Mercurial > pidgin
view Makefile.mingw @ 7724:613b20c69d2c
[gaim-migrate @ 8369]
this didn't cause me any problems yesterday, and it compiles, and bug fixing is a good thing.
"Some month ago I introduced translatable texts for "gaim --help" and
"gaim-remote --help".
Unfortunately the output of the translated text is often unreadable.
The problem is, that Gaim's *.po files have the UTF-8 locale (because
this is the default charset for GTK+ 2.0). But the users may have
configured other locales. For instance my SuSE Linux 9.0 system is
configured with LANG=de_DE@euro. "euro" is ISO-8859-1 (Western
character set, 8 Bit, with the Euro currency symbol). Lots of UTF-8
characters are unreadable if they are displayed in a 8 Bit charset
without conversion. Only the 7 Bit chars are displayed right.
There are two possible solutions:
1) Make the console texts untranslatable. This isn't very clever.
2) Convert the texts from UTF-8 to user's locale.
I choose the second solution.
The conversion cannot be made during the translation, because gettext
does not allow a mix of different character sets in one po-file.
My patch converts the console strings from UTF-8 to users locale.
Normally this works right, because most users have a locale which is
compatible with their language.
The case where a user uses a language (for instance German:
LANG=de_DE) with an incompatible character set (for instance the 7Bit
charset LC_CTYPE=C) is also handled. The user then sees a warning and
the original UTF-8 message.
At first I tried to make a new UTF-8 function in src/util.c. But the
function is needed 5 times in src/gaim-remote.c and 2 times in
src/main.c. gaim-remote is not linked against util.o. Also there are a
lot of dependencies from util.o to other files, so I will introduce a
lot of trouble to link gaim-remote against util.o.
So I only wrote a function in src/gaim-remote.c and used the UTF-8
conversion inline in src/main.c." --Bjoern Voigt
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 03 Dec 2003 13:21:55 +0000 |
parents | c92dbccd7448 |
children | f26e7dc1805e |
line wrap: on
line source
# Makefile.mingw # # Author: hermanator12002@yahoo.com # Date 9/11/02 # Description: Top Makefile for win32 (mingw) port of Gaim # GAIM_SRC = ./src GAIM_PROTOS = $(GAIM_SRC)/protocols GAIM_PLUGINS = ./plugins GAIM_PIXMAPS = ./pixmaps GAIM_SOUNDS = ./sounds GAIM_INSTALL_DIR = ./win32-install-dir GTKSPELL_TOP = ../win32-dev/gtkspell-2.0.4/gtkspell IDLETRACK_TOP = $(GAIM_SRC)/win32/IdleTracker GTKRC_TOP = ../win32-dev/gtkrc OSCAR = $(GAIM_PROTOS)/oscar YAHOO = $(GAIM_PROTOS)/yahoo MSN = $(GAIM_PROTOS)/msn TOC = $(GAIM_PROTOS)/toc IRC = $(GAIM_PROTOS)/irc JABBER = $(GAIM_PROTOS)/jabber NAPSTER = $(GAIM_PROTOS)/napster TREPIA = $(GAIM_PROTOS)/trepia GG = $(GAIM_PROTOS)/gg PO = ./po VERSION := $(shell cat ./VERSION) NEEDED_DLLS = $(GTKSPELL_TOP)/libgtkspell.dll \ $(IDLETRACK_TOP)/idletrack.dll SOUNDS = $(GAIM_SOUNDS)/leave.wav \ $(GAIM_SOUNDS)/redalert.wav \ $(GAIM_SOUNDS)/receive.wav \ $(GAIM_SOUNDS)/send.wav \ $(GAIM_SOUNDS)/arrive.wav ## ## Don't forget to change STATIC_PROTO_INIT, in config.h.mingw if you ## change the status of a protocol (static/plugin) ## OSCAR_TYPE = PLUGIN YAHOO_TYPE = PLUGIN MSN_TYPE = PLUGIN TOC_TYPE = PLUGIN IRC_TYPE = PLUGIN JABBER_TYPE = PLUGIN NAPSTER_TYPE = PLUGIN GG_TYPE = PLUGIN TREPIA_TYPE = PLUGIN all: cp config.h.mingw config.h $(MAKE) TYPE='$(OSCAR_TYPE)' -C $(OSCAR) -f Makefile.mingw $(MAKE) TYPE='$(YAHOO_TYPE)' -C $(YAHOO) -f Makefile.mingw $(MAKE) TYPE='$(MSN_TYPE)' -C $(MSN) -f Makefile.mingw $(MAKE) TYPE='$(TOC_TYPE)' -C $(TOC) -f Makefile.mingw $(MAKE) TYPE='$(IRC_TYPE)' -C $(IRC) -f Makefile.mingw $(MAKE) TYPE='$(JABBER_TYPE)' -C $(JABBER) -f Makefile.mingw $(MAKE) TYPE='$(GG_TYPE)' -C $(GG) -f Makefile.mingw $(MAKE) -C $(GAIM_SRC) -f Makefile.mingw $(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw install: all mkdir -p $(GAIM_INSTALL_DIR)/plugins mkdir -p $(GAIM_INSTALL_DIR)/sounds/gaim $(MAKE) -C $(GAIM_PIXMAPS) -f Makefile.mingw install $(MAKE) -C $(PO) -f Makefile.mingw install $(MAKE) -C $(GAIM_SRC) -f Makefile.mingw install $(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw install $(MAKE) TYPE='$(OSCAR_TYPE)' -C $(OSCAR) -f Makefile.mingw install $(MAKE) TYPE='$(YAHOO_TYPE)' -C $(YAHOO) -f Makefile.mingw install $(MAKE) TYPE='$(MSN_TYPE)' -C $(MSN) -f Makefile.mingw install $(MAKE) TYPE='$(TOC_TYPE)' -C $(TOC) -f Makefile.mingw install $(MAKE) TYPE='$(IRC_TYPE)' -C $(IRC) -f Makefile.mingw install $(MAKE) TYPE='$(JABBER_TYPE)' -C $(JABBER) -f Makefile.mingw install $(MAKE) TYPE='$(GG_TYPE)' -C $(GG) -f Makefile.mingw install cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR) cp $(SOUNDS) $(GAIM_INSTALL_DIR)/sounds/gaim installer: makensis.exe /DGAIM_VERSION="$(VERSION)" /DWITH_GTK gaim-installer.nsi installer_nogtk: makensis.exe /DGAIM_VERSION="$(VERSION)" gaim-installer.nsi installer_debug: makensis.exe /DGAIM_VERSION="$(VERSION)" /DDEBUG gaim-installer.nsi installers: installer installer_nogtk clean: $(MAKE) -C $(PO) -f Makefile.mingw clean $(MAKE) -C $(OSCAR) -f Makefile.mingw clean $(MAKE) -C $(YAHOO) -f Makefile.mingw clean $(MAKE) -C $(MSN) -f Makefile.mingw clean $(MAKE) -C $(TOC) -f Makefile.mingw clean $(MAKE) -C $(IRC) -f Makefile.mingw clean $(MAKE) -C $(JABBER) -f Makefile.mingw clean $(MAKE) -C $(GG) -f Makefile.mingw clean $(MAKE) -C $(GAIM_SRC) -f Makefile.mingw clean $(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw clean rm -rf config.h $(GAIM_INSTALL_DIR) rm -rf gaim*.exe