Mercurial > pidgin
view doc/gtkconv-signals.dox @ 14001:66d01a547603
[gaim-migrate @ 16586]
It is feasible that a UI is finished with notifying the user via the Notification API within the UI callback and has no need of a ui_handle to deal with closing the notification at a later date nor to tell the gaim core at a later point that it is finished with the data.
If the ui_op for a notification returns a ui_handle of NULL, the GaimNotifyCloseCallback (if non-NULL) is now called immediately and the info structure is freed.
If the op returns a non-NULL value, which is the case for all of gtkgaim's functions, the behavior is unchanged.
committer: Tailor Script <tailor@pidgin.im>
author | Evan Schoenberg <evan.s@dreskin.net> |
---|---|
date | Thu, 27 Jul 2006 20:02:57 +0000 |
parents | f94309c7c480 |
children | 8cf53d7a0887 |
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/** @page gtkconv-signals GtkConv Signals @signals @signal conversation-dragging @signal conversation-timestamp @signal displaying-im-msg @signal displayed-im-msg @signal displaying-chat-msg @signal displayed-chat-msg @signal conversation-switched @endsignals <hr> @signaldef conversation-dragging @signalproto void (*conversation_dragging)(GaimGtkWindow *source, GaimGtkWindow *destination); @endsignalproto @signaldesc Emitted when a conversation is being drag and dropped between windows. @param source The window where the conversation is. @param destination The window where the conversation will be moved to. @endsignaldef @signaldef conversation-timestamp @signalproto char *(*conversation_timestamp)(GaimConversation *conv, time_t when); @endsignalproto @signaldesc Emitted to allow plugins to customize the timestamp on a message. @param conv The conversation the message belongs to. @param when The time to be converted to a string. @return A textual representation of the time, or @c NULL to use a default format. @endsignaldef @signaldef displaying-im-msg @signalproto gboolean (*displaying_im_msg)(GaimAccount *account, const char *who, char **message, GaimConversation *conv, GaimMessageFlags flags); @endsignalproto @signaldesc Emitted just before a message is displayed in an IM conversation. @a message is a pointer to a string, so the plugin can replace the message that will be displayed. This can also be used to cancel displaying a message by returning @c TRUE. @note Make sure to free @a *message before you replace it! @param account The account. @param who The name of the user. @param message A pointer to the message. @param conv The conversation. @param flags Flags for this message. @return @c TRUE if the message should be canceled, or @c FALSE otherwise. @endsignaldef @signaldef displayed-im-msg @signalproto void (*displayed_im_msg)(GaimAccount *account, const char *who, char *message, GaimConversation *conv, GaimMessageFlags flags); @endsignalproto @signaldesc Emitted after a message is displayed in an IM conversation. @param account The account. @param who The name of the user. @param message The message. @param conv The conversation. @param flags Flags for this message. @endsignaldef @signaldef displaying-chat-msg @signalproto gboolean (*displaying_chat_msg)(GaimAccount *account, const char *who, char **message, GaimConversation *conv, GaimMessageFlags flags); @endsignalproto @signaldesc Emitted just before a message is displayed in a chat. @a message is a pointer to a string, so the plugin can replace the message that will be displayed. This can also be used to cancel displaying a message by returning @c TRUE. @note Make sure to free @a *message before you replace it! @param account The account the message is being displayed and sent on. @param who The name of the user. @param message A pointer to the message that will be displayed and sent. @param conv The conversation the message is being displayed and sent on. @param flags Flags for this message. @return @c TRUE if the message should be canceled, or @c FALSE otherwise. @endsignaldef @signaldef displayed-chat-msg @signalproto void (*displayed_chat_msg)(GaimAccount *account, const char *who, char *message, GaimConversation *conv, GaimMessageFlags flags); @endsignalproto @signaldesc Emitted after a message is displayed in a chat conversation. @param account The account the message is being displayed and sent on. @param who The name of the user. @param message A pointer to the message that will be displayed and sent. @param conv The conversation the message is being displayed and sent on. @param flags Flags for this message. @endsignaldef @signaldef conversation-switched @signalproto void (*conversation_switched)(GaimConversation *conv); @endsignalproto @signaldesc Emitted when a window switched from one conversation to another. @param new_conv The now active conversation. @endsignaldef */ // vim: syntax=c tw=75 et