view plugins/mono/BooPlugin.boo @ 11980:67fbd2ff4c4e

[gaim-migrate @ 14273] Mono cleanup patch from Eoin Coffey First, I changed mono_loader_ to ml_, since I was getting sick of typing mono_loader_ :-D Moved the mono runtime init and deinit code out of mono.c into ml_init and ml_uninit in mono-helper.c Added api/Status.cs and loader/status-glue.c so the .net api now knows very little (as in the 'id') of statuses. committer: Tailor Script <tailor@pidgin.im>
author Gary Kramlich <grim@reaperworld.com>
date Sat, 05 Nov 2005 02:09:30 +0000
parents a3302d271199
children
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import Gaim

class BooPlugin(GaimPlugin):

	def handle(*args as (object)):
		b as Buddy
		b = args[0]
		Debug.debug(Debug.INFO, "booplugin",  "Boo Plugin knows that " + b.Alias + " is away\n")
		
	override def Load():
		Debug.debug(Debug.INFO, "booplugin", "loading...\n")
		BuddyList.OnBuddyAway.connect(self, handle)
		
	override def Unload():
		Debug.debug(Debug.INFO, "booplugin", "unloading...\n")
		
	override def Destroy():
		Debug.debug(Debug.INFO, "booplugin", "destroying...\n")
		
	override def Info():
		return GaimPluginInfo("Boo Plugin", "0.1", "Test Boo Plugin", "Longer Description", "Eoin Coffey", "urled")