Mercurial > pidgin
view src/sound.c @ 9427:66b3f54527e6
[gaim-migrate @ 10245]
" As discussed on #gaim
(15:02:02) Paco-Paco: the ugliness of this feature
trumps compatability, unless there is some pretty
important functionality to be lost
(15:04:02) aatharuv: Paco-Paco: Because zephyr is a
silly UDP based protocol, and sometimes subscriptions
(chats you've registered for) get lost, and you can
tell a user to a cli tool 'zctl' which will restore the
subs.
(15:04:32) aatharuv: Paco-Paco: Of course, I should
just add this as a protocol option, so users don't have
to do that.
(15:04:39) Paco-Paco: yes
(15:04:50) Paco-Paco: that would be the appropriate answer
(15:06:05) LSchiere: okay, so rather then messing with
anoncvs delays, i'm going to leave this in for now, and
aatharuv can just change to to a account option in place
Okay, here's a patch to reload subscriptions incase the
server loses track of them, as a protocol action. Since
my anoncvs hasn't even gotten the original zephyr patch
yet, you might as well reverse the original patch, and
apply this new one." --Arun A Tharuvai
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Tue, 29 Jun 2004 20:35:30 +0000 |
parents | fa6395637e2c |
children | 4d05b6e9e9cd |
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/* * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "internal.h" #include "sound.h" #include "prefs.h" /* XXX CORE/UI: this goes away when away messages become sane */ #include "gtkinternal.h" #include "ui.h" static GaimSoundUiOps *sound_ui_ops = NULL; void gaim_sound_set_ui_ops(GaimSoundUiOps *ops) { if(sound_ui_ops && sound_ui_ops->shutdown) sound_ui_ops->shutdown(); sound_ui_ops = ops; if(sound_ui_ops && sound_ui_ops->init) sound_ui_ops->init(); } GaimSoundUiOps *gaim_sound_get_ui_ops(void) { return sound_ui_ops; } void gaim_sound_init() { gaim_prefs_add_none("/core/sound"); gaim_prefs_add_bool("/core/sound/while_away", FALSE); } void gaim_sound_shutdown() { if(sound_ui_ops && sound_ui_ops->shutdown) sound_ui_ops->shutdown(); } void gaim_sound_play_file(const char *filename) { if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) return; if(sound_ui_ops && sound_ui_ops->play_file) sound_ui_ops->play_file(filename); } void gaim_sound_play_event(GaimSoundEventID event) { if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) return; if(sound_ui_ops && sound_ui_ops->play_event) sound_ui_ops->play_event(event); }