view src/win32/global.mak @ 10372:618a330c0260

[gaim-migrate @ 11595] (17:31:55) SimGuy: LSchiere2: because the person that redid it didn't think to move the CPWs since they only have one field (17:32:05) SimGuy: the others are all multiple pieces of data (17:32:07) LSchiere2: its confusing and inconsistent now (17:48:00) SimGuy: LSchiere2: http://kevin.simguy.net:8888/patches/gaim-cpw-structify.diff (17:48:03) SimGuy: that should apply to both (17:48:16) SimGuy: the patch to util.c just fixes a spelling error in a comment I fixed like 6 weeks ago (17:48:59) SimGuy: er, both being HEAD and oldstatus committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Tue, 14 Dec 2004 22:50:54 +0000
parents 59ffe137176d
children cae2fb7e8594
line wrap: on
line source

#
# global.mak
#
# This file should be included by all Makefile.mingw files for project
# wide definitions.
#

CC = gcc.exe

# Use -g flag when building debug version of Gaim (including plugins).
# Use -fnative-struct instead of -mms-bitfields when using mingw 1.1
# (gcc 2.95)
CFLAGS += -O2 -Wall -mno-cygwin -mms-bitfields

# If not specified, dlls are built with the default base address of 0x10000000.
# When loaded into a process address space a dll will be rebased if its base
# address colides with the base address of an existing dll.  To avoid rebasing 
# we do the following.  Rebasing can slow down the load time of dlls and it
# also renders debug info useless.
DLL_LD_FLAGS += -Wl,--enable-auto-image-base

VERSION := $(shell cat $(GAIM_TOP)/VERSION)

DEFINES += 	-DVERSION=\"$(VERSION)\" \
		-DHAVE_CONFIG_H