(GModule *handle) {
	hash = g_hash_table_new(g_int_hash, g_int_equal);

	gaim_signal_connect(handle, event_signoff, reconnect, NULL);

	return NULL;
}

G_MODULE_EXPORT void gaim_plugin_remove() {
	if (tim)
		g_source_remove(tim);
	g_hash_table_destroy(hash);
	hash = NULL;
	tim = 0;
}