Mercurial > pidgin
view doc/blist-signals.dox @ 14725:62366c6a10eb
[gaim-migrate @ 17479]
Make sure plugins are marked not-loadable if their ui-requirement can't be met.
You are going to need to rebuild all the non-core plugins.
The UI specific plugins for Gaim specifies their ui-requirement in the plugin
structure. So it'd make sense to load such plugins only if the ui-requirement
can be met. As it happens, gntgf (a gnt-plugin for gaim-text) can be loaded from
Gaim, which has been reported to have caused Gaim to freeze. gntgf does mark
itself as a gnt-plugin. So I think it should be upto libgaim to make sure
plugins are marked not-loadable if the ui-requirements can not be met.
This commit does exactly that. In doing so, it changes the string plugins
use to specify their ui-requirement (the change is from "gtk" to GAIM_GTK_UI --
which is "gtk-gaim"). So this will require all the non-core plugins to be
rebuilt.
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Sat, 14 Oct 2006 05:29:11 +0000 |
parents | 2c65a3749ce1 |
children | 8cf53d7a0887 |
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/** @page blist-signals Buddy List Signals @signals @signal buddy-status-changed @signal buddy-idle-changed @signal buddy-signed-on @signal buddy-signed-off @signal update-idle @signal blist-node-extended-menu @signal buddy-added @signal buddy-removed @signal buddy-icon-changed @signal blist-node-aliased @endsignals <hr> @signaldef buddy-status-changed @signalproto void (*buddy_away)(GaimBuddy *buddy, GaimStatus *old_status, GaimStatus *status); @endsignalproto @signaldesc Emitted when a buddy on your buddy list goes away. @param buddy The buddy whose status changed. @param old_status The status that the buddy just changed from. @param status The status that the buddy just changed to. @endsignaldef @signaldef buddy-idle-changed @signalproto void (*buddy_idle)(GaimBuddy *buddy, gboolean old_idle, gboolean idle); @endsignalproto @signaldesc Emitted when a buddy on your buddy list becomes idle. @param buddy The buddy whose idle status changed. @param old_idle Whether the buddy was idle. @param idle Whether the buddy is currently idle. @endsignaldef @signaldef buddy-signed-on @signalproto void (*buddy_signed_on)(GaimBuddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list signs on. @param buddy The buddy that signed on. @endsignaldef @signaldef buddy-signed-off @signalproto void (*buddy_signed_off)(GaimBuddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list signs off. @param buddy The buddy that signed off. @endsignaldef @signaldef update-idle @signalproto void (*update_idle)(); @endsignalproto @signaldesc Emitted when the buddy list is refreshed and the idle times are updated. @endsignaldef @signaldef blist-node-extended-menu @signalproto void (*blist_node_extended_menu)(GaimBlistNode *node, GList **menu) @endsignalproto @signaldesc Emitted when a buddlist menu is being constructed @a menu is a pointer to a GList of GaimBlistNodeAction's allowing a plugin to add menu items @endsignaldef @signaldef buddy-added @signalproto void (*buddy_added)(GaimBuddy *buddy) @endsignalproto @signaldesc Emitted when a new buddy is added to the buddy list. @endsignaldef @signaldef buddy-icon-changed @signalproto void (*buddy_icon_changed)(GaimBuddy *buddy) @endsignalproto @signaldesc Emitted when a buddy's icon is set. @endsignaldef @signaldef buddy-removed @signalproto void (*buddy_removed)(GaimBuddy *buddy) @endsignalproto @signaldesc Emitted when a buddy is removed from the buddy list. @endsignaldef @signaldef blist-node-aliased @signalproto void (*blist_node_aliased)(GaimBlistNode *node, const char *old_alias) @endsignalproto @signaldesc Emitted when a blist node (buddy, chat, or contact) is aliased. @endsignaldef */ // vim: syntax=c tw=75 et