view console/libgnt/gntmenu.h @ 14739:63d5b71d0c68

[gaim-migrate @ 17495] This should fix the statusbox issues that were keeping us from releasing beta 4 (and which were just really annoying). Thakn sadrul for most of this, I just added the if (index == -1) bit. Anyway, the way this works now is that for saved/popular statuses the primitive underlying that status is where the dropdown for the statusbox starts. If we don't like that we can change it but I'm not sure we'll find something better. Also, this might plug a couple leaks, I'm not really sure but it certainly looks right. Up next, the patch to make the docklet use the per-protocol statuses in the top section. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Tue, 17 Oct 2006 08:13:41 +0000
parents 62bb53609a36
children
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#ifndef GNT_MENU_H
#define GNT_MENU_H

#include "gnttree.h"
#include "gntcolors.h"
#include "gntkeys.h"

#define GNT_TYPE_MENU				(gnt_menu_get_gtype())
#define GNT_MENU(obj)				(G_TYPE_CHECK_INSTANCE_CAST((obj), GNT_TYPE_MENU, GntMenu))
#define GNT_MENU_CLASS(klass)		(G_TYPE_CHECK_CLASS_CAST((klass), GNT_TYPE_MENU, GntMenuClass))
#define GNT_IS_MENU(obj)			(G_TYPE_CHECK_INSTANCE_TYPE((obj), GNT_TYPE_MENU))
#define GNT_IS_MENU_CLASS(klass)	(G_TYPE_CHECK_CLASS_TYPE((klass), GNT_TYPE_MENU))
#define GNT_MENU_GET_CLASS(obj)	(G_TYPE_INSTANCE_GET_CLASS((obj), GNT_TYPE_MENU, GntMenuClass))

#define GNT_MENU_FLAGS(obj)				(GNT_MENU(obj)->priv.flags)
#define GNT_MENU_SET_FLAGS(obj, flags)		(GNT_MENU_FLAGS(obj) |= flags)
#define GNT_MENU_UNSET_FLAGS(obj, flags)	(GNT_MENU_FLAGS(obj) &= ~(flags))

typedef struct _GnMenu			GntMenu;
typedef struct _GnMenuPriv		GntMenuPriv;
typedef struct _GnMenuClass		GntMenuClass;

#include "gntmenuitem.h"

/**
 * A toplevel-menu is displayed at the top of the screen, and it spans accross
 * the entire width of the screen.
 * A popup-menu could be displayed, for example, as a context menu for widgets.
 */
typedef enum
{
	GNT_MENU_TOPLEVEL = 1,  /* Menu for a toplevel window */
	GNT_MENU_POPUP,         /* A popup menu */
} GntMenuType;

struct _GnMenu
{
	GntTree parent;
	GntMenuType type;
	
	GList *list;
	int selected;

	/* This will keep track of its immediate submenu which is visible so that
	 * keystrokes can be passed to it. */
	GntMenu *submenu;
	GntMenu *parentmenu;
};

struct _GnMenuClass
{
	GntTreeClass parent;

	void (*gnt_reserved1)(void);
	void (*gnt_reserved2)(void);
	void (*gnt_reserved3)(void);
	void (*gnt_reserved4)(void);
};

G_BEGIN_DECLS

GType gnt_menu_get_gtype(void);

GntWidget *gnt_menu_new(GntMenuType type);

void gnt_menu_add_item(GntMenu *menu, GntMenuItem *item);

G_END_DECLS

#endif /* GNT_MENU_H */