view src/protocols/zephyr/ZSetSrv.c @ 7431:643cbc9a6035

[gaim-migrate @ 8036] This is good enough for CVS. This is new logging. It centers around the highly modular "GaimLogLogger," which controls how to write the log. Currently I only have the plain text logger. I wrote the beginning of an XML logger, but decided I didn't think it was that great an idea. Plugins can implement loggers themselves, so you can have, like, an SQL logger or something. The default logger writes to a file unique to the conversation, and they're saved on disk in a heirarchical fashion: ~/.gaim/logs/aim/seanegn/robflynn-date.log would be a conversation I had with Rob on date. What doesn't work: System logging The search button in the log viewer. Oh, chats probably don't log either, I didn't test. You can only log in plain text right now. Obviously, it's not done yet. But you can play around with it, and give it some love. I'll get back to it tomorrow after school, maybe. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Wed, 05 Nov 2003 06:15:49 +0000
parents 424a40f12a6c
children 43d6c08d7e96
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line source

/* This file is part of the Project Athena Zephyr Notification System.
 * It contains source for the ZSetServerState function.
 *
 *	Created by:	Robert French
 *
 *	$Source$
 *	$Author: warmenhoven $
 *
 *	Copyright (c) 1987 by the Massachusetts Institute of Technology.
 *	For copying and distribution information, see the file
 *	"mit-copyright.h". 
 */
/* $Header$ */

#ifndef lint
static char rcsid_ZSetServerState_c[] = "$Header$";
#endif

#include <internal.h>

Code_t ZSetServerState(state)
	int	state;
{
	__Zephyr_server = state;
	
	return (ZERR_NONE);
}