view src/protocols/gg/gg.c @ 7431:643cbc9a6035

[gaim-migrate @ 8036] This is good enough for CVS. This is new logging. It centers around the highly modular "GaimLogLogger," which controls how to write the log. Currently I only have the plain text logger. I wrote the beginning of an XML logger, but decided I didn't think it was that great an idea. Plugins can implement loggers themselves, so you can have, like, an SQL logger or something. The default logger writes to a file unique to the conversation, and they're saved on disk in a heirarchical fashion: ~/.gaim/logs/aim/seanegn/robflynn-date.log would be a conversation I had with Rob on date. What doesn't work: System logging The search button in the log viewer. Oh, chats probably don't log either, I didn't test. You can only log in plain text right now. Obviously, it's not done yet. But you can play around with it, and give it some love. I'll get back to it tomorrow after school, maybe. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Wed, 05 Nov 2003 06:15:49 +0000
parents 414c701ef1ff
children 3c21f3084ff0
line wrap: on
line source

/*
 * gaim - Gadu-Gadu Protocol Plugin
 * $Id: gg.c 7981 2003-10-30 22:27:36Z lschiere $
 *
 * Copyright (C) 2001 Arkadiusz Mi¶kiewicz <misiek@pld.ORG.PL>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"

/* Library from EKG (Eksperymentalny Klient Gadu-Gadu) */
#include "libgg.h"

#include "account.h"
#include "accountopt.h"
#include "debug.h"
#include "multi.h"
#include "notify.h"
#include "proxy.h"
#include "prpl.h"
#include "server.h"
#include "util.h"

#define GG_CONNECT_STEPS 5

#define AGG_BUF_LEN 1024

#define AGG_GENDER_NONE -1

#define AGG_PUBDIR_USERLIST_EXPORT_FORM "/appsvc/fmcontactsput.asp"
#define AGG_PUBDIR_USERLIST_IMPORT_FORM "/appsvc/fmcontactsget.asp"
#define AGG_PUBDIR_SEARCH_FORM "/appsvc/fmpubquery2.asp"
#define AGG_REGISTER_DATA_FORM "/appsvc/fmregister.asp"
#define AGG_PUBDIR_MAX_ENTRIES 200

#define AGG_STATUS_AVAIL              _("Available")
#define AGG_STATUS_AVAIL_FRIENDS      _("Available for friends only")
#define AGG_STATUS_BUSY               _("Away")
#define AGG_STATUS_BUSY_FRIENDS       _("Away for friends only")
#define AGG_STATUS_INVISIBLE          _("Invisible")
#define AGG_STATUS_INVISIBLE_FRIENDS  _("Invisible for friends only")
#define AGG_STATUS_NOT_AVAIL          _("Unavailable")

#define AGG_HTTP_NONE			0
#define AGG_HTTP_SEARCH			1
#define AGG_HTTP_USERLIST_IMPORT	2
#define AGG_HTTP_USERLIST_EXPORT	3
#define AGG_HTTP_USERLIST_DELETE	4
#define AGG_HTTP_PASSWORD_CHANGE	5

#define UC_NORMAL 2

struct agg_data {
	struct gg_session *sess;
	int own_status;
};

struct agg_http {
	GaimConnection *gc;
	gchar *request;
	gchar *form;
	gchar *host;
	int inpa;
	int type;
};


static gchar *charset_convert(const gchar *locstr, const char *encsrc, const char *encdst)
{
	return (g_convert (locstr, strlen (locstr), encdst, encsrc, NULL, NULL, NULL));
}

static gboolean invalid_uin(const char *uin)
{
	unsigned long int res = strtol(uin, (char **)NULL, 10);
	if (res == LONG_MIN || res == LONG_MAX || res == 0)
		return TRUE;
	return FALSE;
}

static gint args_compare(gconstpointer a, gconstpointer b)
{
	return g_ascii_strcasecmp((const gchar *)a,(const gchar *)b);
}

static gboolean allowed_uin(GaimConnection *gc, char *uin)
{
	GaimAccount *account = gaim_connection_get_account(gc);

	switch (account->perm_deny) {
	case 1:
		/* permit all, deny none */
		return TRUE;
		break;
	case 2:
		/* deny all, permit none. */
		return FALSE;
		break;
	case 3:
		/* permit some. */
		if (g_slist_find_custom(gc->account->permit, uin, args_compare))
			return TRUE;
		return FALSE;
		break;
	case 4:
		/* deny some. */
		if (g_slist_find_custom(gc->account->deny, uin, args_compare))
			return FALSE;
		return TRUE;
		break;
	default:
		return TRUE;
		break;
	}
}

static char *handle_errcode(GaimConnection *gc, int errcode)
{
	static char msg[AGG_BUF_LEN];

	switch (errcode) {
	case GG_FAILURE_RESOLVING:
		g_snprintf(msg, sizeof(msg), _("Unable to resolve hostname."));
		break;
	case GG_FAILURE_CONNECTING:
		g_snprintf(msg, sizeof(msg), _("Unable to connect to server."));
		break;
	case GG_FAILURE_INVALID:
		g_snprintf(msg, sizeof(msg), _("Invalid response from server."));
		break;
	case GG_FAILURE_READING:
		g_snprintf(msg, sizeof(msg), _("Error while reading from socket."));
		break;
	case GG_FAILURE_WRITING:
		g_snprintf(msg, sizeof(msg), _("Error while writing to socket."));
		break;
	case GG_FAILURE_PASSWORD:
		g_snprintf(msg, sizeof(msg), _("Authentication failed."));
		break;
	default:
		g_snprintf(msg, sizeof(msg), _("Unknown Error Code."));
		break;
	}

	gaim_connection_error(gc, msg);

	return msg;
}

static void agg_set_away(GaimConnection *gc, const char *state, const char *msg)
{
	struct agg_data *gd = (struct agg_data *)gc->proto_data;
	int status = gd->own_status;

	if (gc->away) {
		g_free(gc->away);
		gc->away = NULL;
	}

	if (!gaim_utf8_strcasecmp(state, AGG_STATUS_AVAIL))
		status = GG_STATUS_AVAIL;
	else if (!gaim_utf8_strcasecmp(state, AGG_STATUS_AVAIL_FRIENDS)) {
		status = GG_STATUS_AVAIL | GG_STATUS_FRIENDS_MASK;
		gc->away = g_strdup("");
	} else if (!gaim_utf8_strcasecmp(state, AGG_STATUS_BUSY)) {
		status = GG_STATUS_BUSY;
		gc->away = g_strdup("");
	} else if (!gaim_utf8_strcasecmp(state, AGG_STATUS_BUSY_FRIENDS)) {
		status =  GG_STATUS_BUSY | GG_STATUS_FRIENDS_MASK;
		gc->away = g_strdup("");
	} else if (!gaim_utf8_strcasecmp(state, AGG_STATUS_INVISIBLE)) {
		status = GG_STATUS_INVISIBLE;
		gc->away = g_strdup("");
	} else if (!gaim_utf8_strcasecmp(state, AGG_STATUS_INVISIBLE_FRIENDS)) {
		status = GG_STATUS_INVISIBLE | GG_STATUS_FRIENDS_MASK;
		gc->away = g_strdup("");
	} else if (!gaim_utf8_strcasecmp(state, AGG_STATUS_NOT_AVAIL)) {
		status = GG_STATUS_NOT_AVAIL;
		gc->away = g_strdup("");
	} else if (!gaim_utf8_strcasecmp(state, GAIM_AWAY_CUSTOM)) {
		if (msg) {
			status = GG_STATUS_BUSY;
			gc->away = g_strdup("");
		} else
			status = GG_STATUS_AVAIL;

		if (gd->own_status & GG_STATUS_FRIENDS_MASK)
			status |= GG_STATUS_FRIENDS_MASK;
	}

	gd->own_status = status;
	gg_change_status(gd->sess, status);
}

static gchar *get_away_text(int uc)
{
	if (uc == UC_UNAVAILABLE)
		return AGG_STATUS_NOT_AVAIL;
	uc = uc >> 5;
	switch (uc) {
	case GG_STATUS_AVAIL:
	default:
		return AGG_STATUS_AVAIL;
	case GG_STATUS_AVAIL | GG_STATUS_FRIENDS_MASK:
		return AGG_STATUS_AVAIL_FRIENDS;
	case GG_STATUS_BUSY:
		return AGG_STATUS_BUSY;
	case GG_STATUS_BUSY | GG_STATUS_FRIENDS_MASK:
		return AGG_STATUS_BUSY_FRIENDS;
	case GG_STATUS_INVISIBLE:
		return AGG_STATUS_INVISIBLE;
	case GG_STATUS_INVISIBLE | GG_STATUS_FRIENDS_MASK:
		return AGG_STATUS_INVISIBLE_FRIENDS;
	case GG_STATUS_NOT_AVAIL:
		return AGG_STATUS_NOT_AVAIL;
	}
}

static GList *agg_away_states(GaimConnection *gc)
{
	GList *m = NULL;

	m = g_list_append(m, AGG_STATUS_AVAIL);
	m = g_list_append(m, AGG_STATUS_BUSY);
	m = g_list_append(m, AGG_STATUS_INVISIBLE);
	m = g_list_append(m, AGG_STATUS_AVAIL_FRIENDS);
	m = g_list_append(m, AGG_STATUS_BUSY_FRIENDS);
	m = g_list_append(m, AGG_STATUS_INVISIBLE_FRIENDS);
	m = g_list_append(m, AGG_STATUS_NOT_AVAIL);
	return m;
}

/* Enhance these functions, more options and such stuff */
static GList *agg_buddy_menu(GaimConnection *gc, const char *who)
{
	GList *m = NULL;
	struct proto_buddy_menu *pbm;
	GaimBuddy *b = gaim_find_buddy(gc->account, who);
	static char buf[AGG_BUF_LEN];

	if (!b) {
		return m;
	}

	pbm = g_new0(struct proto_buddy_menu, 1);
	g_snprintf(buf, sizeof(buf), _("Status: %s"), get_away_text(b->uc));
	pbm->label = buf;
	pbm->callback = NULL;
	pbm->gc = gc;
	m = g_list_append(m, pbm);

	return m;
}

static void main_callback(gpointer data, gint source, GaimInputCondition cond)
{
	GaimConnection *gc = data;
	struct agg_data *gd = gc->proto_data;
	struct gg_event *e;

	gaim_debug(GAIM_DEBUG_INFO, "gg", "main_callback enter: begin\n");

	if (gd->sess->fd != source)
		gd->sess->fd = source;

	if (source == 0) {
		gaim_connection_error(gc, _("Could not connect"));
		return;
	}

	if (!(e = gg_watch_fd(gd->sess))) {
		gaim_debug(GAIM_DEBUG_ERROR, "gg",
				   "main_callback: gg_watch_fd failed - CRITICAL!\n");
		gaim_connection_error(gc, _("Unable to read socket"));
		return;
	}

	switch (e->type) {
	case GG_EVENT_NONE:
		/* do nothing */
		break;
	case GG_EVENT_CONN_SUCCESS:
		gaim_debug(GAIM_DEBUG_WARNING, "gg",
				   "main_callback: CONNECTED AGAIN!?\n");
		break;
	case GG_EVENT_CONN_FAILED:
		if (gc->inpa)
			gaim_input_remove(gc->inpa);
		handle_errcode(gc, e->event.failure);
		break;
	case GG_EVENT_MSG:
		{
			gchar *imsg;
			gchar user[20];

			g_snprintf(user, sizeof(user), "%lu", e->event.msg.sender);
			if (!allowed_uin(gc, user))
				break;
			imsg = charset_convert(e->event.msg.message, "CP1250", "UTF-8");
			gaim_str_strip_linefeed(imsg);
			/* e->event.msg.time - we don't know what this time is for */
			serv_got_im(gc, user, imsg, 0, time(NULL));
			g_free(imsg);
		}
		break;
	case GG_EVENT_NOTIFY:
		{
			gchar user[20];
			struct gg_notify_reply *n = e->event.notify;
			guint status;

			while (n->uin) {
				switch (n->status) {
				case GG_STATUS_NOT_AVAIL:
					status = UC_UNAVAILABLE;
					break;
				case GG_STATUS_AVAIL:
				case GG_STATUS_BUSY:
				case GG_STATUS_INVISIBLE:
					status = UC_NORMAL | (n->status << 5);
					break;
				default:
					status = UC_NORMAL;
					break;
				}

				g_snprintf(user, sizeof(user), "%lu", n->uin);
				serv_got_update(gc, user, (status == UC_UNAVAILABLE) ? 0 : 1, 0, 0, 0,
						status);
				n++;
			}
		}
		break;
	case GG_EVENT_STATUS:
		{
			gchar user[20];
			guint status;

			switch (e->event.status.status) {
			case GG_STATUS_NOT_AVAIL:
				status = UC_UNAVAILABLE;
				break;
			case GG_STATUS_AVAIL:
			case GG_STATUS_BUSY:
			case GG_STATUS_INVISIBLE:
				status = UC_NORMAL | (e->event.status.status << 5);
				break;
			default:
				status = UC_NORMAL;
				break;
			}

			g_snprintf(user, sizeof(user), "%lu", e->event.status.uin);
			serv_got_update(gc, user, (status == UC_UNAVAILABLE) ? 0 : 1, 0, 0, 0,
					status);
		}
		break;
	case GG_EVENT_ACK:
		gaim_debug(GAIM_DEBUG_MISC, "gg",
				   "main_callback: message %d to %lu sent with status %d\n",
			     e->event.ack.seq, e->event.ack.recipient, e->event.ack.status);
		break;
	default:
		gaim_debug(GAIM_DEBUG_ERROR, "gg",
				   "main_callback: unsupported event %d\n", e->type);
		break;
	}
	gg_free_event(e);
}

void login_callback(gpointer data, gint source, GaimInputCondition cond)
{
	GaimConnection *gc = data;
	struct agg_data *gd = gc->proto_data;
	struct gg_event *e;

	gaim_debug(GAIM_DEBUG_INFO, "gg", "login_callback...\n");
	if (!g_list_find(gaim_connections_get_all(), gc)) {
		close(source);
		return;
	}

	gaim_debug(GAIM_DEBUG_INFO, "gg", "Found GG connection\n");

	if (source == 0) {
		gaim_connection_error(gc, _("Unable to connect."));
		return;
	}

	gd->sess->fd = source;

	gaim_debug(GAIM_DEBUG_MISC, "gg", "Source is valid.\n");
	if (gc->inpa == 0) {
		gaim_debug(GAIM_DEBUG_MISC, "gg",
				   "login_callback.. checking gc->inpa .. is 0.. setting fd watch\n");
		gc->inpa = gaim_input_add(gd->sess->fd, GAIM_INPUT_READ, login_callback, gc);
		gaim_debug(GAIM_DEBUG_INFO, "gg", "Adding watch on fd\n"); 
	}
	gaim_debug(GAIM_DEBUG_INFO, "gg", "Checking State.\n");
	switch (gd->sess->state) {
	case GG_STATE_READING_DATA:
		gaim_connection_update_progress(gc, _("Reading data"), 2, GG_CONNECT_STEPS);
		break;
	case GG_STATE_CONNECTING_GG:
		gaim_connection_update_progress(gc, _("Balancer handshake"), 3, GG_CONNECT_STEPS);
		break;
	case GG_STATE_READING_KEY:
		gaim_connection_update_progress(gc, _("Reading server key"), 4, GG_CONNECT_STEPS);
		break;
	case GG_STATE_READING_REPLY:
		gaim_connection_update_progress(gc, _("Exchanging key hash"), 5, GG_CONNECT_STEPS);
		break;
	default:
		gaim_debug(GAIM_DEBUG_INFO, "gg", "No State found\n");
		break;
	}
	gaim_debug(GAIM_DEBUG_MISC, "gg", "gg_watch_fd\n");
	if (!(e = gg_watch_fd(gd->sess))) {
		gaim_debug(GAIM_DEBUG_ERROR, "gg",
				   "login_callback: gg_watch_fd failed - CRITICAL!\n");
		gaim_connection_error(gc, _("Critical error in GG library\n"));
		return;
	}

	/* If we are GG_STATE_CONNECTING_GG then we still need to connect, as
	   we could not use gaim_proxy_connect in libgg.c */
	switch( gd->sess->state ) {
	case GG_STATE_CONNECTING_GG:
		{
			struct in_addr ip;
			char buf[256];

			/* Remove watch on initial socket - now that we have ip and port of login server */
			gaim_input_remove(gc->inpa);

			ip.s_addr = gd->sess->server_ip;

			if (gaim_proxy_connect(gc->account, inet_ntoa(ip), gd->sess->port, login_callback, gc) < 0) {
				g_snprintf(buf, sizeof(buf), _("Connect to %s failed"), inet_ntoa(ip));
				gaim_connection_error(gc, buf);
				return;
			}
			break;
		}
	case GG_STATE_READING_KEY:
		/* Set new watch on login server ip */
		if(gc->inpa)
			gc->inpa = gaim_input_add(gd->sess->fd, GAIM_INPUT_READ, login_callback, gc);
		gaim_debug(GAIM_DEBUG_INFO, "gg",
				   "Setting watch on connection with login server.\n"); 
		break;
	}/* end switch() */

	gaim_debug(GAIM_DEBUG_MISC, "gg", "checking gg_event\n");
	switch (e->type) {
	case GG_EVENT_NONE:
		/* nothing */
		break;
	case GG_EVENT_CONN_SUCCESS:
		/* Setup new input handler */
		if (gc->inpa)
			gaim_input_remove(gc->inpa);
		gc->inpa = gaim_input_add(gd->sess->fd, GAIM_INPUT_READ, main_callback, gc);

		/* Our signon is complete */
		gaim_connection_set_state(gc, GAIM_CONNECTED);
		serv_finish_login(gc);

		break;
	case GG_EVENT_CONN_FAILED:
		gaim_input_remove(gc->inpa);
		gc->inpa = 0;
		handle_errcode(gc, e->event.failure);
		break;
	default:
		gaim_debug(GAIM_DEBUG_MISC, "gg", "no gg_event\n");
		break;
	}
	gaim_debug(GAIM_DEBUG_INFO, "gg", "Returning from login_callback\n");
	gg_free_event(e);
}

static void agg_keepalive(GaimConnection *gc)
{
	struct agg_data *gd = (struct agg_data *)gc->proto_data;
	if (gg_ping(gd->sess) < 0) {
		gaim_connection_error(gc, _("Unable to ping server"));
		return;
	}
}

static void agg_login(GaimAccount *account)
{
	GaimConnection *gc = gaim_account_get_connection(account);
	struct agg_data *gd = gc->proto_data = g_new0(struct agg_data, 1);
	char buf[80];

#if 0
	gc->checkbox = _("Send as message");
#endif

	gd->sess = g_new0(struct gg_session, 1);

	gaim_connection_update_progress(gc, _("Looking up GG server"), 1, GG_CONNECT_STEPS);

	if (invalid_uin(account->username)) {
		gaim_connection_error(gc, _("Invalid Gadu-Gadu UIN specified"));
		return;
	}

	gc->inpa = 0;

	/*
	   if (gg_login(gd->sess, strtol(user->username, (char **)NULL, 10), user->password, 1) < 0) {
	   gaim_debug(GAIM_DEBUG_MISC, "gg", "uin=%u, pass=%s", strtol(user->username, (char **)NULL, 10), user->password); 
	   gaim_connection_error(gc, _("Unable to connect."));
	   signoff(gc);
	   return;
	   }

	   gg_login() sucks for me, so I'm using gaim_proxy_connect()
	 */

	gd->sess->uin = (uin_t) strtol(account->username, (char **)NULL, 10);
	gd->sess->password = g_strdup(account->password);
	gd->sess->state = GG_STATE_CONNECTING;
	gd->sess->check = GG_CHECK_WRITE;
	gd->sess->async = 1;
	if (gaim_proxy_connect(account, GG_APPMSG_HOST, GG_APPMSG_PORT, login_callback, gc) < 0) {
		g_snprintf(buf, sizeof(buf), _("Connect to %s failed"), GG_APPMSG_HOST);
		gaim_connection_error(gc, buf);
		return;
	}
}

static void agg_close(GaimConnection *gc)
{
	struct agg_data *gd = (struct agg_data *)gc->proto_data;
	if (gc->inpa)
		gaim_input_remove(gc->inpa);
	gg_logoff(gd->sess);
	gd->own_status = GG_STATUS_NOT_AVAIL;
	gg_free_session(gd->sess);
	g_free(gc->proto_data);
}

static int agg_send_im(GaimConnection *gc, const char *who, const char *msg, GaimConvImFlags flags)
{
	struct agg_data *gd = (struct agg_data *)gc->proto_data;
	gchar *imsg;

	if (invalid_uin(who)) {
		gaim_notify_error(gc, NULL,
						  _("You are trying to send a message to an "
							"invalid Gadu-Gadu UIN."), NULL);
		return -1;
	}

	if (strlen(msg) > 0) {
		imsg = charset_convert(msg, "UTF-8", "CP1250");
		if (gg_send_message(gd->sess, GG_CLASS_CHAT,
				    strtol(who, (char **)NULL, 10), imsg) < 0)
			return -1;
		g_free(imsg);
	}
	return 1;
}

static void agg_add_buddy(GaimConnection *gc, const char *who, GaimGroup *group)
{
	struct agg_data *gd = (struct agg_data *)gc->proto_data;
	if (invalid_uin(who))
		return;
	gg_add_notify(gd->sess, strtol(who, (char **)NULL, 10));
}

static void agg_rem_buddy(GaimConnection *gc, const char *who, const char *group)
{
	struct agg_data *gd = (struct agg_data *)gc->proto_data;
	if (invalid_uin(who))
		return;
	gg_remove_notify(gd->sess, strtol(who, (char **)NULL, 10));
}

static void agg_add_buddies(GaimConnection *gc, GList *whos)
{
	struct agg_data *gd = (struct agg_data *)gc->proto_data;
	uin_t *userlist = NULL;
	int userlist_size = 0;

	while (whos) {
		if (!invalid_uin(whos->data)) {
			userlist_size++;
			userlist = g_renew(uin_t, userlist, userlist_size);
			userlist[userlist_size - 1] =
			    (uin_t) strtol((char *)whos->data, (char **)NULL, 10);
		}
		whos = g_list_next(whos);
	}

	if (userlist) {
		gg_notify(gd->sess, userlist, userlist_size);
		g_free(userlist);
	}
}

static void search_results(GaimConnection *gc, gchar *webdata)
{
	gchar **webdata_tbl;
	gchar *buf;
	char *ptr;
	int i, j;

	if ((ptr = strstr(webdata, "query_results:")) == NULL || (ptr = strchr(ptr, '\n')) == NULL) {
		gaim_debug(GAIM_DEBUG_MISC, "gg", "search_callback: pubdir result [%s]\n", webdata);
		gaim_notify_error(gc, NULL, _("Couldn't get search results"), NULL);
		return;
	}
	ptr++;

	buf = g_strconcat("<B>", _("Gadu-Gadu Search Engine"), "</B><BR>\n", NULL);

	webdata_tbl = g_strsplit(ptr, "\n", AGG_PUBDIR_MAX_ENTRIES);

	j = 0;

	/* Parse array */
	for (i = 0; webdata_tbl[i] != NULL; i++) {
		gchar *p, *oldibuf;
		static gchar *ibuf;

		g_strdelimit(webdata_tbl[i], "\t\n", ' ');

		/* GG_PUBDIR_HOST service returns 7 lines of data per directory entry */
		if (i % 8 == 0)
			j = 0;

		p = charset_convert(g_strstrip(webdata_tbl[i]), "CP1250", "UTF-8");

		oldibuf = ibuf;

		switch (j) {
		case 0:
			ibuf = g_strconcat("---------------------------------<BR>\n", NULL);
			oldibuf = ibuf;
			ibuf = g_strconcat(oldibuf, "<B>", _("Active"), ":</B> ",
					   (atoi(p) == 2) ? _("Yes") : _("No"), "<BR>\n", NULL);
			g_free(oldibuf);
			break;
		case 1:
			ibuf = g_strconcat(oldibuf, "<B>", _("UIN"), ":</B> ", p, "<BR>\n", NULL);
			g_free(oldibuf);
			break;
		case 2:
			ibuf = g_strconcat(oldibuf, "<B>", _("First name"), ":</B> ", p, "<BR>\n", NULL);
			g_free(oldibuf);
			break;
		case 3:
			ibuf =
			    g_strconcat(oldibuf, "<B>", _("Last Name"), ":</B> ", p, "<BR>\n", NULL);
			g_free(oldibuf);
			break;
		case 4:
			ibuf = g_strconcat(oldibuf, "<B>", _("Nick"), ":</B> ", p, "<BR>\n", NULL);
			g_free(oldibuf);
			break;
		case 5:
			/* Hack, invalid_uin does what we really want here but may change in future */
			if (invalid_uin(p))
				ibuf =
				    g_strconcat(oldibuf, "<B>", _("Birth year"), ":</B> <BR>\n", NULL);
			else
				ibuf =
				    g_strconcat(oldibuf, "<B>", _("Birth year"), ":</B> ", p, "<BR>\n",
						NULL);
			g_free(oldibuf);
			break;
		case 6:
			if (atoi(p) == GG_GENDER_FEMALE)
				ibuf = g_strconcat(oldibuf, "<B>", _("Sex"), ":</B> woman<BR>\n", NULL);
			else if (atoi(p) == GG_GENDER_MALE)
				ibuf = g_strconcat(oldibuf, "<B>", _("Sex"), ":</B> man<BR>\n", NULL);
			else
				ibuf = g_strconcat(oldibuf, "<B>", _("Sex"), ":</B> <BR>\n", NULL);
			g_free(oldibuf);
			break;
		case 7:
			ibuf = g_strconcat(oldibuf, "<B>", _("City"), ":</B> ", p, "<BR>\n", NULL);
			g_free(oldibuf);

			/* We have all lines, so add them to buffer */
			{
				gchar *oldbuf = buf;
				buf = g_strconcat(oldbuf, ibuf, NULL);
				g_free(oldbuf);
			}

			g_free(ibuf);
			break;
		}

		g_free(p);

		j++;
	}

	g_strfreev(webdata_tbl);

	gaim_notify_formatted(gc, NULL, _("Buddy Information"), NULL,
						  buf, NULL, NULL);

	g_free(buf);
}

static void
change_pass(GaimConnection *gc)
{
	gaim_account_request_change_password(gaim_connection_get_account(gc));
}

static void import_buddies_server_results(GaimConnection *gc, gchar *webdata)
{
	gchar *ptr;
	gchar **users_tbl;
	int i;
	if (strstr(webdata, "no_data:")) {
		gaim_notify_error(gc, NULL,
						  _("There is no Buddy List stored on the "
							"Gadu-Gadu server."), NULL);
		return;
	}

	if ((ptr = strstr(webdata, "get_results:")) == NULL || (ptr = strchr(ptr, ':')) == NULL) {
		gaim_debug(GAIM_DEBUG_MISC, "gg", "import_buddies_server_results: import buddies result [%s]\n", webdata);
		gaim_notify_error(gc, NULL,
						  _("Couldn't Import Buddy List from Server"), NULL);
		return;
	}
	ptr++;

	users_tbl = g_strsplit(ptr, "\n", AGG_PUBDIR_MAX_ENTRIES);

	/* Parse array of Buddies List */
	for (i = 0; users_tbl[i] != NULL; i++) {
		gchar **data_tbl;
		gchar *name, *show;

		if (strlen(users_tbl[i])==0) {
			gaim_debug(GAIM_DEBUG_MISC, "gg",
					   "import_buddies_server_results: users_tbl[i] is empty\n");
			continue;
		}

		g_strdelimit(users_tbl[i], "\r\t\n\015", ' ');
		data_tbl = g_strsplit(users_tbl[i], ";", 8);

		show = charset_convert(data_tbl[3], "CP1250", "UTF-8");
		name = data_tbl[6];

		if (invalid_uin(name)) {
			continue;
		}

		gaim_debug(GAIM_DEBUG_MISC, "gg",
				   "import_buddies_server_results: uin: %s\n", name);
		if (!gaim_find_buddy(gc->account, name)) {
			GaimBuddy *b;
			GaimGroup *g;
			/* Default group if none specified on server */
			gchar *group = g_strdup("Gadu-Gadu");
			if (strlen(data_tbl[5])) {
				gchar **group_tbl = g_strsplit(data_tbl[5], ",", 2);
				if (strlen(group_tbl[0])) {
					g_free(group);
					group = g_strdup(group_tbl[0]);
				}
				g_strfreev(group_tbl);
			}
			/* Add Buddy to our userlist */
			if (!(g = gaim_find_group(group))) {
				g = gaim_group_new(group);
				gaim_blist_add_group(g, NULL);
			}
			b = gaim_buddy_new(gc->account, name, strlen(show) ? show : NULL);
			gaim_blist_add_buddy(b,NULL,g,NULL);
			gaim_blist_save();
			g_free(group);
		}
		g_free(show);
		g_strfreev(data_tbl);
	}
	g_strfreev(users_tbl);
}

static void export_buddies_server_results(GaimConnection *gc, gchar *webdata)
{
	if (strstr(webdata, "put_success:")) {
		gaim_notify_info(gc, NULL,
						 _("Buddy List successfully transferred to "
						   "Gadu-Gadu server"), NULL);
		return;
	}

	gaim_debug(GAIM_DEBUG_MISC, "gg",
			   "export_buddies_server_results: webdata [%s]\n", webdata);
	gaim_notify_error(gc, NULL,
					  _("Couldn't transfer Buddy List to Gadu-Gadu server"),
					  NULL);
}

static void delete_buddies_server_results(GaimConnection *gc, gchar *webdata)
{
	if (strstr(webdata, "put_success:")) {
		gaim_notify_info(gc, NULL,
						 _("Buddy List successfully deleted from "
						   "Gadu-Gadu server"), NULL);
		return;
	}

	gaim_debug(GAIM_DEBUG_MISC, "gg",
			   "delete_buddies_server_results: webdata [%s]\n", webdata);
	gaim_notify_error(gc, NULL,
					  _("Couldn't delete Buddy List from Gadu-Gadu server"),
					  NULL);
}

static void password_change_server_results(GaimConnection *gc, gchar *webdata)
{
	if (strstr(webdata, "reg_success:")) {
		gaim_notify_info(gc, NULL,
						 _("Password changed successfully"), NULL);
		return;
	}

	gaim_debug(GAIM_DEBUG_MISC, "gg",
			   "password_change_server_results: webdata [%s]\n", webdata);
	gaim_notify_error(gc, NULL,
					  _("Password couldn't be changed"), NULL);
}

static void http_results(gpointer data, gint source, GaimInputCondition cond)
{
	struct agg_http *hdata = data;
	GaimConnection *gc = hdata->gc;
	char *webdata;
	int len;
	char read_data;

	gaim_debug(GAIM_DEBUG_INFO, "gg", "http_results: begin\n");

	if (!g_list_find(gaim_connections_get_all(), gc)) {
		gaim_debug(GAIM_DEBUG_ERROR, "gg",
				   "search_callback: g_slist_find error\n");
		gaim_input_remove(hdata->inpa);
		g_free(hdata);
		close(source);
		return;
	}

	webdata = NULL;
	len = 0;

	while (read(source, &read_data, 1) > 0 || errno == EWOULDBLOCK) {
		if (errno == EWOULDBLOCK) {
			errno = 0;
			continue;
		}

		if (!read_data)
			continue;

		len++;
		webdata = g_realloc(webdata, len);
		webdata[len - 1] = read_data;
	}

	webdata = g_realloc(webdata, len + 1);
	webdata[len] = 0;

	gaim_input_remove(hdata->inpa);
	close(source);

	gaim_debug(GAIM_DEBUG_MISC, "gg",
			   "http_results: type %d, webdata [%s]\n", hdata->type, webdata);

	switch (hdata->type) {
	case AGG_HTTP_SEARCH:
		search_results(gc, webdata);
		break;
	case AGG_HTTP_USERLIST_IMPORT:
		import_buddies_server_results(gc, webdata);
		break;
	case AGG_HTTP_USERLIST_EXPORT:
		export_buddies_server_results(gc, webdata);
		break;
	case AGG_HTTP_USERLIST_DELETE:
	        delete_buddies_server_results(gc, webdata);
		break;
	case AGG_HTTP_PASSWORD_CHANGE:
		password_change_server_results(gc, webdata);
		break;
	case AGG_HTTP_NONE:
	default:
		gaim_debug(GAIM_DEBUG_ERROR, "gg",
				   "http_results: unsupported type %d\n", hdata->type);
		break;
	}

	g_free(webdata);
	g_free(hdata);
}

static void http_req_callback(gpointer data, gint source, GaimInputCondition cond)
{
	struct agg_http *hdata = data;
	GaimConnection *gc = hdata->gc;
	gchar *request = hdata->request;
	gchar *buf;

	gaim_debug(GAIM_DEBUG_INFO, "gg", "http_req_callback: begin\n");

	if (!g_list_find(gaim_connections_get_all(), gc)) {
		gaim_debug(GAIM_DEBUG_ERROR, "gg",
				   "http_req_callback: g_slist_find error\n");
		g_free(request);
		g_free(hdata);
		close(source);
		return;
	}

	if (source == 0) {
		g_free(request);
		g_free(hdata);
		return;
	}

	gaim_debug(GAIM_DEBUG_MISC, "gg",
			   "http_req_callback: http request [%s]\n", request);

	buf = g_strdup_printf("POST %s HTTP/1.0\r\n"
			      "Host: %s\r\n"
			      "Content-Type: application/x-www-form-urlencoded\r\n"
			      "User-Agent: " GG_HTTP_USERAGENT "\r\n"
			      "Content-Length: %d\r\n"
			      "Pragma: no-cache\r\n" "\r\n" "%s\r\n",
			      hdata->form, hdata->host, (int)strlen(request), request);

	g_free(request);

	if (write(source, buf, strlen(buf)) < strlen(buf)) {
		g_free(buf);
		g_free(hdata);
		close(source);
		gaim_notify_error(gc, NULL,
						  _("Error communicating with Gadu-Gadu server"),
						  _("Gaim was unable to complete your request due "
							"to a problem communicating with the Gadu-Gadu "
							"HTTP server.  Please try again later."));
		return;
	}

	g_free(buf);

	hdata->inpa = gaim_input_add(source, GAIM_INPUT_READ, http_results, hdata);
}

static void import_buddies_server(GaimConnection *gc)
{
	struct agg_http *hi = g_new0(struct agg_http, 1);
	gchar *u = gg_urlencode(gaim_account_get_username(gc->account));
	gchar *p = gg_urlencode(gaim_account_get_password(gc->account));

	hi->gc = gc;
	hi->type = AGG_HTTP_USERLIST_IMPORT;
	hi->form = AGG_PUBDIR_USERLIST_IMPORT_FORM;
	hi->host = GG_PUBDIR_HOST;
	hi->request = g_strdup_printf("FmNum=%s&Pass=%s", u, p);

	g_free(u);
	g_free(p);

	if (gaim_proxy_connect(gc->account, GG_PUBDIR_HOST, GG_PUBDIR_PORT, http_req_callback, hi) < 0) {
		gaim_notify_error(gc, NULL,
						  _("Unable to import Gadu-Gadu buddy list"),
						  _("Gaim was unable to connect to the Gadu-Gadu "
							"buddy list server.  Please try again later."));
		g_free(hi->request);
		g_free(hi);
		return;
	}
}

static void export_buddies_server(GaimConnection *gc)
{
	struct agg_http *he = g_new0(struct agg_http, 1);
	gchar *ptr;
	gchar *u = gg_urlencode(gaim_account_get_username(gc->account));
	gchar *p = gg_urlencode(gaim_account_get_password(gc->account));

	GaimBlistNode *gnode, *cnode, *bnode;

	he->gc = gc;
	he->type = AGG_HTTP_USERLIST_EXPORT;
	he->form = AGG_PUBDIR_USERLIST_EXPORT_FORM;
	he->host = GG_PUBDIR_HOST;
	he->request = g_strdup_printf("FmNum=%s&Pass=%s&Contacts=", u, p);

	g_free(u);
	g_free(p);

	for(gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) {
		GaimGroup *g = (GaimGroup *)gnode;
		int num_added=0;
		if(!GAIM_BLIST_NODE_IS_GROUP(gnode))
			continue;
		for(cnode = gnode->child; cnode; cnode = cnode->next) {
			if(!GAIM_BLIST_NODE_IS_CONTACT(cnode))
				continue;
			for(bnode = cnode->child; bnode; bnode = bnode->next) {
				GaimBuddy *b = (GaimBuddy *)bnode;

				if(!GAIM_BLIST_NODE_IS_BUDDY(bnode))
					continue;

				if(b->account == gc->account) {
					gchar *newdata;
					/* GG Number */
					gchar *name = gg_urlencode(b->name);
					/* GG Pseudo */
					gchar *show = gg_urlencode(b->alias ? b->alias : b->name);
					/* Group Name */
					gchar *gname = gg_urlencode(g->name);

					ptr = he->request;
					newdata = g_strdup_printf("%s;%s;%s;%s;%s;%s;%s",
							show, show, show, show, "", gname, name);

					if(num_added > 0)
						he->request = g_strconcat(ptr, "%0d%0a", newdata, NULL);
					else
						he->request = g_strconcat(ptr, newdata, NULL);

					num_added++;

					g_free(newdata);
					g_free(ptr);

					g_free(gname);
					g_free(show);
					g_free(name);
				}
			}
		}
	}

	if (gaim_proxy_connect(gc->account, GG_PUBDIR_HOST, GG_PUBDIR_PORT, http_req_callback, he) < 0) {
		gaim_notify_error(gc, NULL,
						  _("Couldn't export buddy list"),
						  _("Gaim was unable to connect to the buddy "
							"list server.  Please try again later."));
		g_free(he->request);
		g_free(he);
		return;
	}
}

static void delete_buddies_server(GaimConnection *gc)
{
	struct agg_http *he = g_new0(struct agg_http, 1);
	gchar *u = gg_urlencode(gaim_account_get_username(gc->account));
	gchar *p = gg_urlencode(gaim_account_get_password(gc->account));

	he->gc = gc;
	he->type = AGG_HTTP_USERLIST_DELETE;
	he->form = AGG_PUBDIR_USERLIST_EXPORT_FORM;
	he->host = GG_PUBDIR_HOST;
	he->request = g_strdup_printf("FmNum=%s&Pass=%s&Delete=1", u, p);

	if (gaim_proxy_connect(gc->account, GG_PUBDIR_HOST, GG_PUBDIR_PORT, http_req_callback, he) < 0) {
		gaim_notify_error(gc, NULL,
						  _("Unable to delete Gadu-Gadu buddy list"),
						  _("Gaim was unable to connect to the buddy "
							"list server.  Please try again later."));
		g_free(he->request);
		g_free(he);
		return;
	}
}

static void agg_dir_search(GaimConnection *gc, const char *first, const char *middle,
			   const char *last, const char *maiden, const char *city, const char *state,
			   const char *country, const char *email)
{
	struct agg_http *srch = g_new0(struct agg_http, 1);
	srch->gc = gc;
	srch->type = AGG_HTTP_SEARCH;
	srch->form = AGG_PUBDIR_SEARCH_FORM;
	srch->host = GG_PUBDIR_HOST;

	if (email && strlen(email)) {
		gchar *eemail = gg_urlencode(email);
		srch->request = g_strdup_printf("Mode=1&Email=%s", eemail);
		g_free(eemail);
	} else {
		gchar *new_first = charset_convert(first, "UTF-8", "CP1250");
		gchar *new_last = charset_convert(last, "UTF-8", "CP1250");
		gchar *new_city = charset_convert(city, "UTF-8", "CP1250");

		gchar *enew_first = gg_urlencode(new_first);
		gchar *enew_last = gg_urlencode(new_last);
		gchar *enew_city = gg_urlencode(new_city);

		g_free(new_first);
		g_free(new_last);
		g_free(new_city);

		/* For active only add &ActiveOnly= */
		srch->request = g_strdup_printf("Mode=0&FirstName=%s&LastName=%s&Gender=%d"
						"&NickName=%s&City=%s&MinBirth=%d&MaxBirth=%d",
						enew_first, enew_last, AGG_GENDER_NONE,
						"", enew_city, 0, 0);

		g_free(enew_first);
		g_free(enew_last);
		g_free(enew_city);
	}

	if (gaim_proxy_connect(gc->account, GG_PUBDIR_HOST, GG_PUBDIR_PORT, http_req_callback, srch) < 0) {
		gaim_notify_error(gc, NULL,
						  _("Unable to access directory"),
						  _("Gaim was unable to search the Directory "
							"because it was unable to connect to the "
							"directory server.  Please try again later."));
		g_free(srch->request);
		g_free(srch);
		return;
	}
}

static void agg_change_passwd(GaimConnection *gc, const char *old, const char *new)
{
	struct agg_http *hpass = g_new0(struct agg_http, 1);
	gchar *u = gg_urlencode(gaim_account_get_username(gc->account));
	gchar *p = gg_urlencode(gaim_account_get_password(gc->account));
	gchar *enew = gg_urlencode(new);
	gchar *eold = gg_urlencode(old);

	hpass->gc = gc;
	hpass->type = AGG_HTTP_PASSWORD_CHANGE;
	hpass->form = AGG_REGISTER_DATA_FORM;
	hpass->host = GG_REGISTER_HOST;

	/* We are using old password as place for email - it's ugly */
	hpass->request = g_strdup_printf("fmnumber=%s&fmpwd=%s&pwd=%s&email=%s&code=%u",
					 u, p, enew, eold, gg_http_hash(old, new));

	g_free(u);
	g_free(p);
	g_free(enew);
	g_free(eold);

	if (gaim_proxy_connect(gc->account, GG_REGISTER_HOST, GG_REGISTER_PORT, http_req_callback, hpass) < 0) {
	       	gaim_notify_error(gc, NULL,
							  _("Unable to change Gadu-Gadu password"),
							  _("Gaim was unable to change your password "
								"due to an error connecting to the "
								"Gadu-Gadu server.  Please try again "
								"later."));
		g_free(hpass->request);
		g_free(hpass);
		return;
	}                                        
}

static GList *agg_actions(GaimConnection *gc)
{
	GList *m = NULL;
	struct proto_actions_menu *pam;

#if 0
	pam = g_new0(struct proto_actions_menu, 1);
	pam->label = _("Directory Search");
	pam->callback = show_find_info;
	pam->gc = gc;
	m = g_list_append(m, pam);

	m = g_list_append(m, NULL);
#endif

	pam = g_new0(struct proto_actions_menu, 1);
	pam->label = _("Change Password");
	pam->callback = change_pass;
	pam->gc = gc;
	m = g_list_append(m, pam);

	m = g_list_append(m, NULL);

	pam = g_new0(struct proto_actions_menu, 1);
	pam->label = _("Import Buddy List from Server");
	pam->callback = import_buddies_server;
	pam->gc = gc;
	m = g_list_append(m, pam);

	pam = g_new0(struct proto_actions_menu, 1);
	pam->label = _("Export Buddy List to Server");
	pam->callback = export_buddies_server;
	pam->gc = gc;
	m = g_list_append(m, pam);

	pam = g_new0(struct proto_actions_menu, 1);
	pam->label = _("Delete Buddy List from Server");
	pam->callback = delete_buddies_server;
	pam->gc = gc;
	m = g_list_append(m, pam);

	return m;
}

static void agg_get_info(GaimConnection *gc, const char *who)
{
	struct agg_http *srch = g_new0(struct agg_http, 1);
	srch->gc = gc;
	srch->type = AGG_HTTP_SEARCH;
	srch->form = AGG_PUBDIR_SEARCH_FORM;
	srch->host = GG_PUBDIR_HOST;

	/* If it's invalid uin then maybe it's nickname? */
	if (invalid_uin(who)) {
		gchar *new_who = charset_convert(who, "UTF-8", "CP1250");
		gchar *enew_who = gg_urlencode(new_who);
		
		g_free(new_who);

		srch->request = g_strdup_printf("Mode=0&FirstName=%s&LastName=%s&Gender=%d"
						"&NickName=%s&City=%s&MinBirth=%d&MaxBirth=%d",
						"", "", AGG_GENDER_NONE, enew_who, "", 0, 0);

		g_free(enew_who);
	} else
		srch->request = g_strdup_printf("Mode=3&UserId=%s", who);

	if (gaim_proxy_connect(gc->account, GG_PUBDIR_HOST, GG_PUBDIR_PORT, http_req_callback, srch) < 0) {
		gaim_notify_error(gc, NULL,
						  _("Unable to access user profile."),
						  _("Gaim was unable to access this user's "
							"profile due to an error connecting to the "
							"directory server.  Please try again later."));
		g_free(srch->request);
		g_free(srch);
		return;
	}
}

static const char *agg_list_icon(GaimAccount *a, GaimBuddy *b)
{
	return "gadu-gadu";
}

static void agg_list_emblems(GaimBuddy *b, char **se, char **sw, char **nw, char **ne)
{
	int status;
	if (b->present == GAIM_BUDDY_OFFLINE)
		*se = "offline";
	else if (b->uc == UC_UNAVAILABLE)
		*se = "away";
	else {
		status = b->uc >> 5;
		/* Drop all masks */
		status &= ~(GG_STATUS_FRIENDS_MASK);
		if (status == GG_STATUS_BUSY)
			*se = "away";
		else if (status == GG_STATUS_INVISIBLE)
			*se = "invisiible";
	}
}


static void agg_set_permit_deny_dummy(GaimConnection *gc)
{
	/* It's implemented on client side because GG server doesn't support this */
}

static void agg_permit_deny_dummy(GaimConnection *gc, const char *who)
{
	/* It's implemented on client side because GG server doesn't support this */
}

static GaimPlugin *my_protocol = NULL;

static GaimPluginProtocolInfo prpl_info =
{
	GAIM_PROTO_GADUGADU,
	0,
	NULL,
	NULL,
	agg_list_icon,
	agg_list_emblems,
	NULL,
	NULL,
	agg_away_states,
	agg_actions,
	agg_buddy_menu,
	NULL,
	agg_login,
	agg_close,
	agg_send_im,
	NULL,
	NULL,
	agg_get_info,
	agg_set_away,
	NULL,
	NULL,
	NULL,
	agg_dir_search,
	NULL,
	agg_change_passwd,
	agg_add_buddy,
	agg_add_buddies,
	agg_rem_buddy,
	NULL,
	agg_permit_deny_dummy,
	agg_permit_deny_dummy,
	agg_permit_deny_dummy,
	agg_permit_deny_dummy,
	agg_set_permit_deny_dummy,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	agg_keepalive,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL
};

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_PROTOCOL,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	"prpl-gg",		                                  /**< id             */
	"Gadu-Gadu",                                      /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Gadu-Gadu Protocol Plugin"),
	                                                  /**  description    */
	N_("Gadu-Gadu Protocol Plugin"),
	"Arkadiusz Mi¶kiewicz <misiek@pld.ORG.PL>",       /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	NULL,                                             /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	&prpl_info                                        /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
	GaimAccountOption *option;

	option = gaim_account_option_string_new(_("Nick"), "nick",
											"Gadu-Gadu User");
	prpl_info.protocol_options = g_list_append(prpl_info.protocol_options,
											   option);

	my_protocol = plugin;
}

GAIM_INIT_PLUGIN(gg, init_plugin, info);