Mercurial > pidgin
view src/protocols/jabber/roster.c @ 10372:618a330c0260
[gaim-migrate @ 11595]
(17:31:55) SimGuy: LSchiere2: because the person that redid it didn't think
to move the CPWs since they only have one field
(17:32:05) SimGuy: the others are all multiple pieces of data
(17:32:07) LSchiere2: its confusing and inconsistent now
(17:48:00) SimGuy: LSchiere2:
http://kevin.simguy.net:8888/patches/gaim-cpw-structify.diff
(17:48:03) SimGuy: that should apply to both
(17:48:16) SimGuy: the patch to util.c just fixes a spelling error in a
comment I fixed like 6 weeks ago
(17:48:59) SimGuy: er, both being HEAD and oldstatus
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Tue, 14 Dec 2004 22:50:54 +0000 |
parents | 5683613ea692 |
children | de26e6e198a4 |
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/* * gaim - Jabber Protocol Plugin * * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "internal.h" #include "debug.h" #include "server.h" #include "buddy.h" #include "presence.h" #include "roster.h" #include "iq.h" #include <string.h> void jabber_roster_request(JabberStream *js) { JabberIq *iq; iq = jabber_iq_new_query(js, JABBER_IQ_GET, "jabber:iq:roster"); jabber_iq_send(iq); } static void remove_gaim_buddies(JabberStream *js, const char *jid) { GSList *buddies, *l; buddies = gaim_find_buddies(js->gc->account, jid); for(l = buddies; l; l = l->next) gaim_blist_remove_buddy(l->data); g_slist_free(buddies); } static void add_gaim_buddies_in_groups(JabberStream *js, const char *jid, const char *alias, GSList *groups) { GSList *buddies, *g2, *l; int present =0; buddies = gaim_find_buddies(js->gc->account, jid); g2 = groups; if(!groups) { if(!buddies) g2 = g_slist_append(g2, g_strdup(_("Buddies"))); else return; } if(buddies) { present = ((GaimBuddy*)buddies->data)->present; } while(buddies) { GaimBuddy *b = buddies->data; GaimGroup *g = gaim_find_buddys_group(b); buddies = g_slist_remove(buddies, b); if((l = g_slist_find_custom(g2, g->name, (GCompareFunc)strcmp))) { const char *servernick; if((servernick = gaim_blist_node_get_string((GaimBlistNode*)b, "servernick"))) serv_got_alias(js->gc, jid, servernick); if(alias && (!b->alias || strcmp(b->alias, alias))) gaim_blist_alias_buddy(b, alias); g_free(l->data); g2 = g_slist_delete_link(g2, l); } else { gaim_blist_remove_buddy(b); } } while(g2) { GaimBuddy *b = gaim_buddy_new(js->gc->account, jid, alias); GaimGroup *g = gaim_find_group(g2->data); if(!g) { g = gaim_group_new(g2->data); gaim_blist_add_group(g, NULL); } /* XXX: this hack may need to change */ b->present = present; gaim_blist_add_buddy(b, NULL, g, NULL); gaim_blist_alias_buddy(b, alias); g_free(g2->data); g2 = g_slist_delete_link(g2, g2); } g_slist_free(buddies); } void jabber_roster_parse(JabberStream *js, xmlnode *packet) { xmlnode *query, *item, *group; const char *from = xmlnode_get_attrib(packet, "from"); if(from) { char *from_norm; gboolean invalid; from_norm = g_strdup(jabber_normalize(js->gc->account, from)); if(!from_norm) return; invalid = g_utf8_collate(from_norm, jabber_normalize(js->gc->account, gaim_account_get_username(js->gc->account))); g_free(from_norm); if(invalid) return; } query = xmlnode_get_child(packet, "query"); if(!query) return; js->roster_parsed = TRUE; for(item = xmlnode_get_child(query, "item"); item; item = xmlnode_get_next_twin(item)) { const char *jid, *name, *subscription, *ask; JabberBuddy *jb; subscription = xmlnode_get_attrib(item, "subscription"); jid = xmlnode_get_attrib(item, "jid"); name = xmlnode_get_attrib(item, "name"); ask = xmlnode_get_attrib(item, "ask"); if(!jid) continue; if(!(jb = jabber_buddy_find(js, jid, TRUE))) continue; if(subscription) { if(!strcmp(subscription, "to")) jb->subscription = JABBER_SUB_TO; else if(!strcmp(subscription, "from")) jb->subscription = JABBER_SUB_FROM; else if(!strcmp(subscription, "both")) jb->subscription = JABBER_SUB_BOTH; else if(!strcmp(subscription, "remove")) jb->subscription = JABBER_SUB_REMOVE; } if(ask && !strcmp(ask, "subscribe")) jb->subscription |= JABBER_SUB_PENDING; else jb->subscription &= ~JABBER_SUB_PENDING; if(jb->subscription == JABBER_SUB_REMOVE) { remove_gaim_buddies(js, jid); } else { GSList *groups = NULL; for(group = xmlnode_get_child(item, "group"); group; group = xmlnode_get_next_twin(group)) { char *group_name; if(!(group_name = xmlnode_get_data(group))) group_name = g_strdup(""); groups = g_slist_append(groups, group_name); } add_gaim_buddies_in_groups(js, jid, name, groups); } } } static void jabber_roster_update(JabberStream *js, const char *name, GSList *grps) { GaimBuddy *b; GaimGroup *g; GSList *groups = NULL, *l; JabberIq *iq; xmlnode *query, *item, *group; if(grps) { groups = grps; } else { GSList *buddies = gaim_find_buddies(js->gc->account, name); if(!buddies) return; while(buddies) { b = buddies->data; g = gaim_find_buddys_group(b); groups = g_slist_append(groups, g->name); buddies = g_slist_remove(buddies, b); } } if(!(b = gaim_find_buddy(js->gc->account, name))) return; iq = jabber_iq_new_query(js, JABBER_IQ_SET, "jabber:iq:roster"); query = xmlnode_get_child(iq->node, "query"); item = xmlnode_new_child(query, "item"); xmlnode_set_attrib(item, "jid", name); if(b->alias) xmlnode_set_attrib(item, "name", b->alias); for(l = groups; l; l = l->next) { group = xmlnode_new_child(item, "group"); xmlnode_insert_data(group, l->data, -1); } if(!grps) g_slist_free(groups); jabber_iq_send(iq); } void jabber_roster_add_buddy(GaimConnection *gc, GaimBuddy *buddy, GaimGroup *group) { JabberStream *js = gc->proto_data; char *who; GSList *groups = NULL; JabberBuddy *jb; JabberBuddyResource *jbr; char *my_bare_jid; if(!js->roster_parsed) return; if(!(who = jabber_get_bare_jid(buddy->name))) return; jb = jabber_buddy_find(js, buddy->name, FALSE); if(!jb || !(jb->subscription & JABBER_SUB_TO)) { groups = g_slist_append(groups, group->name); } jabber_roster_update(js, who, groups); my_bare_jid = g_strdup_printf("%s@%s", js->user->node, js->user->domain); if(!strcmp(who, my_bare_jid)) { GaimPresence *gpresence; GaimStatus *status; gpresence = gaim_account_get_presence(js->gc->account); status = gaim_presence_get_active_status(gpresence); jabber_presence_fake_to_self(js, status); } else if(!jb || !(jb->subscription & JABBER_SUB_TO)) { jabber_presence_subscription_set(js, who, "subscribe"); } else if((jbr =jabber_buddy_find_resource(jb, NULL))) { gaim_prpl_got_user_status(gc->account, who, jabber_buddy_state_get_status_id(jbr->state), "priority", jbr->priority, jbr->status ? "message" : NULL, jbr->status, NULL); } g_free(my_bare_jid); g_free(who); } void jabber_roster_alias_change(GaimConnection *gc, const char *name, const char *alias) { GaimBuddy *b = gaim_find_buddy(gc->account, name); char *a; a = g_strdup(alias); gaim_blist_alias_buddy(b, a); g_free(a); jabber_roster_update(gc->proto_data, name, NULL); } void jabber_roster_group_change(GaimConnection *gc, const char *name, const char *old_group, const char *new_group) { GSList *buddies, *groups = NULL; GaimBuddy *b; GaimGroup *g; if(!old_group || !new_group || !strcmp(old_group, new_group)) return; buddies = gaim_find_buddies(gc->account, name); while(buddies) { b = buddies->data; g = gaim_find_buddys_group(b); if(!strcmp(g->name, old_group)) groups = g_slist_append(groups, (char*)new_group); /* ick */ else groups = g_slist_append(groups, g->name); buddies = g_slist_remove(buddies, b); } jabber_roster_update(gc->proto_data, name, groups); g_slist_free(groups); } void jabber_roster_group_rename(GaimConnection *gc, const char *old_name, GaimGroup *group, GList *moved_buddies) { GList *l; for(l = moved_buddies; l; l = l->next) { GaimBuddy *buddy = l->data; jabber_roster_group_change(gc, buddy->name, old_name, group->name); } } void jabber_roster_remove_buddy(GaimConnection *gc, GaimBuddy *buddy, GaimGroup *group) { GSList *buddies = gaim_find_buddies(gc->account, buddy->name); GSList *groups = NULL; buddies = g_slist_remove(buddies, buddy); if(g_slist_length(buddies)) { GaimBuddy *tmpbuddy; GaimGroup *tmpgroup; while(buddies) { tmpbuddy = buddies->data; tmpgroup = gaim_find_buddys_group(tmpbuddy); groups = g_slist_append(groups, tmpgroup->name); buddies = g_slist_remove(buddies, tmpbuddy); } jabber_roster_update(gc->proto_data, buddy->name, groups); } else { JabberIq *iq = jabber_iq_new_query(gc->proto_data, JABBER_IQ_SET, "jabber:iq:roster"); xmlnode *query = xmlnode_get_child(iq->node, "query"); xmlnode *item = xmlnode_new_child(query, "item"); xmlnode_set_attrib(item, "jid", buddy->name); xmlnode_set_attrib(item, "subscription", "remove"); jabber_iq_send(iq); } if(buddies) g_slist_free(buddies); if(groups) g_slist_free(groups); }