Mercurial > pidgin
view PROGRAMMING_NOTES @ 5388:5d0df915ca09
[gaim-migrate @ 5764]
This patch is Sofar's (Auke Kok) napster update warmenhovinated by me.
So... the Napster PRPL works with Opennap servers now.
Thanks Auke.
There are a few places that still need a bit of work. Namely joining
and parting chats. I don't have time to look at it right now, but
search for XXX and // and you'll see the stuff that is relevant to it,
if anyone wants to fix the memleak or two.
For any potential Gaim hackers out there, a few notes:
-Put all declarations at the top of a block--we're not all using C99
-Please don't use // comments, use /* */ (// is for C)
-Try to use dynamic buffers rather than static buffers in most places.
I think most of us Gaim people perfer dynamic rather than static.
I wish oscar.c was this short. Or this clean.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 15 May 2003 21:43:42 +0000 |
parents | 10b5ac17fdd6 |
children | da88e2cd5c53 |
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Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); - When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary because the Windows dir separator '\' is being used to escape characters, when paths are read in from the .gaimrc file. PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)