view src/gtkplugin.c @ 5250:649e54d617da

[gaim-migrate @ 5622] If your partition was full when saving preferences, .gaimrc.save could get created or half created, and then that file would get renamed to .gaimrc, which is bad, because the new rc file would be corrupt or whatever. So I just added an ugly little check for "if I can add a newline on to the end of ~/.gaimrc.save, then it probably got written ok." I'm not really a big fan of .gaimrc. Someone with some skills might want to rewrite it? Or maybe we should use xml or something? I dunno. Hooverphonic is cool committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 28 Apr 2003 06:49:07 +0000
parents fefad67de2c7
children 81564bb4db68
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/**
 * @file plugins.h Conversation API
 * @ingroup core
 *
 * gaim
 *
 * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "gtkplugin.h"
#include <string.h>

GtkWidget *
gaim_gtk_plugin_get_config_frame(GaimPlugin *plugin)
{
	GaimGtkPluginUiInfo *ui_info;

	g_return_val_if_fail(plugin != NULL, NULL);
	g_return_val_if_fail(GAIM_IS_GTK_PLUGIN(plugin), NULL);

	if (plugin->info->ui_info == NULL)
		return NULL;

	ui_info = GAIM_GTK_PLUGIN_UI_INFO(plugin);

	if (ui_info->get_config_frame == NULL)
		return NULL;

	return ui_info->get_config_frame(plugin);
}