Mercurial > pidgin
view plugins/CRAZY @ 93:5ca21b68eb29
[gaim-migrate @ 103]
Notes on how to do plugins with gaim (note that this hasn't been
implemented completely yet, this is just how it *should* work).
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
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date | Sun, 09 Apr 2000 08:25:15 +0000 |
parents | |
children | 9f6ce50ffb78 |
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Figures out the other person's IP address if they also have the same plugin loaded. This would be a really interesting and pretty useful plugin. It could work possibly by sending 'hidden' text in the form of an HTML tag or something, and if it receives the same hidden text, it could then pass messages back and forth to send and receive the IP addresses. Perform extra HTML-highlighting and HTML-stripping Ever get annoyed because gaim doesn't support some HTML markup? Here's a work-around. (Although, if you're this determined, you might as well just hack gaim and send us the patches ;-) .) Auto-reply If someone sends you a message, immediately send them a message back. Add fun things to the message. Reverse their text, then send it back to them. Play with fonts and colors and HTML tags. Really annoy the hell out of them. :-) Control gaim by monitoring a file I have to admit, I blatently stole this idea from LICQ. But it is a really interesting concept. What happens is it watches a certain file to see if it's empty or not. If it's not, it reads the contents and executes any commands stored in there (such as send a message to someone). This can be nice for having remote control of gaim. These are just some of the ideas I came up with in about ten minutes. A really nice thing about having plugins is as long as your code doesn't segfault, you can keep testing and debugging without having to restart gaim. Plus the plugins tend to be small, and quick and easy to compile, so development should be quick. Try to have FUN with these plugins :-). (BTW, dibs on the 'control by file' plugin. :-) .)