Mercurial > pidgin
view src/pluginpref.c @ 11176:6932df31225f
[gaim-migrate @ 13283]
Fix a buglet in auto linkifying mailto: things, which was causing the
MSN prpl to have kittens trying to parse what was being sent.
Also fixup the MSN parsing code to be more accomodating in what it
accepts from the core - as this code was originally borrowed from the
Zephyr prpl, robustify Zephyr in a similar way.
Unfortunately I have no way of testing the Zephyr fixes.
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Sun, 31 Jul 2005 15:21:31 +0000 |
parents | 26eac2362c32 |
children | 8ae981f2c9cb |
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/** * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifdef HAVE_CONFIG_H # include <config.h> #endif #include <glib.h> #include "debug.h" #include "internal.h" #include "pluginpref.h" #include "prefs.h" struct _GaimPluginPrefFrame { GList *prefs; }; struct _GaimPluginPref { char *name; char *label; GaimPluginPrefType type; int min; int max; GList *choices; unsigned int max_length; gboolean masked; }; GaimPluginPrefFrame * gaim_plugin_pref_frame_new() { GaimPluginPrefFrame *frame; frame = g_new0(GaimPluginPrefFrame, 1); return frame; } void gaim_plugin_pref_frame_destroy(GaimPluginPrefFrame *frame) { GaimPluginPref *pref; GList *l; g_return_if_fail(frame); for(l = frame->prefs; l != NULL; l = l->next) { pref = (GaimPluginPref *)l->data; gaim_plugin_pref_destroy(pref); } g_list_free(frame->prefs); frame->prefs = NULL; g_free(frame); frame = NULL; } void gaim_plugin_pref_frame_add(GaimPluginPrefFrame *frame, GaimPluginPref *pref) { g_return_if_fail(frame); g_return_if_fail(pref); frame->prefs = g_list_append(frame->prefs, pref); } GList * gaim_plugin_pref_frame_get_prefs(GaimPluginPrefFrame *frame) { g_return_val_if_fail(frame, NULL); g_return_val_if_fail(frame->prefs, NULL); return frame->prefs; } GaimPluginPref * gaim_plugin_pref_new() { GaimPluginPref *pref; pref = g_new0(GaimPluginPref, 1); return pref; } GaimPluginPref * gaim_plugin_pref_new_with_name(char *name) { GaimPluginPref *pref; g_return_val_if_fail(name, NULL); pref = g_new0(GaimPluginPref, 1); pref->name = g_strdup(name); return pref; } GaimPluginPref * gaim_plugin_pref_new_with_label(char *label) { GaimPluginPref *pref; g_return_val_if_fail(label, NULL); pref = g_new0(GaimPluginPref, 1); pref->label = g_strdup(label); return pref; } GaimPluginPref * gaim_plugin_pref_new_with_name_and_label(char *name, char *label) { GaimPluginPref *pref; g_return_val_if_fail(name, NULL); g_return_val_if_fail(label, NULL); pref = g_new0(GaimPluginPref, 1); pref->name = g_strdup(name); pref->label = g_strdup(label); return pref; } void gaim_plugin_pref_destroy(GaimPluginPref *pref) { g_return_if_fail(pref); if(pref->name) { g_free(pref->name); pref->name = NULL; } if(pref->label) { g_free(pref->label); pref->label = NULL; } if(pref->choices) { g_list_free(pref->choices); pref->choices = NULL; } g_free(pref); } void gaim_plugin_pref_set_name(GaimPluginPref *pref, char *name) { g_return_if_fail(pref); g_return_if_fail(name); if(pref->name) g_free(pref->name); pref->name = g_strdup(name); } char * gaim_plugin_pref_get_name(GaimPluginPref *pref) { g_return_val_if_fail(pref, NULL); return pref->name; } void gaim_plugin_pref_set_label(GaimPluginPref *pref, char *label) { g_return_if_fail(pref); g_return_if_fail(label); if(pref->label) g_free(pref->label); pref->label = g_strdup(label); } char * gaim_plugin_pref_get_label(GaimPluginPref *pref) { g_return_val_if_fail(pref, NULL); return pref->label; } void gaim_plugin_pref_set_bounds(GaimPluginPref *pref, int min, int max) { int tmp; g_return_if_fail(pref); g_return_if_fail(pref->name); if(gaim_prefs_get_type(pref->name) != GAIM_PREF_INT) { gaim_debug(GAIM_DEBUG_INFO, "pluginpref", "gaim_plugin_pref_set_bounds: %s is not an integer pref\n", pref->name); return; } if(min > max) { tmp = min; min = max; max = tmp; } pref->min = min; pref->max = max; } void gaim_plugin_pref_get_bounds(GaimPluginPref *pref, int *min, int *max) { g_return_if_fail(pref); g_return_if_fail(pref->name); if(gaim_prefs_get_type(pref->name) != GAIM_PREF_INT) { gaim_debug(GAIM_DEBUG_INFO, "pluginpref", "gaim_plugin_pref_get_bounds: %s is not an integer pref\n", pref->name); return; } *min = pref->min; *max = pref->max; } void gaim_plugin_pref_set_type(GaimPluginPref *pref, GaimPluginPrefType type) { g_return_if_fail(pref); pref->type = type; } GaimPluginPrefType gaim_plugin_pref_get_type(GaimPluginPref *pref) { g_return_val_if_fail(pref, GAIM_PLUGIN_PREF_NONE); return pref->type; } void gaim_plugin_pref_add_choice(GaimPluginPref *pref, char *label, gpointer choice) { g_return_if_fail(pref); g_return_if_fail(label); g_return_if_fail(choice); pref->choices = g_list_append(pref->choices, label); pref->choices = g_list_append(pref->choices, choice); } GList * gaim_plugin_pref_get_choices(GaimPluginPref *pref) { g_return_val_if_fail(pref, NULL); return pref->choices; } void gaim_plugin_pref_set_max_length(GaimPluginPref *pref, unsigned int max_length) { g_return_if_fail(pref); pref->max_length = max_length; } unsigned int gaim_plugin_pref_get_max_length(GaimPluginPref *pref) { g_return_val_if_fail(pref, 0); return pref->max_length; } void gaim_plugin_pref_set_masked(GaimPluginPref *pref, gboolean masked) { g_return_if_fail(pref); pref->masked = masked; } gboolean gaim_plugin_pref_get_masked(GaimPluginPref *pref) { g_return_val_if_fail(pref, FALSE); return pref->masked; }