view doc/connection-signals.dox @ 9343:5f6ba17ef9f5

[gaim-migrate @ 10151] Changes things to return and accept GaimCmdId's instead of GaimCmdId*'s. This saves 4 bytes of the heap per command, and makes grim's memory profiler happy hopefully. It probably angers plugin writers who started registering commands already. Although maybe not since they probably don't have to change any code. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Tue, 22 Jun 2004 05:03:24 +0000
parents aca39e77db85
children 8cf53d7a0887
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/** @page connection-signals Connection Signals

 @signals
  @signal signing-on
  @signal signed-on
  @signal signing-off
  @signal signed-off
 @endsignals

 <hr>

 @signaldef signing-on
  @signalproto
void (*signing_on)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection is about to sign on.
  @param gc The connection that is about to sign on.
 @endsignaldef

 @signaldef signed-on
  @signalproto
void (*signed_on)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection has signed on.
  @param gc The connection that has signed on.
 @endsignaldef

 @signaldef signing-off
  @signalproto
void (*signing_off)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection is about to sign off.
  @param gc The connection that is about to sign off.
 @endsignaldef

 @signaldef signed-off
  @signalproto
void (*signed_off)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection has signed off.
  @param gc The connection that has signed off.
 @endsignaldef

 */
// vim: syntax=c tw=75 et