view plugins/relnot.c @ 11016:6417b2f5de4e

[gaim-migrate @ 12885] Wherever possible, allow users to act on objects and data directly, rather than through dialogs or explicit commands. For example, it is more intuitive to drag a circle object around in a diagram rather than selecting a "Move" command from a menu while the circle is selected. Simlarly, in an email application, allow the user to attach files by dragging them from the file manager and dropping them onto the message composition window if they wish. -- GNOME HIG This allows direct manipulation of buddy aliases and group names, by moving the features from dialogs to GtkTreeView's inline editing. I think this is a great change, but it seems like the type of thing that might stir up controversy. If so, take it to the mailing list for discussion. If not, I'll go ahead and perfect this sometime later. -s. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Tue, 21 Jun 2005 04:40:34 +0000
parents f8e395a054e2
children
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/*
 * Release Notification Plugin
 *
 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#ifndef GAIM_PLUGINS
#define GAIM_PLUGINS
#endif

#include "internal.h"

#include <string.h>

#include "connection.h"
#include "core.h"
#include "notify.h"
#include "prefs.h"
#include "util.h"
#include "version.h"

/* 1 day */
#define MIN_CHECK_INTERVAL 60 * 60 * 24

static void
version_fetch_cb(void *ud, const char *data, size_t len)
{
	const char *changelog = data;
	char *cur_ver, *formatted;
	GString *message;
	int i=0;

	if(!changelog || !len)
		return;

	while(changelog[i] && changelog[i] != '\n') i++;

	cur_ver = g_strndup(changelog, i);
	changelog += i;

	while(*changelog == '\n') changelog++;

	message = g_string_new("");
	g_string_append_printf(message, _("You are using Gaim version %s.  The "
			"current version is %s.<hr>"),
			gaim_core_get_version(), cur_ver);

	if(*changelog) {
		formatted = gaim_strdup_withhtml(changelog);
		g_string_append_printf(message, _("<b>ChangeLog:</b>\n%s<br><br>"),
				formatted);
		g_free(formatted);
	}

	g_string_append_printf(message, _("You can get version %s from:<br>"
			"<a href=\"http://gaim.sourceforge.net/\">"
			"http://gaim.sourceforge.net</a>."), cur_ver);

	gaim_notify_formatted(NULL, _("New Version Available"),
			_("New Version Available"), NULL, message->str,
			NULL, NULL);

	g_string_free(message, TRUE);
	g_free(cur_ver);
}

static void
do_check(void)
{
	int last_check = gaim_prefs_get_int("/plugins/gtk/relnot/last_check");
	if(!last_check || time(NULL) - last_check > MIN_CHECK_INTERVAL) {
		char *url = g_strdup_printf("http://gaim.sourceforge.net/version.php?version=%s&build=%s", gaim_core_get_version(),
#ifdef _WIN32
				"gaim-win32"
#else
				"gaim"
#endif
		);
		gaim_url_fetch(url, TRUE, NULL, FALSE, version_fetch_cb, NULL);
		gaim_prefs_set_int("/plugins/gtk/relnot/last_check", time(NULL));
		g_free(url);
	}
}

static void
signed_on_cb(GaimConnection *gc, void *data) {
	do_check();
}

/**************************************************************************
 * Plugin stuff
 **************************************************************************/
static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_signal_connect(gaim_connections_get_handle(), "signed-on",
						plugin, GAIM_CALLBACK(signed_on_cb), NULL);

	/* we don't check if we're offline */
	if(gaim_connections_get_all())
		do_check();

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	"gtk-relnot",                                     /**< id             */
	N_("Release Notification"),                       /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Checks periodically for new releases."),
	                                                  /**  description    */
	N_("Checks periodically for new releases and notifies the user "
			"with the ChangeLog."),
	"Nathan Walp <faceprint@faceprint.com>",          /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
	gaim_prefs_add_none("/plugins/gtk/relnot");
	gaim_prefs_add_int("/plugins/gtk/relnot/last_check", 0);
}

GAIM_INIT_PLUGIN(relnot, init_plugin, info)