view src/win32/global.mak @ 9015:67421e0dc497

[gaim-migrate @ 9791] (05:54:53) siege: that's the first pass on merging the two action sources (05:55:27) siege: using it right now, seems to be working fine. You may want to look it over though... (05:56:04) siege: found a small mem-leak in a GList getting created and not destroyed, this fixes that as well (13:20:40) KingAnt: LSchiere: Well it's probably ok. I haven't even had a chance to look at the commit for the other thing committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 22 May 2004 17:33:38 +0000
parents 59ffe137176d
children cae2fb7e8594
line wrap: on
line source

#
# global.mak
#
# This file should be included by all Makefile.mingw files for project
# wide definitions.
#

CC = gcc.exe

# Use -g flag when building debug version of Gaim (including plugins).
# Use -fnative-struct instead of -mms-bitfields when using mingw 1.1
# (gcc 2.95)
CFLAGS += -O2 -Wall -mno-cygwin -mms-bitfields

# If not specified, dlls are built with the default base address of 0x10000000.
# When loaded into a process address space a dll will be rebased if its base
# address colides with the base address of an existing dll.  To avoid rebasing 
# we do the following.  Rebasing can slow down the load time of dlls and it
# also renders debug info useless.
DLL_LD_FLAGS += -Wl,--enable-auto-image-base

VERSION := $(shell cat $(GAIM_TOP)/VERSION)

DEFINES += 	-DVERSION=\"$(VERSION)\" \
		-DHAVE_CONFIG_H