Mercurial > pidgin
view src/buddyicon.c @ 7431:643cbc9a6035
[gaim-migrate @ 8036]
This is good enough for CVS. This is new logging. It centers around the
highly modular "GaimLogLogger," which controls how to write the log. Currently
I only have the plain text logger. I wrote the beginning of an XML logger, but
decided I didn't think it was that great an idea. Plugins can implement loggers
themselves, so you can have, like, an SQL logger or something.
The default logger writes to a file unique to the conversation, and they're saved
on disk in a heirarchical fashion: ~/.gaim/logs/aim/seanegn/robflynn-date.log would
be a conversation I had with Rob on date.
What doesn't work:
System logging
The search button in the log viewer.
Oh, chats probably don't log either, I didn't test.
You can only log in plain text right now.
Obviously, it's not done yet. But you can play around with it, and give it
some love. I'll get back to it tomorrow after school, maybe.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Wed, 05 Nov 2003 06:15:49 +0000 |
parents | 1c8830db0189 |
children | 20d0c025312a |
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/** * @file icon.c Buddy Icon API * @ingroup core * * gaim * * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "buddyicon.h" #include "conversation.h" #include "debug.h" #include "util.h" static GHashTable *account_cache = NULL; static char *cache_dir = NULL; static gboolean icon_caching = TRUE; GaimBuddyIcon * gaim_buddy_icon_new(GaimAccount *account, const char *username, void *icon_data, size_t icon_len) { GaimBuddyIcon *icon; g_return_val_if_fail(account != NULL, NULL); g_return_val_if_fail(username != NULL, NULL); g_return_val_if_fail(icon_data != NULL, NULL); g_return_val_if_fail(icon_len > 0, NULL); icon = gaim_buddy_icons_find(account, username); if (icon == NULL) { GHashTable *icon_cache; icon = g_new0(GaimBuddyIcon, 1); gaim_buddy_icon_set_account(icon, account); gaim_buddy_icon_set_username(icon, username); icon_cache = g_hash_table_lookup(account_cache, account); if (icon_cache == NULL) { icon_cache = g_hash_table_new(g_str_hash, g_str_equal); g_hash_table_insert(account_cache, account, icon_cache); } g_hash_table_insert(icon_cache, (char *)gaim_buddy_icon_get_username(icon), icon); } gaim_buddy_icon_set_data(icon, icon_data, icon_len); gaim_buddy_icon_ref(icon); return icon; } void gaim_buddy_icon_destroy(GaimBuddyIcon *icon) { GaimConversation *conv; GaimAccount *account; GHashTable *icon_cache; const char *username; g_return_if_fail(icon != NULL); if (icon->ref_count > 0) { gaim_buddy_icon_unref(icon); return; } account = gaim_buddy_icon_get_account(icon); username = gaim_buddy_icon_get_username(icon); conv = gaim_find_conversation_with_account(username, account); if (conv != NULL && gaim_conversation_get_type(conv) == GAIM_CONV_IM) gaim_conv_im_set_icon(GAIM_CONV_IM(conv), NULL); icon_cache = g_hash_table_lookup(account_cache, gaim_buddy_icon_get_account(icon)); if (icon_cache != NULL) g_hash_table_remove(icon_cache, gaim_buddy_icon_get_username(icon)); if (icon->username != NULL) g_free(icon->username); if (icon->data != NULL) g_free(icon->data); g_free(icon); } GaimBuddyIcon * gaim_buddy_icon_ref(GaimBuddyIcon *icon) { g_return_val_if_fail(icon != NULL, NULL); icon->ref_count++; return icon; } GaimBuddyIcon * gaim_buddy_icon_unref(GaimBuddyIcon *icon) { g_return_val_if_fail(icon != NULL, NULL); if (icon->ref_count <= 0) return NULL; icon->ref_count--; if (icon->ref_count == 0) { gaim_buddy_icon_destroy(icon); return NULL; } return icon; } void gaim_buddy_icon_update(GaimBuddyIcon *icon) { GaimConversation *conv; GaimAccount *account; const char *username; GSList *sl; g_return_if_fail(icon != NULL); account = gaim_buddy_icon_get_account(icon); username = gaim_buddy_icon_get_username(icon); for (sl = gaim_find_buddies(account, username); sl != NULL; sl = sl->next) { GaimBuddy *buddy = (GaimBuddy *)sl->data; gaim_buddy_set_icon(buddy, icon); } conv = gaim_find_conversation_with_account(username, account); if (conv != NULL && gaim_conversation_get_type(conv) == GAIM_CONV_IM) gaim_conv_im_set_icon(GAIM_CONV_IM(conv), icon); } void gaim_buddy_icon_cache(GaimBuddyIcon *icon, GaimBuddy *buddy) { const void *data; const char *dirname; char *random; char *filename; const char *old_icon; size_t len; FILE *file = NULL; g_return_if_fail(icon != NULL); g_return_if_fail(buddy != NULL); if (!gaim_buddy_icons_is_caching()) return; data = gaim_buddy_icon_get_data(icon, &len); random = g_strdup_printf("%x", g_random_int()); dirname = gaim_buddy_icons_get_cache_dir(); filename = g_build_filename(dirname, random, NULL); old_icon = gaim_buddy_get_setting(buddy, "buddy_icon"); g_free(random); if (!g_file_test(dirname, G_FILE_TEST_IS_DIR)) { gaim_debug_info("buddy icons", "Creating icon cache directory.\n"); if (mkdir(dirname, S_IRUSR | S_IWUSR | S_IXUSR) < 0) { gaim_debug_error("buddy icons", "Unable to create directory %s: %s\n", dirname, strerror(errno)); } } if ((file = fopen(filename, "wb")) != NULL) { fwrite(data, 1, len, file); fclose(file); } if (old_icon != NULL) unlink(old_icon); gaim_buddy_set_setting(buddy, "buddy_icon", filename); gaim_blist_save(); g_free(filename); } void gaim_buddy_icon_set_account(GaimBuddyIcon *icon, GaimAccount *account) { g_return_if_fail(icon != NULL); g_return_if_fail(account != NULL); icon->account = account; } void gaim_buddy_icon_set_username(GaimBuddyIcon *icon, const char *username) { g_return_if_fail(icon != NULL); g_return_if_fail(username != NULL); if (icon->username != NULL) g_free(icon->username); icon->username = g_strdup(username); } void gaim_buddy_icon_set_data(GaimBuddyIcon *icon, void *data, size_t len) { g_return_if_fail(icon != NULL); if (icon->data != NULL) g_free(icon->data); if (data != NULL && len > 0) { icon->data = g_memdup(data, len); icon->len = len; } else { icon->data = NULL; icon->len = 0; } gaim_buddy_icon_update(icon); } GaimAccount * gaim_buddy_icon_get_account(const GaimBuddyIcon *icon) { g_return_val_if_fail(icon != NULL, NULL); return icon->account; } const char * gaim_buddy_icon_get_username(const GaimBuddyIcon *icon) { g_return_val_if_fail(icon != NULL, NULL); return icon->username; } const void * gaim_buddy_icon_get_data(const GaimBuddyIcon *icon, size_t *len) { g_return_val_if_fail(icon != NULL, NULL); if (len != NULL) *len = icon->len; return icon->data; } void gaim_buddy_icons_set_for_user(GaimAccount *account, const char *username, void *icon_data, size_t icon_len) { g_return_if_fail(account != NULL); g_return_if_fail(username != NULL); gaim_buddy_icon_new(account, username, icon_data, icon_len); } GaimBuddyIcon * gaim_buddy_icons_find(const GaimAccount *account, const char *username) { GHashTable *icon_cache; g_return_val_if_fail(account != NULL, NULL); g_return_val_if_fail(username != NULL, NULL); icon_cache = g_hash_table_lookup(account_cache, account); if (icon_cache == NULL) return NULL; return g_hash_table_lookup(icon_cache, username); } void gaim_buddy_icons_set_caching(gboolean caching) { icon_caching = caching; } gboolean gaim_buddy_icons_is_caching(void) { return icon_caching; } void gaim_buddy_icons_set_cache_dir(const char *dir) { g_return_if_fail(cache_dir != NULL); if (cache_dir != NULL) g_free(cache_dir); cache_dir = g_strdup(dir); } const char * gaim_buddy_icons_get_cache_dir(void) { return cache_dir; } void * gaim_buddy_icons_get_handle() { static int handle; return &handle; } void gaim_buddy_icons_init() { account_cache = g_hash_table_new_full( g_direct_hash, g_direct_equal, NULL, (GFreeFunc)g_hash_table_destroy); cache_dir = g_build_filename(gaim_user_dir(), "icons", NULL); } void gaim_buddy_icons_uninit() { g_hash_table_destroy(account_cache); }