view src/protocols/msn/session.h @ 7431:643cbc9a6035

[gaim-migrate @ 8036] This is good enough for CVS. This is new logging. It centers around the highly modular "GaimLogLogger," which controls how to write the log. Currently I only have the plain text logger. I wrote the beginning of an XML logger, but decided I didn't think it was that great an idea. Plugins can implement loggers themselves, so you can have, like, an SQL logger or something. The default logger writes to a file unique to the conversation, and they're saved on disk in a heirarchical fashion: ~/.gaim/logs/aim/seanegn/robflynn-date.log would be a conversation I had with Rob on date. What doesn't work: System logging The search button in the log viewer. Oh, chats probably don't log either, I didn't test. You can only log in plain text right now. Obviously, it's not done yet. But you can play around with it, and give it some love. I'll get back to it tomorrow after school, maybe. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Wed, 05 Nov 2003 06:15:49 +0000
parents ff9127038a5a
children 3a48ade4f510
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/**
 * @file session.h MSN session functions
 *
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_SESSION_H_
#define _MSN_SESSION_H_

typedef struct _MsnSession MsnSession;

#include "sslconn.h"

#include "servconn.h"
#include "switchboard.h"
#include "user.h"
#include "group.h"

struct _MsnSession
{
	GaimAccount *account;
	MsnUser *user;

	int protocol_ver;

	char *dispatch_server;
	int dispatch_port;

	gboolean connected;

	MsnServConn *dispatch_conn;
	MsnServConn *notification_conn;

	unsigned int trId;

	gboolean http_method;

	char *ssl_url;
	char *ssl_login_host;
	char *ssl_login_path;
	char *ssl_login_params;
	GHashTable *ssl_challenge_data;
	GaimSslConnection *ssl_conn;

	MsnUsers *users;
	MsnGroups *groups;

	GList *servconns;
	GList *switches;

	struct
	{
		GSList *forward;
		GSList *reverse;
		GSList *allow;
		GSList *block;

	} lists;

	struct
	{
		char *kv;
		char *sid;
		char *mspauth;
		unsigned long sl;
		char *file;
		char *client_ip;
		int client_port;

	} passport_info;

	/* You have no idea how much I hate all that is below. */
	GaimPlugin *prpl;

	/* For MSNP8 and MSNP9. */
	int num_users;
	int total_users;
	int num_groups;
	int total_groups;
	MsnUser *last_user_added;

	/* For MSNP7 and lower. */
	gboolean syncing_lists;
	gboolean lists_synced;

	/* For moving buddies from one group to another. Ugh. */
	gboolean moving_buddy;
	char *dest_group_name;
	MsnUser *moving_user;
	MsnGroup *old_group;
};

/**
 * Creates an MSN session.
 *
 * @param account The account.
 * @param server  The dispatch server.
 * @param port    The dispatch port.
 *
 * @return The new MSN session.
 */
MsnSession *msn_session_new(GaimAccount *account,
							const char *server, int port);

/**
 * Destroys an MSN session.
 *
 * @param session The MSN session to destroy.
 */
void msn_session_destroy(MsnSession *session);

/**
 * Connects to and initiates an MSN session.
 *
 * @param session The MSN session.
 *
 * @return @c TRUE on success, @c FALSE on failure.
 */
gboolean msn_session_connect(MsnSession *session);

/**
 * Disconnects from an MSN session.
 *
 * @param session The MSN session.
 */
void msn_session_disconnect(MsnSession *session);

/**
 * Opens a new switchboard connection.
 *
 * @param session The MSN session.
 *
 * @return The new switchboard connection.
 */
MsnSwitchBoard *msn_session_open_switchboard(MsnSession *session);

/**
 * Finds a switch with the given passport.
 *
 * @param session  The MSN session.
 * @param passport The passport to search for.
 *
 * @return The switchboard, if found.
 */
MsnSwitchBoard *msn_session_find_switch_with_passport(
		const MsnSession *session, const char *passport);

/**
 * Finds a switchboard with the given chat ID.
 *
 * @param session The MSN session.
 * @param chat_id The chat ID to search for.
 *
 * @return The switchboard, if found.
 */
MsnSwitchBoard *msn_session_find_switch_with_id(const MsnSession *session,
												int chat_id);

/**
 * Finds the first unused switchboard.
 *
 * @param session  The MSN session.
 *
 * @return The first unused, writable switchboard, if found.
 */
MsnSwitchBoard *msn_session_find_unused_switch(const MsnSession *session);

#endif /* _MSN_SESSION_H_ */