Mercurial > pidgin
view doc/dbus-server-signals.dox @ 14001:66d01a547603
[gaim-migrate @ 16586]
It is feasible that a UI is finished with notifying the user via the Notification API within the UI callback and has no need of a ui_handle to deal with closing the notification at a later date nor to tell the gaim core at a later point that it is finished with the data.
If the ui_op for a notification returns a ui_handle of NULL, the GaimNotifyCloseCallback (if non-NULL) is now called immediately and the info structure is freed.
If the op returns a non-NULL value, which is the case for all of gtkgaim's functions, the behavior is unchanged.
committer: Tailor Script <tailor@pidgin.im>
author | Evan Schoenberg <evan.s@dreskin.net> |
---|---|
date | Thu, 27 Jul 2006 20:02:57 +0000 |
parents | 1ec93dd2f359 |
children | e0613cf8c493 |
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/** @page dbus-server-signals DBus Server Signals @signals @signal dbus-method-called @signal dbus-introspect @endsignals <hr> @signaldef dbus-method-called @signalproto gboolean (*dbus_method_called)(DBusConnection *connection, DBusMessage *message); @endsignalproto @signaldesc Emitted when a dbus method is going to be called. @param connection The DBus connection. @param message The DBus message. @return TRUE if signal handler handled the method. ??? @endsignaldef @signaldef dbus-introspect @signalproto void (*dbus_introspect)(GList **bidings_list); @endsignalproto @signaldesc ??? @param bindings_list ??? @endsignaldef */ // vim: syntax=c tw=75 et