Mercurial > pidgin
view plugins/perl/perl-handlers.h @ 8328:645a3d07ee45
[gaim-migrate @ 9052]
there might be a more user-friendly way to do this, but for now, if someone
moves a contact into another group, and there are buddies in that contact
that are already in the new group, just delete the duplicate buddies.
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Tue, 24 Feb 2004 02:38:52 +0000 |
parents | 33486b749aa9 |
children | 4315bb5f427b |
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#ifndef _GAIM_PERL_HANDLERS_H_ #define _GAIM_PERL_HANDLERS_H_ #include "plugin.h" typedef struct { SV *callback; SV *data; GaimPlugin *plugin; int iotag; } GaimPerlTimeoutHandler; typedef struct { char *signal; SV *callback; SV *data; void *instance; GaimPlugin *plugin; } GaimPerlSignalHandler; void gaim_perl_timeout_add(GaimPlugin *plugin, int seconds, SV *callback, SV *data); void gaim_perl_timeout_clear_for_plugin(GaimPlugin *plugin); void gaim_perl_timeout_clear(void); void gaim_perl_signal_connect(GaimPlugin *plugin, void *instance, const char *signal, SV *callback, SV *data); void gaim_perl_signal_disconnect(GaimPlugin *plugin, void *instance, const char *signal); void gaim_perl_signal_clear_for_plugin(GaimPlugin *plugin); void gaim_perl_signal_clear(void); #endif /* _GAIM_PERL_HANDLERS_H_ */