view src/privacy.c @ 7450:685736e14aac

[gaim-migrate @ 8061] from bug #836143 ----------------------------------------------------------------- Date: 2003-11-06 17:19 Sender: zuperdee Logged In: YES user_id=347499 Alright folks, I HAVE A FIX!!!! I repeat, I HAVE A FIX!!!!!!!!! Basically, this is what was wrong: the account_win_destroy_cb function was failing to destroy the window when the "window delete" event was happening. I reviewed the code, and it appears there are only 2 places where that function is called, and in BOTH cases, gtk_widget_destroy(dialog->window) was called before calling account_win_destroy_cb. That's ugly!!!! So, my patch rearranges things so gtk_widget_destroy is called at the beginning of account_win_destroy_cb. That way, it *DOES* destroy the window as it is supposed to, and it removes a couple unnecessary lines of code. Woohoo!!!!!!!!! I've tested it here on my own system, and it appears to work, but I'd appreciate it if someone else could verify my fix before it is checked in (should it be accepted). The fix is in Patch #837542 here on Sourceforge. :-) Yours Truly, Daniel (Yes, I am excited!!! I just fixed a problem in Gaim that has been bugging me for some time. I *HATE* instability... Call me the Segfault Avenger. ;-)) --------------------------------------------------------------- committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 06 Nov 2003 23:29:40 +0000
parents 1930e3d00ecd
children 48f31501c3c1
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/**
 * gaim
 *
 * Copyright (C) 2003, Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"

#include "account.h"
#include "debug.h"
#include "privacy.h"
#include "server.h"
#include "util.h"

static GaimPrivacyUiOps *privacy_ops = NULL;

gboolean
gaim_privacy_permit_add(GaimAccount *account, const char *who,
						gboolean local_only)
{
	GSList *l;
	char *name;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = g_strdup(gaim_normalize(account, who));

	for (l = account->permit; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, gaim_normalize(account, (char *)l->data)))
			break;
	}

	g_free(name);

	if (l != NULL)
		return FALSE;

	account->permit = g_slist_append(account->permit, g_strdup(who));

	if (!local_only && gaim_account_is_connected(account))
		serv_add_permit(gaim_account_get_connection(account), who);

	gaim_blist_save();

	if (privacy_ops != NULL && privacy_ops->permit_added != NULL)
		privacy_ops->permit_added(account, who);

	return TRUE;
}

gboolean
gaim_privacy_permit_remove(GaimAccount *account, const char *who,
						   gboolean local_only)
{
	GSList *l;
	char *name;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = g_strdup(gaim_normalize(account, who));

	for (l = account->permit; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, gaim_normalize(account, (char *)l->data)))
			break;
	}

	g_free(name);

	if (l == NULL)
		return FALSE;

	account->permit = g_slist_remove(account->permit, l->data);
	g_free(l->data);

	if (!local_only && gaim_account_is_connected(account))
		serv_rem_deny(gaim_account_get_connection(account), who);

	gaim_blist_save();

	if (privacy_ops != NULL && privacy_ops->permit_removed != NULL)
		privacy_ops->permit_removed(account, who);

	return TRUE;
}

gboolean
gaim_privacy_deny_add(GaimAccount *account, const char *who,
					  gboolean local_only)
{
	GSList *l;
	char *name;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = g_strdup(gaim_normalize(account, who));

	for (l = account->deny; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, gaim_normalize(account, (char *)l->data)))
			break;
	}

	g_free(name);

	if (l != NULL)
		return FALSE;

	account->deny = g_slist_append(account->deny, g_strdup(who));

	if (!local_only && gaim_account_is_connected(account))
		serv_add_deny(gaim_account_get_connection(account), who);

	gaim_blist_save();

	if (privacy_ops != NULL && privacy_ops->deny_added != NULL)
		privacy_ops->deny_added(account, who);

	return TRUE;
}

gboolean
gaim_privacy_deny_remove(GaimAccount *account, const char *who,
						 gboolean local_only)
{
	GSList *l;
	char *name;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = g_strdup(gaim_normalize(account, who));

	for (l = account->deny; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, gaim_normalize(account, (char *)l->data)))
			break;
	}

	g_free(name);

	if (l == NULL)
		return FALSE;

	account->deny = g_slist_remove(account->deny, l->data);
	g_free(l->data);

	if (!local_only && gaim_account_is_connected(account)) {
		gaim_debug(GAIM_DEBUG_INFO, "privacy",
				   "Removing %s from server-side deny list\n", who);
		serv_rem_deny(gaim_account_get_connection(account), who);
	}

	gaim_blist_save();

	if (privacy_ops != NULL && privacy_ops->deny_removed != NULL)
		privacy_ops->deny_removed(account, who);

	return TRUE;
}

void
gaim_privacy_set_ui_ops(GaimPrivacyUiOps *ops)
{
	privacy_ops = ops;
}

GaimPrivacyUiOps *
gaim_privacy_get_ui_ops(void)
{
	return privacy_ops;
}

void
gaim_privacy_init(void)
{
}