view src/stock.c @ 5250:649e54d617da

[gaim-migrate @ 5622] If your partition was full when saving preferences, .gaimrc.save could get created or half created, and then that file would get renamed to .gaimrc, which is bad, because the new rc file would be corrupt or whatever. So I just added an ugly little check for "if I can add a newline on to the end of ~/.gaimrc.save, then it probably got written ok." I'm not really a big fan of .gaimrc. Someone with some skills might want to rewrite it? Or maybe we should use xml or something? I dunno. Hooverphonic is cool committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 28 Apr 2003 06:49:07 +0000
parents 5ec912df7a18
children fe76565d93c4
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/**
 * @file stock.c GTK+ Stock resources
 *
 * gaim
 *
 * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "stock.h"
#include "core.h"
#include <gtk/gtk.h>
#include <string.h>

#ifdef _WIN32
#include "win32dep.h"
#endif

static struct StockIcon
{
	const char *name;
	const char *dir;
	const char *filename;

} const stock_icons[] =
{
	{ GAIM_STOCK_ABOUT,           "buttons", "about_menu.png"           },
	{ GAIM_STOCK_ACCOUNTS,        "buttons", "accounts.png"             },
	{ GAIM_STOCK_BGCOLOR,         "buttons", "change-bgcolor-small.png" },
	{ GAIM_STOCK_BLOCK,           NULL,      GTK_STOCK_STOP             },
	{ GAIM_STOCK_CHAT,            NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_DOWNLOAD,        NULL,      GTK_STOCK_GO_DOWN          },
	{ GAIM_STOCK_DIALOG_AUTH,     "dialogs", "gaim_auth.png"            },
	{ GAIM_STOCK_DIALOG_COOL,     "dialogs", "gaim_cool.png"            },
	{ GAIM_STOCK_DIALOG_ERROR,    "dialogs", "gaim_error.png"           },
	{ GAIM_STOCK_DIALOG_INFO,     "dialogs", "gaim_info.png"            },
	{ GAIM_STOCK_DIALOG_QUESTION, "dialogs", "gaim_question.png"        },
	{ GAIM_STOCK_DIALOG_WARNING,  "dialogs", "gaim_warning.png"         },
	{ GAIM_STOCK_FGCOLOR,         "buttons", "change-fgcolor-small.png" },
	{ GAIM_STOCK_EDIT,            "buttons", "edit.png"                 },
	{ GAIM_STOCK_FILE_CANCELED,   NULL,      GTK_STOCK_CANCEL           },
	{ GAIM_STOCK_FILE_DONE,       NULL,      GTK_STOCK_APPLY            },
	{ GAIM_STOCK_FILE_TRANSFER,   NULL,      GTK_STOCK_REVERT_TO_SAVED  },
	{ GAIM_STOCK_ICON_AWAY,       "icons",   "away.png"                 },
	{ GAIM_STOCK_ICON_AWAY_MSG,   "icons",   "msgpend.png"              },
	{ GAIM_STOCK_ICON_CONNECT,    "icons",   "connect.png"              },
	{ GAIM_STOCK_ICON_OFFLINE,    "icons",   "offline.png"              },
	{ GAIM_STOCK_ICON_ONLINE,     "icons",   "online.png"               },
	{ GAIM_STOCK_ICON_ONLINE_MSG, "icons",   "msgunread.png"            },
	{ GAIM_STOCK_IGNORE,          NULL,      GTK_STOCK_DIALOG_ERROR     },
	{ GAIM_STOCK_IM,              NULL,      GTK_STOCK_CONVERT          },
	{ GAIM_STOCK_IMAGE,           "buttons", "insert-image-small.png"   },
	{ GAIM_STOCK_INFO,            NULL,      GTK_STOCK_FIND             },
	{ GAIM_STOCK_INVITE,          NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_LINK,            "buttons", "insert-link-small.png"    },
	{ GAIM_STOCK_LOGO,            "gaim",    "logo.png"                 },
	{ GAIM_STOCK_PRIVACY,         NULL,      GTK_STOCK_PROPERTIES       },
	{ GAIM_STOCK_SEND,            NULL,      GTK_STOCK_CONVERT          },
	{ GAIM_STOCK_SIGN_ON,         NULL,      GTK_STOCK_EXECUTE          },
	{ GAIM_STOCK_SIGN_OFF,        NULL,      GTK_STOCK_CLOSE            },
	{ GAIM_STOCK_SMILEY,          "buttons", "insert-smiley-small.png"  },
	{ GAIM_STOCK_TEXT_BIGGER,     "buttons", "text_bigger.png"          },
	{ GAIM_STOCK_TEXT_NORMAL,     "buttons", "text_normal.png"          },
	{ GAIM_STOCK_TEXT_SMALLER,    "buttons", "text_smaller.png"         },
	{ GAIM_STOCK_TYPED,           "gaim",    "typed.png"                },
	{ GAIM_STOCK_TYPING,          "gaim",    "typing.png"               },
	{ GAIM_STOCK_UPLOAD,          NULL,      GTK_STOCK_GO_UP            },
	{ GAIM_STOCK_WARN,            NULL,      GTK_STOCK_DIALOG_WARNING   }
};

static gint stock_icon_count = sizeof(stock_icons) / sizeof(*stock_icons);

static gchar *
find_file(const char *dir, const char *base)
{
	char *filename;

	if (base == NULL)
		return NULL;

	if (!strcmp(dir, "gaim"))
		filename = g_build_filename(DATADIR, "pixmaps", "gaim", base, NULL);
	else
		filename = g_build_filename(DATADIR, "pixmaps", "gaim", dir, base, NULL);

	if (!g_file_test(filename, G_FILE_TEST_EXISTS)) {
		g_critical("Unable to load stock pixmap %s\n", base);

		g_free(filename);

		return NULL;
	}

	return filename;
}

void
setup_stock()
{
	GtkIconFactory *icon_factory;
	int i;
	GtkWidget *win;

	/* Setup the icon factory. */
	icon_factory = gtk_icon_factory_new();

	gtk_icon_factory_add_default(icon_factory);

	/* Er, yeah, a hack, but it works. :) */
	win = gtk_window_new(GTK_WINDOW_TOPLEVEL);
	gtk_widget_realize(win);

	for (i = 0; i < stock_icon_count; i++) {
		GdkPixbuf *pixbuf;
		GtkIconSet *iconset;
		gchar *filename;

		if (stock_icons[i].dir == NULL) {

			/* GTK+ Stock icon */
			iconset = gtk_style_lookup_icon_set(gtk_widget_get_style(win),
												stock_icons[i].filename);
		}
		else {
			filename = find_file(stock_icons[i].dir, stock_icons[i].filename);

			if (filename == NULL)
				continue;

			pixbuf = gdk_pixbuf_new_from_file(filename, NULL);

			g_free(filename);

			iconset = gtk_icon_set_new_from_pixbuf(pixbuf);
		}

		gtk_icon_factory_add(icon_factory, stock_icons[i].name, iconset);

		gtk_icon_set_unref(iconset);
	}

	gtk_widget_destroy(win);

	/* register logo icon size */
	gtk_icon_size_register(GAIM_ICON_SIZE_LOGO, 210, 150);

	g_object_unref(G_OBJECT(icon_factory));
}