view src/win32/stdafx.h @ 9015:67421e0dc497

[gaim-migrate @ 9791] (05:54:53) siege: that's the first pass on merging the two action sources (05:55:27) siege: using it right now, seems to be working fine. You may want to look it over though... (05:56:04) siege: found a small mem-leak in a GList getting created and not destroyed, this fixes that as well (13:20:40) KingAnt: LSchiere: Well it's probably ok. I haven't even had a chance to look at the commit for the other thing committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 22 May 2004 17:33:38 +0000
parents 94e4cf59bacb
children f588ced280bf
line wrap: on
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// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
#define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <windows.h>
#include <shellapi.h>


// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)