view PROGRAMMING_NOTES @ 7450:685736e14aac

[gaim-migrate @ 8061] from bug #836143 ----------------------------------------------------------------- Date: 2003-11-06 17:19 Sender: zuperdee Logged In: YES user_id=347499 Alright folks, I HAVE A FIX!!!! I repeat, I HAVE A FIX!!!!!!!!! Basically, this is what was wrong: the account_win_destroy_cb function was failing to destroy the window when the "window delete" event was happening. I reviewed the code, and it appears there are only 2 places where that function is called, and in BOTH cases, gtk_widget_destroy(dialog->window) was called before calling account_win_destroy_cb. That's ugly!!!! So, my patch rearranges things so gtk_widget_destroy is called at the beginning of account_win_destroy_cb. That way, it *DOES* destroy the window as it is supposed to, and it removes a couple unnecessary lines of code. Woohoo!!!!!!!!! I've tested it here on my own system, and it appears to work, but I'd appreciate it if someone else could verify my fix before it is checked in (should it be accepted). The fix is in Patch #837542 here on Sourceforge. :-) Yours Truly, Daniel (Yes, I am excited!!! I just fixed a problem in Gaim that has been bugging me for some time. I *HATE* instability... Call me the Segfault Avenger. ;-)) --------------------------------------------------------------- committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 06 Nov 2003 23:29:40 +0000
parents 10b5ac17fdd6
children da88e2cd5c53
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

- When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
  because the Windows dir separator '\' is being used to escape characters, when
  paths are read in from the .gaimrc file.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)