view src/protocols/jabber/presence.c @ 7431:643cbc9a6035

[gaim-migrate @ 8036] This is good enough for CVS. This is new logging. It centers around the highly modular "GaimLogLogger," which controls how to write the log. Currently I only have the plain text logger. I wrote the beginning of an XML logger, but decided I didn't think it was that great an idea. Plugins can implement loggers themselves, so you can have, like, an SQL logger or something. The default logger writes to a file unique to the conversation, and they're saved on disk in a heirarchical fashion: ~/.gaim/logs/aim/seanegn/robflynn-date.log would be a conversation I had with Rob on date. What doesn't work: System logging The search button in the log viewer. Oh, chats probably don't log either, I didn't test. You can only log in plain text right now. Obviously, it's not done yet. But you can play around with it, and give it some love. I'll get back to it tomorrow after school, maybe. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Wed, 05 Nov 2003 06:15:49 +0000
parents 85cd2e71bff7
children 310013ee693e
line wrap: on
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/*
 * gaim - Jabber Protocol Plugin
 *
 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"

#include "debug.h"
#include "notify.h"
#include "request.h"
#include "server.h"
#include "util.h"

#include "buddy.h"
#include "chat.h"
#include "presence.h"
#include "iq.h"
#include "jutil.h"
#include "xmlnode.h"


static void chats_send_presence_foreach(gpointer key, gpointer val,
		gpointer user_data)
{
	JabberChat *chat = val;
	xmlnode *presence = user_data;
	char *chat_jid = key;

	xmlnode_set_attrib(presence, "to", chat_jid);
	jabber_send(chat->js, presence);
}


void jabber_presence_send(GaimConnection *gc, const char *state,
		const char *msg)
{
	JabberStream *js = gc->proto_data;
	xmlnode *presence;
	char *stripped = NULL;

	if(msg) {
		gaim_markup_html_to_xhtml(msg, NULL, &stripped);
	} else if(!state || strcmp(state, GAIM_AWAY_CUSTOM)) {
		/* i can't wait until someone re-writes the status/away stuff */
		stripped = g_strdup("");
	}

	if(gc->away)
		g_free(gc->away);
	gc->away = stripped;

	presence = jabber_presence_create(state, msg);
	jabber_send(js, presence);
	g_hash_table_foreach(js->chats, chats_send_presence_foreach, presence);
	xmlnode_free(presence);
}

xmlnode *jabber_presence_create(const char *state, const char *msg)
{
	xmlnode *show, *status, *presence;


	presence = xmlnode_new("presence");

	if(state) {
		const char *show_string = NULL;
		if(!strcmp(state, _("Chatty")))
			show_string = "chat";
		else if(!strcmp(state, _("Away")) ||
				(msg && !strcmp(state, GAIM_AWAY_CUSTOM)))
			show_string = "away";
		else if(!strcmp(state, _("Extended Away")))
			show_string = "xa";
		else if(!strcmp(state, _("Do Not Disturb")))
			show_string = "dnd";
		else if(!strcmp(state, _("Invisible"))) {
			xmlnode_set_attrib(presence, "type", "invisible");
		}

		if(show_string) {
			show = xmlnode_new_child(presence, "show");
			xmlnode_insert_data(show, show_string, -1);
		}
	}

	if(msg && *msg) {
		status = xmlnode_new_child(presence, "status");
		xmlnode_insert_data(status, msg, -1);
	}

	return presence;
}

struct _jabber_add_permit {
	GaimConnection *gc;
	char *who;
};

static void authorize_add_cb(struct _jabber_add_permit *jap)
{
	if(g_list_find(gaim_connections_get_all(), jap->gc)) {
		jabber_presence_subscription_set(jap->gc->proto_data, jap->who,
				"subscribed");

		if(!gaim_find_buddy(jap->gc->account, jap->who))
			gaim_account_notify_added(jap->gc->account, NULL, jap->who, NULL, NULL);
	}

	g_free(jap->who);
	g_free(jap);
}

static void deny_add_cb(struct _jabber_add_permit *jap)
{
	if(g_list_find(gaim_connections_get_all(), jap->gc)) {
		jabber_presence_subscription_set(jap->gc->proto_data, jap->who,
				"unsubscribed");
	}

	g_free(jap->who);
	g_free(jap);
}

void jabber_presence_parse(JabberStream *js, xmlnode *packet)
{
	const char *from = xmlnode_get_attrib(packet, "from");
	const char *type = xmlnode_get_attrib(packet, "type");
	char *status = NULL;
	int priority = 0;
	JabberID *jid;
	JabberChat *chat;
	JabberBuddy *jb;
	JabberBuddyResource *jbr = FALSE;
	GaimBuddy *b;
	char *buddy_name;
	int state = 0;
	xmlnode *y;
	gboolean muc = FALSE;

	jb = jabber_buddy_find(js, from, TRUE);

	if(!jb)
		return;

	if(jb->error_msg) {
		g_free(jb->error_msg);
		jb->error_msg = NULL;
	}

	if(type && !strcasecmp(type, "error")) {
		state = JABBER_STATE_ERROR;
		if((y = xmlnode_get_child(packet, "error")) != NULL) {
			/* XXX: need to handle new XMPP-style errors */
			char *txt = xmlnode_get_data(y);
			jb->error_msg = g_strdup_printf(_("%s (Code %s)"),
					txt ? txt : "Error", xmlnode_get_attrib(y, "code"));
			if(txt)
				g_free(txt);
		} else {
			jb->error_msg = g_strdup(_("Unknown Error in presence"));
		}
	} else if(type && !strcasecmp(type, "subscribe")) {
		struct _jabber_add_permit *jap = g_new0(struct _jabber_add_permit, 1);
		char *msg = g_strdup_printf(_("The user %s wants to add you to their buddy list."), from);
		jap->gc = js->gc;
		jap->who = g_strdup(from);

		gaim_request_action(js->gc, NULL, msg, NULL, 0, jap, 2,
				_("Authorize"), G_CALLBACK(authorize_add_cb),
				_("Deny"), G_CALLBACK(deny_add_cb));
		g_free(msg);
		return;
	} else if(type && (!strcmp(type, "subscribed") ||
				!strcmp(type, "unsubscribed"))) {
		/* we've been allowed to see their presence, but we don't care */
		return;
	} else {
		if((y = xmlnode_get_child(packet, "show"))) {
			char *show = xmlnode_get_data(y);
			if(!show) {
				state = 0;
			} else if(!strcasecmp(show, "away")) {
				state = JABBER_STATE_AWAY;
			} else if(!strcasecmp(show, "chat")) {
				state = JABBER_STATE_CHAT;
			} else if(!strcasecmp(show, "xa")) {
				state = JABBER_STATE_XA;
			} else if(!strcasecmp(show, "dnd")) {
				state = JABBER_STATE_DND;
			}
			g_free(show);
		} else {
			state = 0;
		}
	}

	if(!(jid = jabber_id_new(from)))
		return;

	for(y = packet->child; y; y = y->next) {
		if(y->type != NODE_TYPE_TAG)
			continue;

		if(!strcmp(y->name, "status")) {
			status = xmlnode_get_data(y);
		} else if(!strcmp(y->name, "priority")) {
			char *p = xmlnode_get_data(y);
			if(p) {
				priority = atoi(p);
				g_free(p);
			}
		} else if(!strcmp(y->name, "x")) {
			const char *xmlns = xmlnode_get_attrib(y, "xmlns");
			if(xmlns && !strcmp(xmlns, "http://jabber.org/protocol/muc#user")) {
				/* this is where we'd normally get the "op" status of the
				 * user, but since we don't have a good way to show that yet
				 * we'll ignore it */
				muc = TRUE;
			}
		}
	}


	if(jid->node && (chat = jabber_chat_find(js, jid->node, jid->domain))) {
		static int i = 0;
		char *room_jid = g_strdup_printf("%s@%s", jid->node, jid->domain);

		if(state == JABBER_STATE_ERROR) {
			const char *code = NULL;
			char *text = NULL;
			char *buf;
			xmlnode *error = xmlnode_get_child(packet, "error");
			if(error) {
				/* I should make my own messages so they can be
				 * translated, but i'm tired */
				code = xmlnode_get_attrib(error, "code");
				text = xmlnode_get_data(error);
			}

			if(!code)
				code = "";

			if(chat->conv) {
				if(!text)
					text = g_strdup(_("Unknown error"));
				buf = g_strdup_printf("Error %s in chat %s: %s",
						code, from, text);
				serv_got_chat_left(js->gc, chat->id);
			} else {
				if(!text)
					text = g_strdup(_("Unable to join chat"));
				buf = g_strdup_printf("Error %s joining chat %s: %s",
						code, from, text);
			}
			gaim_notify_error(js->gc, _("Error"), _("Error"), buf);
			g_free(text);
			g_free(buf);

			jabber_chat_destroy(chat);
			jabber_id_free(jid);
			return;
		}


		if(!chat->conv) {
			chat->id = i++;
			chat->muc = muc;
			chat->conv = serv_got_joined_chat(js->gc, chat->id, room_jid);
		}

		if(type && !strcasecmp(type, "unavailable")) {
			if(!strcmp(jid->resource, chat->nick)) {
				serv_got_chat_left(js->gc, chat->id);
				jabber_chat_destroy(chat);
			} else {
				gaim_conv_chat_remove_user(GAIM_CONV_CHAT(chat->conv), jid->resource,
						NULL);
			}
		} else {
			if(!jabber_chat_find_buddy(chat->conv, jid->resource))
				gaim_conv_chat_add_user(GAIM_CONV_CHAT(chat->conv), jid->resource,
						NULL);
		}
		g_free(room_jid);
	} else {
		if(state != JABBER_STATE_ERROR && !(jb->subscription & JABBER_SUB_TO)) {
			gaim_debug(GAIM_DEBUG_INFO, "jabber",
					"got unexpected presence from %s, ignoring\n", from);
			jabber_id_free(jid);
			return;
		}

		buddy_name = g_strdup_printf("%s%s%s", jid->node ? jid->node : "",
				jid->node ? "@" : "", jid->domain);
		if((b = gaim_find_buddy(js->gc->account, buddy_name)) == NULL) {
			jabber_id_free(jid);
			g_free(buddy_name);
			return;
		}

		if(state == JABBER_STATE_ERROR ||
				(type && !strcasecmp(type, "unavailable"))) {
			jabber_buddy_remove_resource(jb, jid->resource);
		} else {
			jabber_buddy_track_resource(jb, jid->resource, priority, state,
					status);
		}

		if(!jbr)
			jbr = jabber_buddy_find_resource(jb, jid->resource);

		if(jbr)
			serv_got_update(js->gc, buddy_name, 1, 0, b->signon, b->idle,
					jbr->state);
		else
			serv_got_update(js->gc, buddy_name, 0, 0, 0, 0, 0);

		g_free(buddy_name);
	}
	g_free(status);
	jabber_id_free(jid);
}

void jabber_presence_subscription_set(JabberStream *js, const char *who, const char *type)
{
	xmlnode *presence = xmlnode_new("presence");

	xmlnode_set_attrib(presence, "to", who);
	xmlnode_set_attrib(presence, "type", type);

	jabber_send(js, presence);
	xmlnode_free(presence);
}