view src/ui.h @ 4359:5fb47ec9bfe4

[gaim-migrate @ 4625] Wow, okay, where to begin with this one ;) I rewrote the whole conversation backend. It is now core/UI split. Here's how it works.. Every conversation is represented by a gaim_conversation structure. This branches out into gaim_im and gaim_chat structures. Every conversation lives in (well, normally, but it doesn't have to) a gaim_window structure. This is a _CORE_ representation of a window. There can be multiple gaim_window structures around. The gaim_window and gaim_conversation structures have UI-specific operation structures associated with them. At the moment, the only UI is GTK+, and this will be for some time. Don't start thinking you can write a QT UI now. It's just not going to happen. Everything that is done on a conversation is done through the core API. This API does core processing and then calls the UI operations for the rendering and anything else. Now, what does this give the user? - Multiple windows. - Multiple tabs per window. - Draggable tabs. - Send As menu is moved to the menubar. - Menubar for chats. - Some very cool stuff in the future, like replacing, say, IRC chat windows with an X-Chat interface, or whatever. - Later on, customizable window/conversation positioning. For developers: - Fully documented API - Core/UI split - Variable checking and mostly sane handling of incorrect variables. - Logical structure to conversations, both core and UI. - Some very cool stuff in the future, like replacing, say, IRC chat windows with an X-Chat interface, or whatever. - Later on, customizable window/conversation positioning. - Oh yeah, and the beginning of a stock icon system. Now, there are things that aren't there yet. You will see tabs even if you have them turned off. This will be fixed in time. Also, the preferences will change to work with the new structure. I'm starting school in 2 days, so it may not be done immediately, but hopefully in the next week. Enjoy! committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Mon, 20 Jan 2003 09:10:23 +0000
parents 0c68d402f59f
children 8067614e49e4
line wrap: on
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/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifndef _UI_H_
#define _UI_H_

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <gtk/gtk.h>
#include <gdk-pixbuf/gdk-pixbuf.h>

#include "gtkconv.h"
#include "gtkutils.h"
#include "stock.h"

#define GAIM_DIALOG(x)	x = gtk_window_new(GTK_WINDOW_TOPLEVEL); \
			gtk_window_set_type_hint(GTK_WINDOW(x), GDK_WINDOW_TYPE_HINT_DIALOG)
#define GAIM_WINDOW_ICONIFIED(x) (gdk_window_get_state(GTK_WIDGET(x)->window) & GDK_WINDOW_STATE_ICONIFIED)

#define DEFAULT_FONT_FACE "Helvetica"

#define BROWSER_NETSCAPE              0
#define BROWSER_KONQ                  1
#define BROWSER_MANUAL                2
/*#define BROWSER_INTERNAL              3*/
#define BROWSER_GNOME                 4
#define BROWSER_OPERA                 5	
#define BROWSER_GALEON                6
#define BROWSER_MOZILLA               7

#define FACE_ANGEL 0
#define FACE_BIGSMILE 1
#define FACE_BURP 2
#define FACE_CROSSEDLIPS 3
#define FACE_CRY 4
#define FACE_EMBARRASSED 5
#define FACE_KISS 6
#define FACE_MONEYMOUTH 7
#define FACE_SAD 8
#define FACE_SCREAM 9
#define FACE_SMILE 10
#define FACE_SMILE8 11
#define FACE_THINK 12
#define FACE_TONGUE 13
#define FACE_WINK 14
#define FACE_YELL 15
#define FACE_TOTAL 16

#define GAIM_LOGO 0
#define GAIM_ERROR 1
#define GAIM_WARNING 2
#define GAIM_INFO 3

typedef enum {
		GAIM_BUTTON_HORIZONTAL,
		GAIM_BUTTON_VERTICAL
} GaimButtonStyle;


struct debug_window {
	GtkWidget *window;
	GtkWidget *entry;
};

/* XXX CUI: save_pos and window_size are used by gaimrc.c which is core.
 * Need to figure out options saving. Same goes for several global variables as well. */
struct save_pos {
        int x;
        int y;
        int width;
        int height;
};

struct window_size {
	int width;
	int height;
	int entry_height;
};

/* struct buddy_chat went away and got merged with this. */
#if 0
struct gaim_conversation {
	struct gaim_connection *gc;

	/* stuff used for both IM and chat */
	GtkWidget *window;
	char name[80];
	GtkWidget *toolbar;
	GtkWidget *text;
/*	GtkWidget *entry; */
	GtkWidget *italic;
	GtkWidget *bold;
	GtkWidget *underline;
	GtkWidget *fgcolorbtn;
	GtkWidget *bgcolorbtn;
	GtkWidget *link;
/*	GtkWidget *sendfile_btn; */
	GtkWidget *wood;
	GtkWidget *viewer_button;
	GtkWidget *log_button;
	GtkWidget *strike;
	GtkWidget *font;
	GtkWidget *smiley;
	GtkWidget *imagebtn;
	GtkWidget *image_menubtn;
	GtkWidget *speaker;
	GtkWidget *speaker_p;
	GtkWidget *fg_color_dialog;
	GtkWidget *bg_color_dialog;
	GtkWidget *font_dialog;
	GtkWidget *smiley_dialog;
	GtkWidget *link_dialog;
	GtkWidget *log_dialog;
	GtkSizeGroup *sg;
	int makesound;
	char fontface[128];
	int hasfont;
	GdkColor bgcol;
	int hasbg;
	GdkColor fgcol;
	int hasfg;

	GList *send_history;
	GString *history;

	GtkWidget *send;

	/* stuff used just for IM */
	GtkWidget *lbox;
	GtkWidget *bbox;
	GtkWidget *sw;
	GtkWidget *info;
	GtkWidget *warn;
	GtkWidget *block;
	GtkWidget *add;
	GtkWidget *sep1;
	GtkWidget *sep2;
	GtkWidget *menu;
	GtkWidget *check;
	GtkWidget *progress;
	GSList    *images;  /* A list of filenames to embed */
	gint unseen;
	int typing_state;
	guint typing_timeout;
	time_t type_again;
	guint type_again_timeout;

	/* stuff used just for chat */
        GList *in_room;
        GList *ignored;
	char *topic;
        int id;
	GtkWidget *count;
	GtkWidget *list;
	GtkWidget *whisper; 
	GtkWidget *invite;
	GtkWidget *close; 
	GtkWidget *topic_text;

	/* something to distinguish */
	gboolean is_chat;

	/* buddy icon stuff. sigh. */
	GtkWidget *icon;
	GdkPixbufAnimation *anim;
	guint32 icon_timer;
	GdkPixbufAnimationIter *iter;
	GtkWidget *save_icon;

	GtkTextBuffer *entry_buffer;
	GtkWidget     *entry;

	GtkWidget *tab_label;
};
#endif

struct log_conversation {
	char name[80];
	char filename[512];
        struct log_conversation *next;
};

/* XXX CUI: away messages aren't really anything more than char* but we need two char*'s
 * for the UI so that people can name their away messages when they save them. So these
 * are really a UI function and struct away_message should be removed from the core. */
struct away_message {
	char name[80];
	char message[2048];
};

/****************************
 * I thought I'd place these here by the same reasoning used above (for away_message)
 * This helps aleviate warnings from dialogs.c where the show_new_bp function references
 * buddy_pounce in the parameter list when ui.h doesn't know about buddy_pounce
 * **************************
 */
struct buddy_pounce {
        char name[80];
        char message[2048];
        char command[2048];
        char sound[2048];
        
        char pouncer[80];
        int protocol;

        int options;
};


/* this is used for queuing messages received while away. This is really a UI function
 * which is why the struct is here. */
struct queued_message {
	char name[80];
	char *message;
	time_t tm;
	struct gaim_connection *gc;
	int flags;
	int len;
};

struct mod_user {
	struct aim_user *user;

	/* these are temporary */
	int options;
	int protocol;
	char proto_opt[7][256];

	/* stuff for modify window */
	GtkWidget *mod;
	GtkWidget *main;
	GtkWidget *name;
	GtkWidget *alias;
	GtkWidget *pwdbox;
	GtkWidget *pass;
	GtkWidget *rempass;
	GtkWidget *user_frame;
	GtkWidget *proto_frame;
	GtkSizeGroup *sg;
	GList *opt_entries;

	/* stuff for icon selection */
	char iconfile[256];
	GtkWidget *iconsel;
	GtkWidget *iconentry;
	GtkWidget *icondlg;

	/* stuff for mail check prompt */
	GtkWidget *checkmail;

	/* stuff for register with server */
	GtkWidget *register_user;
};

struct smiley_theme {
	char *path;
	char *name;
	char *desc;
	char *icon;
	char *author;
	
	struct smiley_list *list;
};


#define EDIT_GC    0
#define EDIT_GROUP 1
#define EDIT_BUDDY 2

/* Globals in aim.c */
extern GList *log_conversations; /* this should be moved to conversations.c */
extern GSList *away_messages; /* this should be moved to away.c */
extern GtkWidget *mainwindow;

/* Globals in away.c */
extern struct away_message *awaymessage;
extern struct away_message *default_away;
extern int auto_away;
extern GtkWidget *awaymenu;
extern GtkWidget *clistqueue; 

/* Globals in buddy.c */
extern GtkWidget *buddies;
extern GtkWidget *bpmenu;
extern GtkWidget *blist;
extern int docklet_count;

/* Globals in buddy_chat.c */
#if 0
extern GList *chats;	/* list of all chats (only use for tabbing!) */
extern GtkWidget *all_chats;
extern GtkWidget *joinchat;
#endif

/* Globals in conversation.c */
#if 0
extern GtkWidget *all_convos;
#endif

/* Globals in dialog.c */
extern char fontface[128];
extern char fontxfld[256];
extern int fontsize;
extern GdkColor bgcolor;
extern GdkColor fgcolor;
extern int smiley_array[FACE_TOTAL];
extern GtkWidget *fgcseld;
extern GtkWidget *bgcseld;

/* Globals in prefs.c */
extern GtkWidget *prefs;
extern struct debug_window *dw;
extern GtkWidget *fontseld;

/* Globals in prpl.c */
extern GtkWidget *protomenu;

/* Globals in session.c */
extern gboolean session_managed;

/* Globals in sound.c */
extern gboolean mute_sounds;

/* Globals in themes.c */
extern struct smiley_theme *current_smiley_theme;
extern GSList *smiley_themes;


/* Functions in about.c */
extern void show_about(GtkWidget *, void *);
extern void gaim_help(GtkWidget *, void *);

/* Functions in aim.c */
extern void show_login();
extern void gaim_setup(struct gaim_connection *gc);

/* Functions in away.c */
extern void rem_away_mess(GtkWidget *, struct away_message *);
extern void do_away_message(GtkWidget *, struct away_message *);
extern void do_away_menu();
extern void away_list_unclicked(GtkWidget *, struct away_message *);
extern void away_list_clicked(GtkWidget *, struct away_message *);
extern void toggle_away_queue();
extern void purge_away_queue(GSList**);

/* Functions in browser.c */
extern void open_url(GtkWidget *, char *);
extern void add_bookmark(GtkWidget *, char *);

/* Functions in buddy.c */
extern void handle_group_rename(struct group *, char *);
extern void handle_buddy_rename(struct buddy *, char *);
extern void destroy_buddy();
extern void update_button_pix();
extern void toggle_show_empty_groups();
extern void update_all_buddies();
extern void update_num_groups(void);
extern void show_buddy_list();
extern void signoff_all();
extern void do_im_back();
extern void set_buddy(struct gaim_connection *, struct buddy *);
extern void build_edit_tree();
extern void do_bp_menu();
extern void ui_add_buddy(struct gaim_connection *, struct group *, struct buddy *);
extern void ui_remove_buddy(struct buddy *);
extern void ui_add_group(struct group *);
extern void ui_remove_group(struct group *);
extern void toggle_buddy_pixmaps();
extern void gaim_separator(GtkWidget *);
extern void redo_buddy_list(); /* you really shouldn't call this function */
extern void set_blist_tab();
extern void hide_buddy_list();
extern void unhide_buddy_list();
extern void docklet_add();
extern void docklet_remove();
extern void docklet_toggle();
extern GtkWidget *gaim_new_item(GtkWidget *, const char *);
extern void update_idle_times();
extern void build_imchat_box(gboolean);

/* Functions in buddy_chat.c */
#if 0
extern void chat_write(struct gaim_conversation *, char *, int, char *, time_t);
extern void delete_chat(struct gaim_conversation *);
extern void update_chat_button_pix();
extern void update_im_button_pix();
extern void update_chat_tabs();
extern void update_im_tabs();
extern void do_join_chat();
#endif

/* Functions in conversation.c */
#if 0
extern void update_convo_add_button(struct gaim_conversation *);
extern void raise_convo_tab(struct gaim_conversation *);
extern void set_convo_title(struct gaim_conversation *);
extern void show_conv(struct gaim_conversation *);
void set_convo_name(struct gaim_conversation *c, const char *nname);
extern struct gaim_conversation *new_conversation(char *);
extern void delete_conversation(struct gaim_conversation *);
extern void surround(struct gaim_conversation *, char *, char *);
extern int is_logging(char *);
extern void set_state_lock(int);
extern void remove_tags(struct gaim_conversation *, char *);
extern void update_transparency();
extern void update_font_buttons();
extern void set_font_face(char *, struct gaim_conversation *);
extern void redo_convo_menus();
extern void convo_menu_remove(struct gaim_connection *);
extern void remove_icon_data(struct gaim_connection *);
extern void got_new_icon(struct gaim_connection *, char *);
extern void toggle_spellchk();
extern void set_convo_gc(struct gaim_conversation *, struct gaim_connection *);
extern void update_buttons_by_protocol(struct gaim_conversation *);
extern void toggle_fg_color(GtkWidget *, struct gaim_conversation *);
extern void toggle_smileys();
extern void toggle_timestamps();
extern void update_pixmaps();
extern void im_tabize();
extern void chat_tabize();
extern void convo_tabize();
extern void update_convo_color();
extern void update_convo_font();
extern void set_hide_icons();
extern void set_convo_titles();
extern void update_progress(struct gaim_conversation *, float);
extern void update_convo_status(struct gaim_conversation *);
extern void set_anim();
#endif

/* Functions in dialogs.c */
extern void alias_dialog_bud(struct buddy *);
extern void show_warn_dialog(struct gaim_connection *, char *);
extern void show_im_dialog();
extern void show_info_dialog();
extern void show_add_buddy(struct gaim_connection *, char *, char *, char *);
extern void show_add_group(struct gaim_connection *);
extern void show_add_perm(struct gaim_connection *, char *, gboolean);
extern void destroy_all_dialogs();
extern void show_import_dialog();
extern void show_export_dialog();
extern void show_new_bp(char *, struct gaim_connection *, int, int, struct buddy_pounce *);
extern void conv_show_log(GtkWidget *, gpointer);
extern void chat_show_log(GtkWidget *, gpointer);
extern void show_log(char *);
extern void show_log_dialog(struct gaim_conversation *);
extern void show_fgcolor_dialog(struct gaim_conversation *c, GtkWidget *color);
extern void show_bgcolor_dialog(struct gaim_conversation *c, GtkWidget *color);
extern void cancel_fgcolor(GtkWidget *widget, struct gaim_conversation *c);
extern void cancel_bgcolor(GtkWidget *widget, struct gaim_conversation *c);
extern void create_away_mess(GtkWidget *, void *);
extern void show_ee_dialog(int);
extern void show_insert_link(GtkWidget *,struct gaim_conversation *);
extern void show_smiley_dialog(struct gaim_conversation *, GtkWidget *);
extern void close_smiley_dialog(GtkWidget *widget, struct gaim_conversation *c);
extern void set_smiley_array(GtkWidget *widget, int smiley_type);
extern void insert_smiley_text(GtkWidget *widget, struct gaim_conversation *c);
extern void cancel_log(GtkWidget *, struct gaim_conversation *);
extern void cancel_link(GtkWidget *, struct gaim_conversation *);
extern void show_font_dialog(struct gaim_conversation *c, GtkWidget *font);
extern void cancel_font(GtkWidget *widget, struct gaim_conversation *c);
extern void apply_font(GtkWidget *widget, GtkFontSelection *fontsel);
extern void set_color_selection(GtkWidget *selection, GdkColor color);
extern void show_rename_group(GtkWidget *, struct group *);
extern void show_rename_buddy(GtkWidget *, struct buddy *);
extern void load_perl_script();
extern GtkWidget *picture_button(GtkWidget *, char *, char **);
extern GtkWidget *picture_button2(GtkWidget *, char *, char **, short);
extern GtkWidget *gaim_pixbuf_button(char *, char *, GaimButtonStyle);
extern GtkWidget *gaim_pixbuf_button_from_stock(const char *, const char *, GaimButtonStyle);
extern GtkWidget *gaim_pixbuf_toolbar_button_from_stock(char *);
extern GtkWidget *gaim_pixbuf_toolbar_button_from_file(char *);
extern int file_is_dir(const char *, GtkWidget *);
extern void update_privacy_connections();
extern void show_privacy_options();
extern void build_allow_list();
extern void build_block_list();
extern void destroy_fontsel(GtkWidget *w, gpointer d);
extern void join_chat();

/* Functions in multi.c */
extern void account_editor(GtkWidget *, GtkWidget *);

/* Functions in plugins.c */
#ifdef GAIM_PLUGINS
extern void show_plugins(GtkWidget *, gpointer);
extern void update_show_plugins(); /* this is a hack and will be removed */
#endif

/* Functions in prefs.c */
extern void set_option(GtkWidget *, int *);
extern void show_prefs();
extern void show_debug();
extern void update_color(GtkWidget *, GtkWidget *);
extern void set_default_away(GtkWidget *, gpointer);
extern void default_away_menu_init(GtkWidget *);
extern void build_allow_list();
extern void build_block_list();
extern GtkWidget *make_frame(GtkWidget *, char *);
extern GtkWidget *prefs_away_list;
extern GtkWidget *prefs_away_menu;
extern GtkWidget *pref_fg_picture;
extern GtkWidget *pref_bg_picture;
extern void apply_font_dlg(GtkWidget *, GtkWidget *);
extern void apply_color_dlg(GtkWidget *, gpointer);
extern void destroy_colorsel(GtkWidget *, gpointer);

/* Functions in prpl.c */
extern void register_dialog();

/* Functions in server.c */
/* server.c is in desperate need need of a split */
extern int find_queue_total_by_name(char *);

/* Functions in session.c */
extern void session_init(gchar *, gchar *);
extern void session_end();

/* Functions in sound.c */
extern void play_sound(int);
extern void play_file(char *);

/* Functions in themes.c */
extern void smiley_themeize(GtkWidget *);
extern void smiley_theme_probe();
extern struct smiley_theme *load_smiley_theme(const char *file, gboolean load);

/* Fucnctions in util.c */
extern GtkWidget *gaim_pixmap(char *, char *);
extern GdkPixbuf *gaim_pixbuf(char *, char *);
extern GtkWidget *gaim_new_item(GtkWidget *menu, const char *str);
extern GtkWidget *gaim_new_item_with_pixmap(GtkWidget *, const char *, char **, GtkSignalFunc, gpointer, guint, guint, char *);
extern GtkWidget *gaim_new_item_from_stock(GtkWidget *, const char *, const char *, GtkSignalFunc, gpointer, guint, guint, char *);
extern GtkWidget *gaim_new_item_from_pixbuf(GtkWidget *, const char *, char *, GtkSignalFunc, gpointer, guint, guint, char *);

#endif /* _UI_H_ */