Mercurial > pidgin
view src/protocols/yahoo/yahoo_friend.h @ 13925:60f39c405dff
[gaim-migrate @ 16442]
It is currently possible for yourself to not show up in your own
buddy list at signon with Jabber. To reproduce:
1. Sign on and add yourself to your buddy list
2. Sign off and exit Gaim
3. Delete your blist.xml
4. Sign on
The same bug would also appear when signing into your Jabber
account using Gaim for the first time.
Normally this works because the Jabber PRPL fakes showing your status
whenever jabber_presence_send() is called. However, the call to
jabber_presence_send() can happen BEFORE we receive the roster from the
server (it usually does, I think) so the PRPL tries to set the status
for yourself, but your GaimBuddy node doesn't exist yet.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 06 Jul 2006 08:24:26 +0000 |
parents | b41b75f709e4 |
children |
line wrap: on
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/** * @file yahoo_friend.h The Yahoo! protocol plugin YahooFriend object * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _YAHOO_FRIEND_H_ #define _YAHOO_FRIEND_H_ #include "yahoo.h" #include "yahoo_packet.h" typedef enum { YAHOO_PRESENCE_DEFAULT = 0, YAHOO_PRESENCE_ONLINE, YAHOO_PRESENCE_PERM_OFFLINE } YahooPresenceVisibility; /* these are called friends instead of buddies mainly so I can use variables * named f and not confuse them with variables named b */ typedef struct _YahooFriend { enum yahoo_status status; char *msg; char *game; int idle; int away; gboolean sms; char *ip; gboolean bicon_sent_request; YahooPresenceVisibility presence; } YahooFriend; YahooFriend *yahoo_friend_find(GaimConnection *gc, const char *name); YahooFriend *yahoo_friend_find_or_new(GaimConnection *gc, const char *name); void yahoo_friend_set_ip(YahooFriend *f, const char *ip); const char *yahoo_friend_get_ip(YahooFriend *f); void yahoo_friend_set_game(YahooFriend *f, const char *game); const char *yahoo_friend_get_game(YahooFriend *f); void yahoo_friend_set_status_message(YahooFriend *f, char *msg); const char *yahoo_friend_get_status_message(YahooFriend *f); void yahoo_friend_set_buddy_icon_need_request(YahooFriend *f, gboolean needs); gboolean yahoo_friend_get_buddy_icon_need_request(YahooFriend *f); void yahoo_friend_free(gpointer p); void yahoo_process_presence(GaimConnection *gc, struct yahoo_packet *pkt); void yahoo_friend_update_presence(GaimConnection *gc, const char *name, YahooPresenceVisibility presence); #endif /* _YAHOO_FRIEND_H_ */