view doc/connection-signals.dox @ 14990:633d4c25e82c

[gaim-migrate @ 17769] Change oscar-to-aim-and-icq hack. This does the renaming gtkgaim, after everything's initialized (so it fixes broken Persons and pounces and savedstatuses, but it introduces a hack in gaim_account_get_protocol_id(), since some initialization requires the protocol id to match the plugin. I don't really like this, but it's the best workaround I could think of. Hopefully we can remove this after not-long. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Fri, 17 Nov 2006 19:39:17 +0000
parents aca39e77db85
children 8cf53d7a0887
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/** @page connection-signals Connection Signals

 @signals
  @signal signing-on
  @signal signed-on
  @signal signing-off
  @signal signed-off
 @endsignals

 <hr>

 @signaldef signing-on
  @signalproto
void (*signing_on)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection is about to sign on.
  @param gc The connection that is about to sign on.
 @endsignaldef

 @signaldef signed-on
  @signalproto
void (*signed_on)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection has signed on.
  @param gc The connection that has signed on.
 @endsignaldef

 @signaldef signing-off
  @signalproto
void (*signing_off)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection is about to sign off.
  @param gc The connection that is about to sign off.
 @endsignaldef

 @signaldef signed-off
  @signalproto
void (*signed_off)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection has signed off.
  @param gc The connection that has signed off.
 @endsignaldef

 */
// vim: syntax=c tw=75 et