Mercurial > pidgin
view src/win32/stdafx.h @ 9797:62eb9fe24692
[gaim-migrate @ 10665]
"This patch adds gaim_notify_userinfo() and a notify_userinfo() UI
callback. gaim_notify_userinfo() is much like
gaim_notify_formatted() except that it always takes a
GaimConnection* as its handle and has an
additional argument, const char* who.
gaim_gtk_notify_userinfo() currently passes all the information
except the GaimConnection* and the const char* who to
gaim_gtk_notify_formatted(). This could be changed in the future
to, for example, have a standardized window title which would
note the account and/or user associated with the information.
This is needed because some UIs (Adium, for example) don't want
to present the information in a standalone window - they want to
associate the information with a particular contact / buddy and
display it with that object's other information. Previously,
gaim_notify_formatted() was not useful for this purpose as it could
not be determined what user's info it was; gaim_notify_userinfo()
makes this possible.
This patch modifies notify.c and notify.h for the new function,
modifies gtknotify.c to register the ui op and pass calls to it on the
gaim_gtk_notify_formatted, and modifies all prpls except SILC
(which I don't understand well enough to modify, but there's no
actual harm in leaving it as gaim_notify_formatted() for now) to
use gaim_notify_userinfo() and pass their gc and username when
calling the function." -- Evan Schoenberg
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 20 Aug 2004 22:05:18 +0000 |
parents | 94e4cf59bacb |
children | f588ced280bf |
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_) #define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #include <windows.h> #include <shellapi.h> // TODO: reference additional headers your program requires here //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)