Mercurial > pidgin
view libgaim/gaim-client.c @ 14267:645598a4ec04
[gaim-migrate @ 16949]
Change gaim_network_listen() and gaim_network_listen_range()
to be cancelable. This doesn't actually help anything yet,
since the gaim_upnp_functions() are not yet cancelable. But
the framework is there, and the PRPLs shouldn't need any
additional changes.
Still to go:
gaim_upnp_everything()
gaim_url_fetch()
gaim_srv_resolve()
Let me know if there are others
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 21 Aug 2006 07:47:03 +0000 |
parents | 60b1bc8dbf37 |
children |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <dbus/dbus-glib.h> #include <stdio.h> #include <stdlib.h> #include "dbus-gaim.h" #include "gaim-client-bindings.h" static DBusGConnection *bus; static DBusGProxy *gaim_proxy; static GList *garray_int_to_glist(GArray *array) { GList *list = NULL; int i; for (i = 0; i < array->len; i++) list = g_list_append(list, GINT_TO_POINTER(g_array_index(array,gint,i))); g_array_free(array, TRUE); return list; } static GSList *garray_int_to_gslist(GArray *array) { GSList *list = NULL; int i; for (i = 0; i < array->len; i++) list = g_slist_append(list, GINT_TO_POINTER(g_array_index(array,gint,i))); g_array_free(array, TRUE); return list; } #include "gaim-client-bindings.c" static void lose(const char *fmt, ...) G_GNUC_NORETURN G_GNUC_PRINTF (1, 2); static void lose_gerror(const char *prefix, GError *error) G_GNUC_NORETURN; static void lose(const char *str, ...) { va_list args; va_start(args, str); vfprintf(stderr, str, args); fputc('\n', stderr); va_end(args); exit(1); } static void lose_gerror(const char *prefix, GError *error) { lose("%s: %s", prefix, error->message); } void gaim_init(void) { GError *error = NULL; g_type_init (); bus = dbus_g_bus_get (DBUS_BUS_SESSION, &error); if (!bus) lose_gerror ("Couldn't connect to session bus", error); gaim_proxy = dbus_g_proxy_new_for_name (bus, DBUS_SERVICE_GAIM, DBUS_PATH_GAIM, DBUS_INTERFACE_GAIM); if (!gaim_proxy) lose_gerror ("Couldn't connect to the Gaim Service", error); }