Mercurial > pidgin
view src/protocols/msn/msn.c @ 5626:6275ac113622
[gaim-migrate @ 6033]
The first prpl-specific prefs. No, there's no prefs page :)
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Sun, 01 Jun 2003 03:43:19 +0000 |
parents | cc9ddec20010 |
children | 0bdfa28c678e |
line wrap: on
line source
/** * @file msn.c The MSN protocol plugin * * gaim * * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "msn.h" #include "msg.h" #include "page.h" #include "prefs.h" #include "session.h" #include "state.h" #include "utils.h" #define BUDDY_ALIAS_MAXLEN 388 static GaimPlugin *my_protocol = NULL; static char *msn_normalize(const char *str); typedef struct { GaimConnection *gc; const char *passport; } MsnMobileData; static void msn_act_id(GaimConnection *gc, const char *entry) { MsnSession *session = gc->proto_data; GaimAccount *account = gaim_connection_get_account(gc); char outparams[MSN_BUF_LEN]; char *alias; if (entry == NULL || *entry == '\0') alias = g_strdup(""); else alias = g_strdup(entry); if (strlen(alias) >= BUDDY_ALIAS_MAXLEN) { gaim_notify_error(gc, NULL, _("Your new MSN friendly name is too long."), NULL); return; } g_snprintf(outparams, sizeof(outparams), "%s %s", gaim_account_get_username(account), msn_url_encode(alias)); g_free(alias); if (!msn_servconn_send_command(session->notification_conn, "REA", outparams)) { gaim_connection_error(gc, _("Write error")); return; } } static void msn_set_prp(GaimConnection *gc, const char *type, const char *entry) { MsnSession *session = gc->proto_data; char outparams[MSN_BUF_LEN]; if (entry == NULL || *entry == '\0') g_snprintf(outparams, sizeof(outparams), "%s ", type); else g_snprintf(outparams, sizeof(outparams), "%s %s", type, entry); if (!msn_servconn_send_command(session->notification_conn, "PRP", outparams)) { gaim_connection_error(gc, _("Write error")); return; } } static void msn_set_home_phone_cb(GaimConnection *gc, const char *entry) { msn_set_prp(gc, "PHH", entry); } static void msn_set_work_phone_cb(GaimConnection *gc, const char *entry) { msn_set_prp(gc, "PHW", entry); } static void msn_set_mobile_phone_cb(GaimConnection *gc, const char *entry) { msn_set_prp(gc, "PHM", entry); } static void __enable_msn_pages_cb(GaimConnection *gc) { msn_set_prp(gc, "MOB", "Y"); } static void __disable_msn_pages_cb(GaimConnection *gc) { msn_set_prp(gc, "MOB", "N"); } static void __send_to_mobile_cb(MsnMobileData *data, const char *entry) { MsnSession *session = data->gc->proto_data; MsnServConn *servconn = session->notification_conn; MsnUser *user; MsnPage *page; char *page_str; user = msn_user_new(session, data->passport, NULL); page = msn_page_new(); msn_page_set_receiver(page, user); msn_page_set_transaction_id(page, ++session->trId); msn_page_set_body(page, entry); page_str = msn_page_build_string(page); msn_user_destroy(user); msn_page_destroy(page); if (!msn_servconn_write(servconn, page_str, strlen(page_str))) { gaim_connection_error(data->gc, _("Write error")); } g_free(page_str); } static void __close_mobile_page_cb(MsnMobileData *data, const char *entry) { g_free(data); } /* -- */ static void msn_show_set_friendly_name(GaimConnection *gc) { gaim_request_input(gc, NULL, _("Set your friendly name."), _("This is the name that other MSN buddies will " "see you as."), gaim_connection_get_display_name(gc), FALSE, _("OK"), G_CALLBACK(msn_act_id), _("Cancel"), NULL, gc); } static void msn_show_set_home_phone(GaimConnection *gc) { MsnSession *session = gc->proto_data; gaim_request_input(gc, NULL, _("Set your home phone number."), NULL, msn_user_get_home_phone(session->user), FALSE, _("OK"), G_CALLBACK(msn_set_home_phone_cb), _("Cancel"), NULL, gc); } static void msn_show_set_work_phone(GaimConnection *gc) { MsnSession *session = gc->proto_data; gaim_request_input(gc, NULL, _("Set your work phone number."), NULL, msn_user_get_work_phone(session->user), FALSE, _("OK"), G_CALLBACK(msn_set_work_phone_cb), _("Cancel"), NULL, gc); } static void msn_show_set_mobile_phone(GaimConnection *gc) { MsnSession *session = gc->proto_data; gaim_request_input(gc, NULL, _("Set your mobile phone number."), NULL, msn_user_get_mobile_phone(session->user), FALSE, _("OK"), G_CALLBACK(msn_set_mobile_phone_cb), _("Cancel"), NULL, gc); } static void msn_show_set_mobile_pages(GaimConnection *gc) { gaim_request_action(gc, NULL, _("Allow MSN Mobile pages?"), _("Do you want to allow or disallow people on " "your buddy list to send you MSN Mobile pages " "to your cell phone or other mobile device?"), -1, gc, 3, _("Allow"), G_CALLBACK(__enable_msn_pages_cb), _("Disallow"), G_CALLBACK(__disable_msn_pages_cb), _("Cancel"), NULL); } static void __show_send_to_mobile_cb(GaimConnection *gc, const char *passport) { MsnUser *user; MsnSession *session = gc->proto_data; MsnMobileData *data; user = msn_users_find_with_passport(session->users, passport); data = g_new0(MsnMobileData, 1); data->gc = gc; data->passport = passport; gaim_request_input(gc, NULL, _("Send a mobile message."), NULL, NULL, TRUE, _("Page"), G_CALLBACK(__send_to_mobile_cb), _("Close"), G_CALLBACK(__close_mobile_page_cb), data); } /************************************************************************** * Protocol Plugin ops **************************************************************************/ static const char * msn_list_icon(GaimAccount *a, struct buddy *b) { return "msn"; } static void msn_list_emblems(struct buddy *b, char **se, char **sw, char **nw, char **ne) { MsnUser *user; char *emblems[4] = { NULL, NULL, NULL, NULL }; int away_type = MSN_AWAY_TYPE(b->uc); int i = 0; user = b->proto_data; if (b->present == GAIM_BUDDY_OFFLINE) emblems[i++] = "offline"; else if (away_type == MSN_BUSY || away_type == MSN_PHONE) emblems[i++] = "occupied"; else if (away_type != 0) emblems[i++] = "away"; if (user == NULL) { gaim_debug(GAIM_DEBUG_ERROR, "msn", "buddy %s does not have a MsnUser attached!\n", b->name); } else if (user->mobile) emblems[i++] = "wireless"; *se = emblems[0]; *sw = emblems[1]; *nw = emblems[2]; *ne = emblems[3]; } static char * msn_status_text(struct buddy *b) { if (b->uc & UC_UNAVAILABLE) return g_strdup(msn_away_get_text(MSN_AWAY_TYPE(b->uc))); return NULL; } static char * msn_tooltip_text(struct buddy *b) { char *text = NULL; /* MsnUser *user = b->proto_data; */ if (GAIM_BUDDY_IS_ONLINE(b)) { text = g_strdup_printf(_("<b>Status:</b> %s"), msn_away_get_text(MSN_AWAY_TYPE(b->uc))); } return text; } static GList * msn_away_states(GaimConnection *gc) { GList *m = NULL; m = g_list_append(m, _("Available")); m = g_list_append(m, _("Away From Computer")); m = g_list_append(m, _("Be Right Back")); m = g_list_append(m, _("Busy")); m = g_list_append(m, _("On The Phone")); m = g_list_append(m, _("Out To Lunch")); m = g_list_append(m, _("Hidden")); return m; } static GList * msn_actions(GaimConnection *gc) { GList *m = NULL; struct proto_actions_menu *pam; pam = g_new0(struct proto_actions_menu, 1); pam->label = _("Set Friendly Name"); pam->callback = msn_show_set_friendly_name; pam->gc = gc; m = g_list_append(m, pam); m = g_list_append(m, NULL); pam = g_new0(struct proto_actions_menu, 1); pam->label = _("Set Home Phone Number"); pam->callback = msn_show_set_home_phone; pam->gc = gc; m = g_list_append(m, pam); pam = g_new0(struct proto_actions_menu, 1); pam->label = _("Set Work Phone Number"); pam->callback = msn_show_set_work_phone; pam->gc = gc; m = g_list_append(m, pam); pam = g_new0(struct proto_actions_menu, 1); pam->label = _("Set Mobile Phone Number"); pam->callback = msn_show_set_mobile_phone; pam->gc = gc; m = g_list_append(m, pam); m = g_list_append(m, NULL); #if 0 pam = g_new0(struct proto_actions_menu, 1); pam->label = _("Enable/Disable Mobile Devices"); pam->callback = msn_show_set_mobile_support; pam->gc = gc; m = g_list_append(m, pam); #endif pam = g_new0(struct proto_actions_menu, 1); pam->label = _("Allow/Disallow Mobile Pages"); pam->callback = msn_show_set_mobile_pages; pam->gc = gc; m = g_list_append(m, pam); return m; } static GList * msn_buddy_menu(GaimConnection *gc, const char *who) { MsnUser *user; struct proto_buddy_menu *pbm; struct buddy *b; GList *m = NULL; b = gaim_find_buddy(gc->account, who); user = b->proto_data; if (user != NULL) { if (user->mobile) { pbm = g_new0(struct proto_buddy_menu, 1); pbm->label = _("Send to Mobile"); pbm->callback = __show_send_to_mobile_cb; pbm->gc = gc; m = g_list_append(m, pbm); } } return m; } static void msn_login(GaimAccount *account) { GaimConnection *gc; MsnSession *session; const char *username; const char *server; int port; server = gaim_account_get_string(account, "server", MSN_SERVER); port = gaim_account_get_int(account, "port", MSN_PORT); gc = gaim_account_get_connection(account); session = msn_session_new(account, server, port); session->prpl = my_protocol; gc->proto_data = session; gaim_connection_update_progress(gc, _("Connecting"), 0, MSN_CONNECT_STEPS); /* Hmm, I don't like this. */ username = msn_normalize(gaim_account_get_username(account)); if (strcmp(username, gaim_account_get_username(account))) gaim_account_set_username(account, username); if (!msn_session_connect(session)) { gaim_connection_error(gc, _("Unable to connect")); return; } } static void msn_close(GaimConnection *gc) { MsnSession *session = gc->proto_data; msn_session_destroy(session); gc->proto_data = NULL; } static int msn_send_im(GaimConnection *gc, const char *who, const char *message, int len, int flags) { GaimAccount *account = gaim_connection_get_account(gc); MsnSession *session = gc->proto_data; MsnSwitchBoard *swboard; swboard = msn_session_find_switch_with_passport(session, who); if (g_ascii_strcasecmp(who, gaim_account_get_username(account))) { MsnMessage *msg; MsnUser *user; user = msn_user_new(session, who, NULL); msg = msn_message_new(); msn_message_set_receiver(msg, user); msn_message_set_attr(msg, "X-MMS-IM-Format", "FN=Arial; EF=; CO=0; PF=0"); msn_message_set_body(msg, message); if (swboard != NULL) { if (!msn_switchboard_send_msg(swboard, msg)) msn_switchboard_destroy(swboard); } else { if ((swboard = msn_session_open_switchboard(session)) == NULL) { msn_message_destroy(msg); gaim_connection_error(gc, _("Write error")); return 1; } msn_switchboard_set_user(swboard, user); msn_switchboard_send_msg(swboard, msg); } msn_user_destroy(user); msn_message_destroy(msg); } else { /* * In MSN, you can't send messages to yourself, so * we'll fake like we received it ;) */ serv_got_typing_stopped(gc, (char *)who); serv_got_im(gc, who, message, flags | IM_FLAG_GAIMUSER, time(NULL), -1); } return 1; } static int msn_send_typing(GaimConnection *gc, char *who, int typing) { GaimAccount *account = gaim_connection_get_account(gc); MsnSession *session = gc->proto_data; MsnSwitchBoard *swboard; MsnMessage *msg; MsnUser *user; if (!typing) return 0; if (!g_ascii_strcasecmp(who, gaim_account_get_username(account))) { /* We'll just fake it, since we're sending to ourself. */ serv_got_typing(gc, who, MSN_TYPING_RECV_TIMEOUT, TYPING); return MSN_TYPING_SEND_TIMEOUT; } swboard = msn_session_find_switch_with_passport(session, who); if (swboard == NULL) return 0; user = msn_user_new(session, who, NULL); msg = msn_message_new(); msn_message_set_content_type(msg, "text/x-msmsgscontrol"); msn_message_set_receiver(msg, user); msn_message_set_charset(msg, NULL); msn_message_set_flag(msg, 'U'); msn_message_set_attr(msg, "TypingUser", gaim_account_get_username(account)); msn_message_set_attr(msg, "User-Agent", NULL); msn_message_set_body(msg, "\r\n"); if (!msn_switchboard_send_msg(swboard, msg)) msn_switchboard_destroy(swboard); msn_user_destroy(user); return MSN_TYPING_SEND_TIMEOUT; } static void msn_set_away(GaimConnection *gc, char *state, char *msg) { MsnSession *session = gc->proto_data; const char *away; if (gc->away != NULL) { g_free(gc->away); gc->away = NULL; } if (msg != NULL) { gc->away = g_strdup(""); away = "AWY"; } else if (state) { gc->away = g_strdup(""); if (!strcmp(state, _("Away From Computer"))) away = "AWY"; else if (!strcmp(state, _("Be Right Back"))) away = "BRB"; else if (!strcmp(state, _("Busy"))) away = "BSY"; else if (!strcmp(state, _("On The Phone"))) away = "PHN"; else if (!strcmp(state, _("Out To Lunch"))) away = "LUN"; else if (!strcmp(state, _("Hidden"))) away = "HDN"; else { g_free(gc->away); gc->away = NULL; away = "NLN"; } } else if (gc->is_idle) away = "IDL"; else away = "NLN"; if (!msn_servconn_send_command(session->notification_conn, "CHG", away)) { gaim_connection_error(gc, _("Write error")); return; } } static void msn_set_idle(GaimConnection *gc, int idle) { MsnSession *session = gc->proto_data; if (gc->away != NULL) return; if (!msn_servconn_send_command(session->notification_conn, "CHG", (idle ? "IDL" : "NLN"))) { gaim_connection_error(gc, _("Write error")); return; } } static void msn_add_buddy(GaimConnection *gc, const char *name) { MsnSession *session = gc->proto_data; char *who; char outparams[MSN_BUF_LEN]; GSList *l; who = msn_normalize(name); if (strchr(who, ' ')) { /* This is a broken blist entry. */ return; } for (l = session->lists.forward; l != NULL; l = l->next) { MsnUser *user = l->data; if (!gaim_utf8_strcasecmp(who, msn_user_get_passport(user))) break; } if (l != NULL) return; g_snprintf(outparams, sizeof(outparams), "FL %s %s", who, who); if (!msn_servconn_send_command(session->notification_conn, "ADD", outparams)) { gaim_connection_error(gc, _("Write error")); return; } } static void msn_rem_buddy(GaimConnection *gc, char *who, char *group) { MsnSession *session = gc->proto_data; char outparams[MSN_BUF_LEN]; g_snprintf(outparams, sizeof(outparams), "FL %s", who); if (!msn_servconn_send_command(session->notification_conn, "REM", outparams)) { gaim_connection_error(gc, _("Write error")); return; } } static void msn_add_permit(GaimConnection *gc, const char *who) { MsnSession *session = gc->proto_data; char buf[MSN_BUF_LEN]; if (!strchr(who, '@')) { g_snprintf(buf, sizeof(buf), _("An MSN screenname must be in the form \"user@server.com\". " "Perhaps you meant %s@hotmail.com. No changes were made " "to your allow list."), who); gaim_notify_error(gc, NULL, _("Invalid MSN screenname"), buf); gaim_privacy_permit_remove(gc->account, who); return; } if (g_slist_find_custom(gc->account->deny, who, (GCompareFunc)strcmp)) { gaim_debug(GAIM_DEBUG_INFO, "msn", "Moving %s from BL to AL\n", who); gaim_privacy_deny_remove(gc->account, who); g_snprintf(buf, sizeof(buf), "BL %s", who); if (!msn_servconn_send_command(session->notification_conn, "REM", buf)) { gaim_connection_error(gc, _("Write error")); return; } } g_snprintf(buf, sizeof(buf), "AL %s %s", who, who); if (!msn_servconn_send_command(session->notification_conn, "ADD", buf)) { gaim_connection_error(gc, _("Write error")); return; } } static void msn_add_deny(GaimConnection *gc, const char *who) { MsnSession *session = gc->proto_data; char buf[MSN_BUF_LEN]; if (!strchr(who, '@')) { g_snprintf(buf, sizeof(buf), _("An MSN screenname must be in the form \"user@server.com\". " "Perhaps you meant %s@hotmail.com. No changes were made " "to your block list."), who); gaim_notify_error(gc, NULL, _("Invalid MSN screenname"), buf); gaim_privacy_deny_remove(gc->account, who); return; } if (g_slist_find_custom(gc->account->permit, who, (GCompareFunc)strcmp)) { gaim_debug(GAIM_DEBUG_INFO, "msn", "Moving %s from AL to BL\n", who); gaim_privacy_permit_remove(gc->account, who); g_snprintf(buf, sizeof(buf), "AL %s", who); if (!msn_servconn_send_command(session->notification_conn, "REM", buf)) { gaim_connection_error(gc, _("Write error")); return; } } g_snprintf(buf, sizeof(buf), "BL %s %s", who, who); if (!msn_servconn_send_command(session->notification_conn, "ADD", buf)) { gaim_connection_error(gc, _("Write error")); return; } } static void msn_rem_permit(GaimConnection *gc, const char *who) { MsnSession *session = gc->proto_data; char buf[MSN_BUF_LEN]; g_snprintf(buf, sizeof(buf), "AL %s", who); if (!msn_servconn_send_command(session->notification_conn, "REM", buf)) { gaim_connection_error(gc, _("Write error")); return; } gaim_privacy_deny_add(gc->account, who); g_snprintf(buf, sizeof(buf), "BL %s %s", who, who); if (!msn_servconn_send_command(session->notification_conn, "ADD", buf)) { gaim_connection_error(gc, _("Write error")); return; } } static void msn_rem_deny(GaimConnection *gc, const char *who) { MsnSession *session = gc->proto_data; char buf[MSN_BUF_LEN]; g_snprintf(buf, sizeof(buf), "BL %s", who); if (!msn_servconn_send_command(session->notification_conn, "REM", buf)) { gaim_connection_error(gc, _("Write error")); return; } gaim_privacy_permit_add(gc->account, who); g_snprintf(buf, sizeof(buf), "AL %s %s", who, who); if (!msn_servconn_send_command(session->notification_conn, "ADD", buf)) { gaim_connection_error(gc, _("Write error")); return; } } static void msn_set_permit_deny(GaimConnection *gc) { GaimAccount *account = gaim_connection_get_account(gc); MsnSession *session = gc->proto_data; char buf[MSN_BUF_LEN]; GSList *s, *t = NULL; if (account->perm_deny == PERMIT_ALL || account->perm_deny == DENY_SOME) { strcpy(buf, "AL"); } else strcpy(buf, "BL"); if (!msn_servconn_send_command(session->notification_conn, "BLP", buf)) { gaim_connection_error(gc, _("Write error")); return; } /* * This is safe because we'll always come here after we've gotten * the list off the server, and data is never removed. So if the * lengths are equal we don't know about anyone locally and so * there's no sense in going through them all. */ if (g_slist_length(gc->account->permit) == g_slist_length(session->lists.allow)) { g_slist_free(session->lists.allow); session->lists.allow = NULL; } if (g_slist_length(gc->account->deny) == g_slist_length(session->lists.block)) { g_slist_free(session->lists.block); session->lists.block = NULL; } if (session->lists.allow == NULL && session->lists.block == NULL) return; if (session->lists.allow != NULL) { for (s = g_slist_nth(gc->account->permit, g_slist_length(session->lists.allow)); s != NULL; s = s->next) { char *who = s->data; if (!strchr(who, '@')) { t = g_slist_append(t, who); continue; } if (g_slist_find(session->lists.block, who)) { t = g_slist_append(t, who); continue; } g_snprintf(buf, sizeof(buf), "AL %s %s", who, who); if (!msn_servconn_send_command(session->notification_conn, "ADD", buf)) { gaim_connection_error(gc, _("Write error")); return; } } for (; t != NULL; t = t->next) gaim_privacy_permit_remove(gc->account, t->data); if (t != NULL) g_slist_free(t); t = NULL; g_slist_free(session->lists.allow); session->lists.allow = NULL; } if (session->lists.block) { for (s = g_slist_nth(gc->account->deny, g_slist_length(session->lists.block)); s != NULL; s = s->next) { char *who = s->data; if (!strchr(who, '@')) { t = g_slist_append(t, who); continue; } if (g_slist_find(session->lists.block, who)) { t = g_slist_append(t, who); continue; } g_snprintf(buf, sizeof(buf), "BL %s %s", who, who); if (!msn_servconn_send_command(session->notification_conn, "ADD", buf)) { gaim_connection_error(gc, _("Write error")); return; } } for (; t != NULL; t = t->next) gaim_privacy_deny_remove(gc->account, t->data); if (t != NULL) g_slist_free(t); g_slist_free(session->lists.block); session->lists.block = NULL; } } static void msn_chat_invite(GaimConnection *gc, int id, const char *msg, const char *who) { MsnSession *session = gc->proto_data; MsnSwitchBoard *swboard = msn_session_find_switch_with_id(session, id); if (swboard == NULL) return; if (!msn_switchboard_send_command(swboard, "CAL", who)) msn_switchboard_destroy(swboard); } static void msn_chat_leave(GaimConnection *gc, int id) { MsnSession *session = gc->proto_data; MsnSwitchBoard *swboard = msn_session_find_switch_with_id(session, id); char buf[6]; if (swboard == NULL) return; strcpy(buf, "OUT\r\n"); if (!msn_servconn_write(swboard->servconn, buf, strlen(buf))) msn_switchboard_destroy(swboard); } static int msn_chat_send(GaimConnection *gc, int id, char *message) { GaimAccount *account = gaim_connection_get_account(gc); MsnSession *session = gc->proto_data; MsnSwitchBoard *swboard = msn_session_find_switch_with_id(session, id); MsnMessage *msg; char *send; if (swboard == NULL) return -EINVAL; send = add_cr(message); msg = msn_message_new(); msn_message_set_attr(msg, "X-MMS-IM-Format", "FN=Arial; EF=; CO=0; PF=0"); msn_message_set_body(msg, send); g_free(send); if (!msn_switchboard_send_msg(swboard, msg)) { msn_switchboard_destroy(swboard); msn_message_destroy(msg); return 0; } msn_message_destroy(msg); serv_got_chat_in(gc, id, (char *)gaim_account_get_username(account), 0, message, time(NULL)); return 0; } static void msn_keepalive(GaimConnection *gc) { MsnSession *session = gc->proto_data; char buf[MSN_BUF_LEN]; g_snprintf(buf, sizeof(buf), "PNG\r\n"); if (msn_servconn_write(session->notification_conn, buf, strlen(buf)) < 0) { gaim_connection_error(gc, _("Write error")); return; } } static void msn_group_buddy(GaimConnection *gc, const char *who, const char *old_group_name, const char *new_group_name) { MsnSession *session = gc->proto_data; char outparams[MSN_BUF_LEN]; MsnGroup *old_group, *new_group; old_group = msn_groups_find_with_name(session->groups, old_group_name); new_group = msn_groups_find_with_name(session->groups, new_group_name); gaim_debug(GAIM_DEBUG_MISC, "msn", "new_group = %p\n", new_group); if (new_group == NULL) { g_snprintf(outparams, sizeof(outparams), "%s 0", msn_url_encode(new_group_name)); if (!msn_servconn_send_command(session->notification_conn, "ADG", outparams)) { gaim_connection_error(gc, _("Write error")); return; } /* I hate this. So much. */ session->moving_buddy = TRUE; session->dest_group_name = g_strdup(new_group_name); session->old_group = old_group; session->moving_user = msn_users_find_with_passport(session->users, who); msn_user_ref(session->moving_user); } else { g_snprintf(outparams, sizeof(outparams), "FL %s %s %d", who, who, msn_group_get_id(new_group)); if (!msn_servconn_send_command(session->notification_conn, "ADD", outparams)) { gaim_connection_error(gc, _("Write error")); return; } } if (old_group != NULL) { g_snprintf(outparams, sizeof(outparams), "FL %s %d", who, msn_group_get_id(old_group)); if (!msn_servconn_send_command(session->notification_conn, "REM", outparams)) { gaim_connection_error(gc, _("Write error")); return; } if (msn_users_get_count(msn_group_get_users(old_group)) <= 0) { g_snprintf(outparams, sizeof(outparams), "%d", msn_group_get_id(old_group)); if (!msn_servconn_send_command(session->notification_conn, "RMG", outparams)) { gaim_connection_error(gc, _("Write error")); return; } } } } static void msn_rename_group(GaimConnection *gc, const char *old_group_name, const char *new_group_name, GList *members) { MsnSession *session = gc->proto_data; char outparams[MSN_BUF_LEN]; MsnGroup *old_group; if ((old_group = msn_groups_find_with_name(session->groups, old_group_name)) != NULL) { g_snprintf(outparams, sizeof(outparams), "%d %s 0", msn_group_get_id(old_group), msn_url_encode(new_group_name)); if (!msn_servconn_send_command(session->notification_conn, "REG", outparams)) { gaim_connection_error(gc, _("Write error")); return; } msn_group_set_name(old_group, new_group_name); } else { g_snprintf(outparams, sizeof(outparams), "%s 0", msn_url_encode(new_group_name)); if (!msn_servconn_send_command(session->notification_conn, "ADG", outparams)) { gaim_connection_error(gc, _("Write error")); return; } } } static void msn_buddy_free(struct buddy *b) { if (b->proto_data != NULL) { msn_user_destroy(b->proto_data); b->proto_data = NULL; } } static void msn_convo_closed(GaimConnection *gc, char *who) { GaimAccount *account = gaim_connection_get_account(gc); MsnSession *session = gc->proto_data; MsnSwitchBoard *swboard; swboard = msn_session_find_switch_with_passport(session, who); if (swboard != NULL) { char sendbuf[256]; g_snprintf(sendbuf, sizeof(sendbuf), "BYE %s\r\n", gaim_account_get_username(account)); msn_servconn_write(swboard->servconn, sendbuf, strlen(sendbuf)); msn_switchboard_destroy(swboard); } } static char * msn_normalize(const char *str) { static char buf[BUF_LEN]; g_return_val_if_fail(str != NULL, NULL); g_snprintf(buf, sizeof(buf), "%s%s", str, (strchr(str, '@') ? "" : "@hotmail.com")); return buf; } static GaimPluginProtocolInfo prpl_info = { GAIM_PROTO_MSN, OPT_PROTO_MAIL_CHECK | OPT_PROTO_BUDDY_ICON, NULL, NULL, msn_list_icon, msn_list_emblems, msn_status_text, msn_tooltip_text, msn_away_states, msn_actions, msn_buddy_menu, NULL, msn_login, msn_close, msn_send_im, NULL, msn_send_typing, NULL, msn_set_away, NULL, NULL, NULL, NULL, msn_set_idle, NULL, msn_add_buddy, NULL, msn_rem_buddy, NULL, msn_add_permit, msn_add_deny, msn_rem_permit, msn_rem_deny, msn_set_permit_deny, NULL, NULL, msn_chat_invite, msn_chat_leave, NULL, msn_chat_send, msn_keepalive, NULL, NULL, NULL, NULL, msn_group_buddy, msn_rename_group, msn_buddy_free, msn_convo_closed, msn_normalize }; static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_PROTOCOL, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ "prpl-msn", /**< id */ "MSN", /**< name */ VERSION, /**< version */ /** summary */ N_("MSN Protocol Plugin"), /** description */ N_("MSN Protocol Plugin"), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ WEBSITE, /**< homepage */ NULL, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ &prpl_info /**< extra_info */ }; static void __init_plugin(GaimPlugin *plugin) { struct proto_user_opt *puo; puo = g_new0(struct proto_user_opt, 1); puo->label = g_strdup(_("Login Server:")); puo->def = g_strdup(MSN_SERVER); puo->pos = USEROPT_MSNSERVER; prpl_info.user_opts = g_list_append(prpl_info.user_opts, puo); puo = g_new0(struct proto_user_opt, 1); puo->label = g_strdup(_("Port:")); puo->def = g_strdup("1863"); puo->pos = USEROPT_MSNPORT; prpl_info.user_opts = g_list_append(prpl_info.user_opts, puo); my_protocol = plugin; gaim_prefs_add_none("/plugins/prpl/msn"); gaim_prefs_add_bool("/plugins/prpl/msn/conv_close_notice", TRUE); gaim_prefs_add_bool("/plugins/prpl/msn/conv_timeout_notice", TRUE); } GAIM_INIT_PLUGIN(msn, __init_plugin, info);