Mercurial > pidgin
view plugins/gaiminc.c @ 10658:61930cadca7c
[gaim-migrate @ 12190]
sf patch #1108846, from Richard Laager
This patch allows one to create protocol plugin options which
are masked. This is useful for storing passwords, etc. This
patch implements functions similar to the masking functions for
general plugin preferences.
I'm submitting this for inclusion in Gaim because I've written a
plugin which hides the NickServ or Q (for QuakeNet)
authentication details from the user. It makes IRC feel more
like the other protocols in Gaim. I'd like to have the
passwords masked in the preferences to match other
password fields in Gaim. This is the only change to Gaim I
need for my plugin to work.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 06 Mar 2005 06:14:26 +0000 |
parents | 60db14d54914 |
children | 17142948653e |
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#include "internal.h" #include "plugin.h" #include "account.h" #include "connection.h" #include "conversation.h" #include "version.h" /* include UI for gaim_gtkdialogs_about() */ #include "gtkplugin.h" #include "gtkdialogs.h" #define GAIMINC_PLUGIN_ID "core-gaiminc" static void echo_hi(GaimConnection *gc) { /* this doesn't do much, just lets you know who we are :) */ gaim_gtkdialogs_about(NULL, NULL); } static gboolean reverse(GaimAccount *account, char **who, char **message, GaimConversation *conv, int *flags) { /* this will drive you insane. whenever you receive a message, * the text of the message (HTML and all) will be reversed. */ int i, l; char tmp; /* this check is necessary in case bad plugins do bad things */ if (message == NULL || *message == NULL) return FALSE; l = strlen(*message); if (!strcmp(*who, gaim_account_get_username(account))) return FALSE; for (i = 0; i < l/2; i++) { tmp = (*message)[i]; (*message)[i] = (*message)[l - i - 1]; (*message)[l - i - 1] = tmp; } return FALSE; } static void bud(GaimBuddy *who) { GaimAccount *acct = who->account; GaimConversation *conv = gaim_conversation_new(GAIM_CONV_IM, acct, who->name); gaim_conv_im_send(GAIM_CONV_IM(conv), "Hello!"); } /* * EXPORTED FUNCTIONS */ static gboolean plugin_load(GaimPlugin *plugin) { /* this is for doing something fun when we sign on */ gaim_signal_connect(gaim_connections_get_handle(), "signed-on", plugin, GAIM_CALLBACK(echo_hi), NULL); /* this is for doing something fun when we get a message */ gaim_signal_connect(gaim_conversations_get_handle(), "receiving-im-msg", plugin, GAIM_CALLBACK(reverse), NULL); /* this is for doing something fun when a buddy comes online */ gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-on", plugin, GAIM_CALLBACK(bud), NULL); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ GAIMINC_PLUGIN_ID, /**< id */ N_("Gaim Demonstration Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("An example plugin that does stuff - see the description."), /** description */ N_("This is a really cool plugin that does a lot of stuff:\n" "- It tells you who wrote the program when you log in\n" "- It reverses all incoming text\n" "- It sends a message to people on your list immediately" " when they sign on"), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(gaiminc, init_plugin, info)