view README.plugins @ 1264:6210d06da99b

[gaim-migrate @ 1274] no reason why it should have been 0 instead of PROTO_TOC, other than i didn't want to have to recompile gaimrc.c every time i modified prpl.h, which i was doing often a while back. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Thu, 14 Dec 2000 09:39:43 +0000
parents a761951579b9
children 5ad0b0c3ea01
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Note:

The plugins that come with GAIM are for educational purposes only.
We have released them hoping to give you guys enough information to
go on.  We'll continue developing them in our free time but we ask you
to do the same.  If you have any suggestions for them, let us know.

If you do not wish to enable the plugin support within GAIM, run the
./configure script with the --disable-plugins option and recompile your
source code.  This will prevent the ability to load plugins.

'make install' puts the plugins in $PREFIX/lib/gaim (PREFIX being what you
specified when you ./configure'd - it defaults to /usr/local). Gaim looks
for the plugins in that directory by default, but they do not have to be
there to use them. Also, plugins have a .so extension by default, though
they do not have to.

Enjoy and Happy Hacking!

Rob Flynn