Mercurial > pidgin
view pixmaps/smileys/THEMES-HOWTO @ 14001:66d01a547603
[gaim-migrate @ 16586]
It is feasible that a UI is finished with notifying the user via the Notification API within the UI callback and has no need of a ui_handle to deal with closing the notification at a later date nor to tell the gaim core at a later point that it is finished with the data.
If the ui_op for a notification returns a ui_handle of NULL, the GaimNotifyCloseCallback (if non-NULL) is now called immediately and the info structure is freed.
If the op returns a non-NULL value, which is the case for all of gtkgaim's functions, the behavior is unchanged.
committer: Tailor Script <tailor@pidgin.im>
author | Evan Schoenberg <evan.s@dreskin.net> |
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date | Thu, 27 Jul 2006 20:02:57 +0000 |
parents | 6fd7425133fc |
children |
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Gaim Smiley Themes Documentation Sean M. Egan 5 Jan 2003 Version 0.60 of Gaim brings up all themable smileys. In the preferences dialog, a user can choose from a selection of looks his smileys will take. This guide is to serve as a reference to those interested in creating third-party smiley themes. Your theme should be contained in a single directory. This directory will be installed in the Gaim smiley theme directory ($HOME/.gaim/smileys/). This directory will contain a file called `theme' that specifies the theme metadata and image files that are used by the theme. The format of the `theme' file is as follows. The beginning of the file contains some metainformation about the theme in the format Key=Value Valid keys include: Name - Name of the theme Description - Description of the theme Icon - An image used to represent the theme in the theme selector UI Author - The author's name Following this meta-information are "sml" groups. A "sml" group is a group of smileys that will be shown together. For example, each protocol has its own "sml" group (MSN, Yahoo, Gadu-Gadu, etc.). The name of the group is surrounded in square brackets, and each line beneath it (until the next sml group or the end of the file) defines a smiley. Each line of the group starts with a filename of the icon followed by a space-delimited list of the characters that represent it. Example: [AIM/ICQ] smiley.png :) :-) In the smiley selector UI, each icon will only be shown once, and the first string representing it will be used. To keep a smiley out of the selector altogether, make the first two characters of the line "! " followed by the filename and emoticons. As of 2.0.0beta2, spaces and backslashes in the "list of characters" (see above) must be escaped by prepending them with a backslash. For example, to define a smiley that is represented by ":-/" and ":-\", use: [AIM/ICQ] think.png :-/ :-\\