view plugins/simple.c @ 12184:5cd2294127e8

[gaim-migrate @ 14486] SF Patch #1363103, Casey Harkins 'From the wiki: "Crash when Message Notification plugin is set to use the Urgent hint, when a message is queued by the new queuing code." XGetWMHints() is returning NULL on the hidden conversation window which holds the "queued" conversations. The man page says: "The XGetWMHints function reads the window manager hints and returns NULL if no WM_HINTS property was set on the window or returns a pointer to a XWMHints structure if it succeeds." This patch allocates it if its NULL. This might not be necessary, as setting the URGENT hint on an unmapped window is not really going to do anything. Probably too much explanation for a 2 line patch. :-)' committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 22 Nov 2005 00:18:28 +0000
parents bb0d7b719af2
children 428f86e1fd27
line wrap: on
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#include "internal.h"
#include "debug.h"
#include "plugin.h"
#include "version.h"

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n");

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n");

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	NULL,                                             /**< id             */
	N_("Simple Plugin"),                              /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Tests to see that most things are working."),
	                                                  /**  description    */
	N_("Tests to see that most things are working."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                          /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(simple, init_plugin, info)