view src/cmds.c @ 9205:5b35a6b96726

[gaim-migrate @ 10000] Buddy pounce defaults are now more sane, and apply to the state the buddy is currently in. For example, if the buddy is idle, set "Return from idle" by default. The action is now set to "Popup notification" by default, as well. Also, cleaned up the code a little bit. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sun, 06 Jun 2004 04:21:33 +0000
parents 3e2ea5b69605
children 5f6ba17ef9f5
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/**
 * @file cmds.c Commands API
 * @ingroup core
 *
 * Copyright (C) 2003-2004 Timothy Ringenbach <omarvo@hotmail.com
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include <string.h>

#include "account.h"
#include "util.h"
#include "cmds.h"

static GList *cmds = NULL;
static guint next_id = 1;

typedef struct _GaimCmd {
	GaimCmdId id;
	gchar *cmd;
	gchar *args;
	GaimCmdPriority priority;
	GaimCmdFlag flags;
	gchar *prpl_id;
	GaimCmdFunc func;
	gchar *help;
} GaimCmd;


static gint cmds_compare_func(const GaimCmd *a, const GaimCmd *b)
{
	if (a->id > b->id)
		return -1;
	else if (a->id < b->id)
		return 1;
	else return 0;
}

GaimCmdId *gaim_cmd_register(const gchar *cmd, const gchar *args, GaimCmdPriority p, GaimCmdFlag f,
                             const gchar *prpl_id, GaimCmdFunc func, const gchar *helpstr)
{
	GaimCmdId *id;
	GaimCmd *c;

	g_return_val_if_fail(cmd != NULL && *cmd != '\0', NULL);
	g_return_val_if_fail(args != NULL, NULL);
	g_return_val_if_fail(func != NULL, NULL);

	id = g_new(GaimCmdId, 1);
	*id = next_id++;

	c = g_new0(GaimCmd, 1);
	c->id = *id;
	c->cmd = g_strdup(cmd);
	c->args = g_strdup(args);
	c->priority = p;
	c->flags = f;
	c->prpl_id = prpl_id ? g_strdup(prpl_id) : NULL;
	c->func = func;
	c->help = helpstr ? g_strdup(helpstr) : NULL;

	cmds = g_list_insert_sorted(cmds, c, (GCompareFunc)cmds_compare_func);

	return id;
}

static void gaim_cmd_free(GaimCmd *c)
{
	g_free(c->cmd);
	g_free(c->args);
	if (c->prpl_id)
		g_free(c->prpl_id);
	if (c->help)
		g_free(c->help);

	g_free(c);
}

void gaim_cmd_unregister(GaimCmdId *id)
{
	GaimCmd *c;
	GList *l;

	for (l = cmds; l; l = l->next) {
		c = l->data;

		if (c->id == *id) {
			cmds = g_list_remove(cmds, c);
			gaim_cmd_free(c);
			g_free(id);
			return;
		}
	}
}

static gboolean gaim_cmd_parse_args(GaimCmd *cmd, const gchar *s, const gchar *m, gchar ***args)
{
	int i;
	const char *end, *cur;

	*args = g_new0(char *, strlen(cmd->args) + 1);

	cur = s;

	for (i = 0; cmd->args[i]; i++) {
		if (!*cur)
			return (cmd->flags & GAIM_CMD_FLAG_ALLOW_WRONG_ARGS);

		switch (cmd->args[i]) {
		case 'w':
			if (!(end = strchr(cur, ' '))) end = cur + strlen(cur);
			(*args)[i] = g_strndup(cur, end - cur);
			cur += end - cur;
			break;
		case 'W':
			if (!(end = strchr(cur, ' '))) end = cur + strlen(cur);
			(*args)[i] = gaim_markup_slice(m, g_utf8_pointer_to_offset(s, cur), g_utf8_pointer_to_offset(s, end));
			cur += end - cur;
			break;
		case 's':
			(*args)[i] = g_strdup(cur);
			cur = cur + strlen(cur);
			break;
		case 'S':
			(*args)[i] = gaim_markup_slice(m, g_utf8_pointer_to_offset(s, cur), g_utf8_strlen(cur, -1) + 1);
			cur = cur + strlen(cur);
			break;
		}
	}

	if (*cur)
		return (cmd->flags & GAIM_CMD_FLAG_ALLOW_WRONG_ARGS);

	return TRUE;
}

static void gaim_cmd_free_args(gchar **args)
{
	int i;

	for (i = 0; args[i]; i++)
		g_free(args[i]);
	g_free(args);
}

static void gaim_cmd_strip_current_char(gunichar c, char *s, guint len)
{
	int bytes;

	bytes = g_unichar_to_utf8(c, NULL);
	memmove(s, s + bytes, len + 1 - bytes);
}

static void gaim_cmd_strip_cmd_from_markup(char *markup)
{
	guint len = strlen(markup);
	char *s = markup;

	while (*s) {
		gunichar c = g_utf8_get_char(s);

		if (c == '<') {
			s = strchr(s, '>');
			if (!s)
				return;
		} else if (g_unichar_isspace(c)) {
			gaim_cmd_strip_current_char(c, s, len - (s - markup));
			return;
		} else {
			gaim_cmd_strip_current_char(c, s, len - (s - markup));
			continue;
		}
		s = g_utf8_next_char(s);
	}
}
GaimCmdStatus gaim_cmd_do_command(GaimConversation *conv, const gchar *cmdline,
                                  const gchar *markup, gchar **error)
{
	GaimCmd *c;
	GList *l;
	gchar *err = NULL;
	gboolean is_im;
	gboolean found = FALSE, tried_cmd = FALSE, right_type = FALSE, right_prpl = FALSE;
	const gchar *prpl_id;
	gchar **args = NULL;
	gchar *cmd, *rest, *mrest;
	GaimCmdRet ret = GAIM_CMD_RET_CONTINUE;

	*error = NULL;
	prpl_id = gaim_account_get_protocol_id(gaim_conversation_get_account(conv));

	if (gaim_conversation_get_type(conv) == GAIM_CONV_IM)
		is_im = TRUE;
	else if (gaim_conversation_get_type(conv) == GAIM_CONV_CHAT)
		is_im = FALSE;
	else
		return GAIM_CMD_STATUS_FAILED;

	rest = strchr(cmdline, ' ');
	if (rest) {
		cmd = g_strndup(cmdline, rest - cmdline);
		rest++;
	} else {
		cmd = g_strdup(cmdline);
		rest = "";
	}

	mrest = g_strdup(markup);
	gaim_cmd_strip_cmd_from_markup(mrest);

	for (l = cmds; l; l = l->next) {
		c = l->data;

		if (strcmp(c->cmd, cmd) != 0)
			continue;

		found = TRUE;

		if (is_im)
			if (!(c->flags & GAIM_CMD_FLAG_IM))
				continue;
		if (!is_im)
			if (!(c->flags & GAIM_CMD_FLAG_CHAT))
				continue;

		right_type = TRUE;

		if ((c->flags & GAIM_CMD_FLAG_PRPL_ONLY) && c->prpl_id &&
		    (strcmp(c->prpl_id, prpl_id) != 0))
			continue;

		right_prpl = TRUE;

		/* this checks the allow bad args flag for us */
		if (!gaim_cmd_parse_args(c, rest, mrest, &args)) {
			gaim_cmd_free_args(args);
			args = NULL;
			continue;
		}

		tried_cmd = TRUE;
		ret = c->func(conv, cmd, args, &err);
		if (ret == GAIM_CMD_RET_CONTINUE) {
			if (err)
				g_free(err);
			err = NULL;
			gaim_cmd_free_args(args);
			args = NULL;
			continue;
		} else {
			break;
		}

	}

	if (args)
		gaim_cmd_free_args(args);
	g_free(cmd);
	g_free(mrest);

	if (!found)
		return GAIM_CMD_STATUS_NOT_FOUND;

	if (!right_type)
		return GAIM_CMD_STATUS_WRONG_TYPE;
	if (!right_prpl)
		return GAIM_CMD_STATUS_WRONG_PRPL;
	if (!tried_cmd)
		return GAIM_CMD_STATUS_WRONG_ARGS;

	if (ret == GAIM_CMD_RET_OK) {
		return GAIM_CMD_STATUS_OK;
	} else {
		*error = err;
		if (ret == GAIM_CMD_RET_CONTINUE)
			return GAIM_CMD_STATUS_NOT_FOUND;
		else
			return GAIM_CMD_STATUS_FAILED;
	}

}


GList *gaim_cmd_list(GaimConversation *conv)
{
	GList *ret = NULL;
	GaimCmd *c;
	GList *l;

	for (l = cmds; l; l = l->next) {
		c = l->data;

		if (conv && (gaim_conversation_get_type(conv) == GAIM_CONV_IM))
			if (!(c->flags & GAIM_CMD_FLAG_IM))
				continue;
		if (conv && (gaim_conversation_get_type(conv) == GAIM_CONV_CHAT))
			if (!(c->flags & GAIM_CMD_FLAG_CHAT))
				continue;

		if (conv && (c->flags & GAIM_CMD_FLAG_PRPL_ONLY) && c->prpl_id &&
		    (strcmp(c->prpl_id, gaim_account_get_protocol_id(gaim_conversation_get_account(conv))) != 0))
			continue;

		ret = g_list_append(ret, c->cmd);
	}

	return ret;
}


GList *gaim_cmd_help(GaimConversation *conv, const gchar *cmd)
{
	GList *ret = NULL;
	GaimCmd *c;
	GList *l;

	for (l = cmds; l; l = l->next) {
		c = l->data;

		if (cmd && (strcmp(cmd, c->cmd) != 0))
			continue;

		if (conv && (gaim_conversation_get_type(conv) == GAIM_CONV_IM))
			if (!(c->flags & GAIM_CMD_FLAG_IM))
				continue;
		if (conv && (gaim_conversation_get_type(conv) == GAIM_CONV_CHAT))
			if (!(c->flags & GAIM_CMD_FLAG_CHAT))
				continue;

		if (conv && (c->flags & GAIM_CMD_FLAG_PRPL_ONLY) && c->prpl_id &&
		    (strcmp(c->prpl_id, gaim_account_get_protocol_id(gaim_conversation_get_account(conv))) != 0))
			continue;

		ret = g_list_append(ret, c->help);
	}

	return ret;
}