view src/win32/libc_interface.h @ 7469:603a58cd23dc

[gaim-migrate @ 8082] This should fix the problem where some MSN users in the buddy list were showing the offline emblem, indicating that gaim and the server disagree as to whether or not the buddy should be there. That icon was for testing purposes, and should never have been seen by a user. The problem was that in the code, we were looking for a list of all buddies, and would add new ones if not found. The problem was that we'd get duplicates, as some would be in foo@bar.com form, and some in FOO@bar.com form, or mixed-case, or whatever. Now, our msn_normalize() converts a string to lowercase first. We'll see how well this works, but it fixed the problem here. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Mon, 10 Nov 2003 22:13:18 +0000
parents 59ffe137176d
children 5e7ffea3f76a
line wrap: on
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/*
 * gaim
 *
 * File: libc_interface.h
 *
 * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _LIBC_INTERFACE_H_
#define _LIBC_INTERFACE_H_
#include <winsock.h>
#include <io.h>
#include <errno.h>
#include "libc_internal.h"

/* sys/socket.h */
extern int wgaim_socket(int namespace, int style, int protocol);
#define socket( namespace, style, protocol ) \
wgaim_socket( namespace, style, protocol )

extern int wgaim_connect(int socket, struct sockaddr *addr, u_long length);
#define connect( socket, addr, length ) \
wgaim_connect( socket, addr, length )

extern int wgaim_getsockopt(int socket, int level, int optname, void *optval, unsigned int *optlenptr);
#define getsockopt( args... ) \
wgaim_getsockopt( args )

/* sys/ioctl.h */
extern int wgaim_ioctl(int fd, int command, void* opt);
#define ioctl( fd, command, val ) \
wgaim_ioctl( fd, command, val )

/* fcntl.h */
extern int wgaim_fcntl(int socket, int command, int val);
#define fcntl( fd, command, val ) \
wgaim_fcntl( fd, command, val )

#define open( args... ) _open( ## args )

/* arpa/inet.h */
extern int wgaim_inet_aton(const char *name, struct in_addr *addr);
#define inet_aton( name, addr ) \
wgaim_inet_aton( name, addr )

/* netdb.h */
extern struct hostent* wgaim_gethostbyname(const char *name);
#define gethostbyname( name ) \
wgaim_gethostbyname( name )

/* netinet/in.h */
#define ntohl( netlong ) \
(unsigned int)ntohl( netlong )

/* string.h */
extern char* wgaim_strerror( int errornum );
#define hstrerror( herror ) \
wgaim_strerror( errno )
#define strerror( errornum ) \
wgaim_strerror( errornum )

extern char* wgaim_strsep(char **stringp, const char *delim);
#define strsep( stringp, delim ) \
wgaim_strsep( stringp, delim )

#define bzero( dest, size ) memset( dest, 0, size )

/* unistd.h */
extern int wgaim_read(int fd, void *buf, unsigned int size);
#define read( fd, buf, buflen ) \
wgaim_read( fd, buf, buflen )

extern int wgaim_write(int fd, const void *buf, unsigned int size);
#define write( socket, buf, buflen ) \
wgaim_write( socket, buf, buflen )

extern int wgaim_close(int fd);
#define close( fd ) \
wgaim_close( fd )

#define sleep(x) Sleep((x)*1000)

/* sys/time.h */
extern int wgaim_gettimeofday(struct timeval *p, struct timezone *z);
#define gettimeofday( timeval, timezone ) \
wgaim_gettimeofday( timeval, timezone )

/* stdio.h */
#define snprintf _snprintf
#define vsnprintf _vsnprintf

extern int wgaim_rename(const char *oldname, const char *newname);
#define rename( oldname, newname ) \
wgaim_rename( oldname, newname )

/* sys/stat.h */
#define mkdir(a,b) _mkdir((a))
#define fchmod(a,b)

/* time.h */
extern struct tm *wgaim_localtime_r(const time_t *time, struct tm *resultp);
#define localtime_r( time, resultp ) \
wgaim_localtime_r( time, resultp )

#endif /* _LIBC_INTERFACE_H_ */