view PROGRAMMING_NOTES @ 5388:5d0df915ca09

[gaim-migrate @ 5764] This patch is Sofar's (Auke Kok) napster update warmenhovinated by me. So... the Napster PRPL works with Opennap servers now. Thanks Auke. There are a few places that still need a bit of work. Namely joining and parting chats. I don't have time to look at it right now, but search for XXX and // and you'll see the stuff that is relevant to it, if anyone wants to fix the memleak or two. For any potential Gaim hackers out there, a few notes: -Put all declarations at the top of a block--we're not all using C99 -Please don't use // comments, use /* */ (// is for C) -Try to use dynamic buffers rather than static buffers in most places. I think most of us Gaim people perfer dynamic rather than static. I wish oscar.c was this short. Or this clean. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 15 May 2003 21:43:42 +0000
parents 10b5ac17fdd6
children da88e2cd5c53
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

- When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
  because the Windows dir separator '\' is being used to escape characters, when
  paths are read in from the .gaimrc file.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)