view src/protocols/oscar/.todo @ 13592:6519aeb66b31

[gaim-migrate @ 15978] Holy cow this is crazy. 34 files changed, 5760 insertions(+), 8517 deletions(-) * Non-blocking I/O for all of oscar. That includes normal FLAP connections as well as file transfers and direct IM. * Kick-ass file transfer and direct IM. Either party can request the connection. Gaim will try both the "public" IP and the "client" IP. It'll fall back to transferring through a proxy if that fails. Should be relatively few memleaks (I didn't have a lot of confidence in the non-memleakiness of the old code). And the code is reasonably generic, so it shouldn't be too much work to add voice chat. This might still be a LITTLE buggy, but it shouldn't be too bad. If anything, file transfer will be more buggy than direct IM. And sending a file will be more buggy than receiving a file. Bug reports with a series of steps to reproduce are welcome. * I merged OscarData and aim_session_t * Somewhere between 50 and 100 hours of work. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 07 Apr 2006 05:10:56 +0000
parents e66846dafeca
children
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<todo version="0.1.19">
    <note priority="high" time="1036040788">
        watch for aol's upcoming increased aim/icq merge
    </note>
    <note priority="medium" time="1036040405">
        AIM
        <note priority="high" time="1036040899">
            option to ignore chat room invitations. (this is something you could vary conceivably want to be done per account, so perhaps a protocol action would be best)
        </note>
        <note priority="medium" time="1092939731">
            buddies in Recent Buddies don't seem to delete right
        </note>
        <note priority="low" time="1036040980">
            direct im
            <note priority="veryhigh" time="1036040919">
                some way to close direct connect w/out closing convo.
            </note>
            <note priority="low" time="1036040970">
                canceled direct im should still allow new attempt
            </note>
            <note priority="low" time="1036041084">
                failed direct im attempt should allow new attempt some way to cancel an attempt that isn't happening
            </note>
        </note>
        <note priority="low" time="1036041105">
            Colors in Chat room are wrong (using Gold too much)
        </note>
        <note priority="verylow" time="1036041121">
            Voice Chat
        </note>
    </note>
    <note priority="medium" time="1036040416">
        ICQ
        <note priority="veryhigh" time="1036041206">
            more privacy options
        </note>
        <note priority="veryhigh" time="1036041223">
            increased authorization support
            <note priority="medium" time="1038877503">
                add info to dialog requesting autorization to allow you to check the info of the person who is requesting
            </note>
        </note>
        <note priority="high" time="1036041199">
            color support
        </note>
        <note priority="high" time="1036041251">
            set status message and of course when gaim can set them, it needs to be able to get the ones it sets. (yes this is redundant. its a reflection of my current mood)
        </note>
        <note priority="medium" time="1036041165">
            Chat (this is different from aim chat)
        </note>
        <note priority="medium" time="1036041190">
            New User Registration
        </note>
        <note priority="medium" time="1036041215">
            more info support
        </note>
        <note priority="medium" time="1036041260">
            search for users
        </note>
        <note priority="low" time="1036041152">
            set the Nickname to be the self-alias
        </note>
        <note priority="low" time="1092939688">
            icq i18n without breaking aim
        </note>
    </note>
    <note priority="medium" time="1036040870">
        The order of groups and buddies in the server list is not updated when groups and buddies are re-arranged locally in Gaim.
    </note>
</todo>